Player Matchup

Charybdis
Charybdis
DAISHAR87
Charybdis
Level 127
God Stats
2W - 5L
1,446 SR
Queue Stats
118W - 117L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
FaLT WoLF
Ao Kuang
Level 61
God Stats
18W - 23L
1,469 SR
Queue Stats
47W - 52L
1,262 Elo+
Solo
Ares
Ares
Samael_042
Ares
Level 61
God Stats
9W - 5L
1,596 SR
Queue Stats
99W - 101L
1,444 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,396 Elo+

VS

Team Averages
Level 62
1,542 SR
1,460 Elo+
Shiva
Shiva
Dsetty1433
Shiva
Level 81
God Stats
19W - 11L
1,653 SR
Queue Stats
54W - 46L
1,499 Elo+
Solo
Artio
Artio
Ero Jun
Artio
Level 72
God Stats
1W - 2L
1,472 SR
Queue Stats
84W - 70L
1,467 Elo+
Solo
Anubis
Anubis
HolyEquinox
Anubis
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 57L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DAISHAR87
Charybdis
16
2 / 4 / 7
10,222
852
9,188
8,218
2,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
FaLT WoLF
Ao Kuang
17
2 / 0 / 8
9,789
816
5,622
10,347
3,842
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 4 / 4
10,611
884
8,899
15,620
15,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
3 / 2 / 4
9,442
787
13,287
10,626
10,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Ero Jun
Artio
15
3 / 5 / 4
9,284
774
6,629
12,538
10,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
16
2 / 4 / 5
9,808
817
5,384
7,993
4,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
8
8
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DAISHAR87
Charybdis
2
4
7
1.38
L
Shiva
3
2
4
2.5
L
Artio
Ero Jun
Artio
3
5
4
1
W
Ao Kuang
FaLT WoLF
Ao Kuang
2
0
8
6
L
Anubis
2
4
5
1.13
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
25,300
34,185
Taken
31,157
21,500
Mitigated
25,572
8,552
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DAISHAR87
Charybdis
9,188
3,868
0
1,272
8,218
2,529
751
3,228
4,739
0
53,901
L
Shiva
13,287
1,063
295
1,553
10,626
10,566
0
5,342
5,264
0
31,693
L
Artio
Ero Jun
Artio
6,629
770
770
2,925
12,538
10,800
0
4,727
7,806
17,398
1,304
W
Ao Kuang
FaLT WoLF
Ao Kuang
5,622
736
0
2,933
10,347
3,842
1,576
3,035
6,846
27,721
0
L
Anubis
5,384
84
0
432
7,993
4,206
0
4,178
3,810
25,349
0
W
8,899
1,123
318
4,029
15,620
15,129
785
5,572
9,498
17,086
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
28,534
126
Minions Killed
96
0
Camps Cleared
0
606,465
Distance Traveled
642,011
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,222
852
85
7
0
179,424
0
L
Shiva
9,442
787
44
4
0
236,964
1
L
Artio
9,284
774
19
2
0
200,591
0
W
Ao Kuang
9,789
816
28
2
0
218,278
0
L
Anubis
9,808
817
33
3
0
204,456
0
W
Ares
10,611
884
13
1
0
208,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role