Player Matchup

Anubis
Anubis
Piekelo21
Anubis
Level 115
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 8L
1,700 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
V0LSKAYAAA
Ah Muzen Cab
Level 120
God Stats
3W - 1L
1,809 SR
Queue Stats
74W - 80L
1,546 Elo+
Party 1
Bellona
Bellona
glawks
Bellona
Level 117
God Stats
128W - 142L
1,559 SR
Queue Stats
465W - 430L
1,551 Elo+
Party 1
Team Averages
Level 117
1,711 SR
1,599 Elo+

VS

Team Averages
Level 121
1,432 SR
1,541 Elo+
Hou Yi
Hou Yi
Terapleut
Hou Yi
Level 125
God Stats
2W - 0L
1,296 SR
Queue Stats
71W - 58L
1,570 Elo+
Solo
Chang'e
Chang'e
iRacerZ25
Chang'e
Level 124
God Stats
8W - 7L
1,500 SR
Queue Stats
101W - 101L
1,530 Elo+
Solo
Ymir
Ymir
salonofear1
Ymir
Level 113
God Stats
10W - 12L
1,500 SR
Queue Stats
431W - 422L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Piekelo21
Anubis
16
0 / 6 / 5
10,292
735
9,277
11,313
4,955
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
V0LSKAYAAA
Ah Muzen Cab
18
4 / 3 / 3
11,828
845
16,999
14,792
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
glawks
Bellona
16
3 / 6 / 4
10,909
779
10,004
19,424
18,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Terapleut
Hou Yi
18
5 / 3 / 7
12,262
876
11,886
13,077
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
iRacerZ25
Chang'e
19
4 / 2 / 8
12,345
882
14,667
17,822
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
5 / 2 / 7
11,752
839
11,928
16,920
15,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
14
15
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Piekelo21
Anubis
0
6
5
0.42
W
Hou Yi
Terapleut
Hou Yi
5
3
7
2.83
L
Ah Muzen Cab
V0LSKAYAAA
Ah Muzen Cab
4
3
3
1.83
L
Bellona
glawks
Bellona
3
6
4
0.83
W
Chang'e
iRacerZ25
Chang'e
4
2
8
4
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
38,481
45,529
Taken
47,819
28,767
Mitigated
26,474
8,024
Healing
21,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Piekelo21
Anubis
9,277
155
0
1,624
11,313
4,955
45
7,414
3,532
41,423
0
W
Hou Yi
Terapleut
Hou Yi
11,886
4,284
0
3,421
13,077
5,150
2,434
1,125
11,919
0
59,706
L
Ah Muzen Cab
V0LSKAYAAA
Ah Muzen Cab
16,999
6,730
0
2,460
14,792
5,464
673
8,002
6,575
0
48,090
L
Bellona
glawks
Bellona
10,004
2,889
0
3,940
19,424
18,348
354
9,437
9,476
0
25,421
W
Chang'e
iRacerZ25
Chang'e
14,667
1,140
6,343
9,940
17,822
5,950
977
2,174
15,471
49,262
1,191
W
11,928
1,208
0
1,683
16,920
15,374
495
6,005
10,915
24,002
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
36,359
164
Minions Killed
205
0
Camps Cleared
0
715,318
Distance Traveled
762,043
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,292
735
68
5
0
219,148
4
W
Hou Yi
12,262
876
89
6
0
227,779
0
L
Ah Muzen Cab
11,828
845
74
5
0
255,343
0
L
Bellona
10,909
779
22
2
0
240,827
0
W
Chang'e
12,345
882
90
6
0
278,698
0
W
Ymir
11,752
839
26
2
0
255,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role