Player Matchup

Neith
Neith
Popems
Neith
Level 68
God Stats
1W - 1L
1,712 SR
Queue Stats
20W - 17L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
R0zwel
Ix Chel
Level 77
God Stats
2W - 5L
1,338 SR
Queue Stats
399W - 397L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Templemeister
Kuzenbo
Level 12
God Stats
5W - 4L
1,725 SR
Queue Stats
11W - 11L
1,361 Elo+
Party 2
Team Averages
Level 52
1,592 SR
1,429 Elo+

VS

Team Averages
Level 94
1,509 SR
1,509 Elo+
Surtr
Surtr
GlennGreenwald
Surtr
Level 106
God Stats
29W - 27L
1,470 SR
Queue Stats
444W - 449L
1,464 Elo+
Solo
Bellona
Bellona
JAIRGAMERPRO11
Bellona
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 5L
1,534 Elo+
Party 1
Bakasura
Bakasura
Phonchyur
Bakasura
Level 157
God Stats
1W - 0L
1,558 SR
Queue Stats
12W - 8L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Popems
Neith
14
1 / 2 / 1
8,344
834
6,481
6,008
2,282
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
R0zwel
Ix Chel
12
1 / 4 / 1
7,687
769
3,679
7,340
2,089
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
12
1 / 2 / 1
7,428
743
5,559
9,337
10,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,356
836
4,544
9,847
8,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 1 / 3
8,309
831
3,224
5,977
6,178
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Phonchyur
Bakasura
16
6 / 1 / 2
10,085
1,009
11,689
11,518
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
1
1
3
2.5
W
Bakasura
Phonchyur
Bakasura
6
1
2
7
L
Neith
Popems
Neith
1
2
1
0.75
L
Ix Chel
R0zwel
Ix Chel
1
4
1
0.38
L
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,719
Damage
19,457
22,685
Taken
27,342
14,454
Mitigated
20,149
4,221
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,544
1,078
0
4,423
9,847
8,267
527
3,379
6,461
1,077
16,466
W
3,224
205
0
958
5,977
6,178
0
2,456
3,496
323
15,920
W
Bakasura
Phonchyur
Bakasura
11,689
7,201
0
5,916
11,518
5,704
520
3,170
8,312
216
38,701
L
Neith
Popems
Neith
6,481
2,124
0
1,348
6,008
2,282
0
436
5,217
0
38,919
L
Ix Chel
R0zwel
Ix Chel
3,679
271
560
2,063
7,340
2,089
0
404
5,895
21,681
0
L
Kuzenbo
5,559
2,782
0
250
9,337
10,083
0
253
7,640
10,436
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
26,750
124
Minions Killed
133
0
Camps Cleared
0
519,562
Distance Traveled
564,384
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,356
836
30
3
0
184,154
0
W
Bellona
8,309
831
21
2
0
161,246
0
W
Bakasura
10,085
1,009
82
8
0
218,984
0
L
Neith
8,344
834
83
8
0
165,183
0
L
Ix Chel
7,687
769
35
4
0
158,957
6
L
Kuzenbo
7,428
743
6
1
0
195,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role