Player Matchup

Bastet
Bastet
FolkOmnivore521
Bastet
Level 127
God Stats
3W - 1L
1,699 SR
Queue Stats
79W - 69L
1,496 Elo+
Party 1
Discordia
Discordia
GetGankedByDan
Discordia
Level 146
God Stats
3W - 0L
1,823 SR
Queue Stats
145W - 130L
1,519 Elo+
Party 1
Bacchus
Bacchus
KeyReeves
Bacchus
Level 124
God Stats
4W - 4L
1,556 SR
Queue Stats
40W - 38L
1,496 Elo+
Party 1
Osiris
Osiris
SYmAsHeDsH1Y
Osiris
Level 65
God Stats
10W - 4L
1,637 SR
Queue Stats
131W - 145L
1,492 Elo+
Solo
Medusa
Medusa
SelfishWinner60
Medusa
Level 63
God Stats
2W - 0L
1,833 SR
Queue Stats
195W - 187L
1,505 Elo+
Party 1
Team Averages
Level 105
1,710 SR
1,502 Elo+

VS

Team Averages
Level 100
1,513 SR
1,450 Elo+
Bakasura
Bakasura
 
Bakasura
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Iceberg圈圈
Neith
Level 119
God Stats
0W - 1L
1,563 SR
Queue Stats
16W - 21L
1,439 Elo+
Party 3
Eset
Eset
Scarlet-Rebo
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,518 Elo+
Party 2
Mercury
Mercury
king_flawlesspro
Mercury
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,254 Elo+
Solo
Cerberus
Cerberus
smoked256
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 117L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
6,464
646
4,477
7,731
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
GetGankedByDan
Discordia
12
3 / 1 / 2
6,651
665
5,207
4,196
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KeyReeves
Bacchus
10
4 / 1 / 3
6,266
627
4,788
6,499
4,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
0 / 1 / 0
5,729
573
3,964
9,228
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 0 / 3
6,083
608
6,678
3,351
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 3 / 0
4,767
477
2,741
8,441
3,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
5,021
502
3,022
8,145
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 3 / 0
5,672
567
2,672
6,342
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 2
5,182
518
1,914
7,423
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
smoked256
Cerberus
12
1 / 0 / 0
6,397
640
4,789
7,491
6,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
2
0
1
2.5
W
Discordia
GetGankedByDan
Discordia
3
1
2
4
L
1
4
0
0.25
W
Bacchus
KeyReeves
Bacchus
4
1
3
5.5
W
Osiris
0
1
0
0
L
1
3
0
0.33
W
2
0
3
3.5
L
0
1
2
1
L
Cerberus
smoked256
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,114
Damage
15,138
31,005
Taken
37,842
15,156
Mitigated
17,109
9,857
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,741
1,647
0
1,286
8,441
3,201
0
2,615
5,790
0
6,988
W
4,477
918
0
3,077
7,731
2,814
0
1,426
6,305
0
52,923
W
Discordia
GetGankedByDan
Discordia
5,207
252
0
1,364
4,196
1,255
0
917
3,169
46,598
0
L
3,022
998
0
2,058
8,145
2,373
0
2,295
5,850
0
33,092
W
Bacchus
KeyReeves
Bacchus
4,788
658
0
1,329
6,499
4,874
116
166
5,678
17,967
0
W
Osiris
3,964
1,832
0
2,659
9,228
5,256
0
4,747
4,481
0
35,973
L
2,672
96
147
1,685
6,342
1,887
0
2,418
3,476
36,367
894
W
6,678
2,992
0
1,428
3,351
957
609
0
3,166
0
48,344
L
1,914
692
0
1,915
7,423
2,720
0
1,857
5,240
0
32,365
L
Cerberus
smoked256
Cerberus
4,789
453
0
4,150
7,491
6,928
0
0
7,491
41,958
2,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
27,039
342
Minions Killed
297
0
Camps Cleared
0
1,112,843
Distance Traveled
1,125,558
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,767
477
21
2
0
233,667
0
W
Bastet
6,464
646
94
9
0
265,362
0
W
Discordia
6,651
665
85
9
0
210,601
0
L
Neith
5,021
502
54
5
0
189,241
0
W
Bacchus
6,266
627
24
2
0
221,702
0
W
Osiris
5,729
573
61
6
0
198,487
0
L
Eset
5,672
567
76
8
0
221,343
1
W
Medusa
6,083
608
78
8
0
216,691
0
L
Mercury
5,182
518
59
6
0
284,270
0
L
Cerberus
6,397
640
87
9
0
197,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role