Player Matchup

Achilles
Achilles
Luis10warYT
Achilles
Level 63
God Stats
2W - 1L
1,644 SR
Queue Stats
118W - 152L
1,466 Elo+
Solo
Da Ji
Da Ji
SinzJD
Da Ji
Level 43
God Stats
3W - 4L
1,470 SR
Queue Stats
122W - 115L
1,412 Elo+
Solo
Bacchus
Bacchus
TheNameis JT
Bacchus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sifusenpai21
Morgan Le Fay
Level 121
God Stats
8W - 9L
1,488 SR
Queue Stats
47W - 59L
1,402 Elo+
Solo
Charybdis
Charybdis
ticklezvii
Charybdis
Level 104
God Stats
10W - 10L
1,585 SR
Queue Stats
486W - 484L
1,460 Elo+
Solo
Team Averages
Level 77
1,537 SR
1,420 Elo+

VS

Team Averages
Level 90
1,428 SR
1,413 Elo+
Fenrir
Fenrir
Dreath3004
Fenrir
Level 54
God Stats
20W - 35L
1,306 SR
Queue Stats
35W - 59L
1,236 Elo+
Party 2
King Arthur
King Arthur
SmithyK2002
King Arthur
Level 155
God Stats
22W - 21L
1,429 SR
Queue Stats
313W - 324L
1,524 Elo+
Party 2
Freya
Freya
abrasivepear991
Freya
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 111L
1,468 Elo+
Solo
Hades
Hades
notKoLToN
Hades
Level 29
God Stats
23W - 21L
1,483 SR
Queue Stats
127W - 125L
1,412 Elo+
Party 1
Anubis
Anubis
notXcalibur
Anubis
Level 89
God Stats
10W - 10L
1,424 SR
Queue Stats
248W - 223L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Luis10warYT
Achilles
10
0 / 5 / 0
5,396
385
3,923
12,678
10,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
SinzJD
Da Ji
12
7 / 3 / 0
7,235
517
7,330
11,652
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
TheNameis JT
Bacchus
8
0 / 4 / 2
5,407
386
2,295
10,178
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
sifusenpai21
Morgan Le Fay
13
0 / 5 / 4
6,425
459
7,617
12,001
3,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ticklezvii
Charybdis
7
0 / 1 / 2
5,099
364
2,306
3,717
610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dreath3004
Fenrir
14
5 / 0 / 1
8,340
596
3,796
6,694
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SmithyK2002
King Arthur
14
4 / 0 / 2
9,353
668
12,435
15,440
11,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 5
7,257
518
5,579
9,688
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hades
notKoLToN
Hades
12
2 / 2 / 4
7,163
512
4,859
6,559
2,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
6 / 2 / 3
8,124
580
8,221
7,953
3,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
18
18
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dreath3004
Fenrir
5
0
1
5.5
L
Achilles
Luis10warYT
Achilles
0
5
0
0
L
Da Ji
SinzJD
Da Ji
7
3
0
2.33
W
King Arthur
SmithyK2002
King Arthur
4
0
2
5
L
Bacchus
TheNameis JT
Bacchus
0
4
2
0.25
W
1
4
5
0.88
W
Hades
notKoLToN
Hades
2
2
4
2
W
Anubis
6
2
3
3.75
L
Morgan Le Fay
sifusenpai21
Morgan Le Fay
0
5
4
0.4
L
Charybdis
ticklezvii
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
34,890
50,226
Taken
46,334
25,672
Mitigated
21,610
12,989
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dreath3004
Fenrir
3,796
510
0
1,179
6,694
2,291
744
1,279
5,415
0
38,306
L
Achilles
Luis10warYT
Achilles
3,923
1,613
0
2,164
12,678
10,356
0
306
12,372
0
27,176
L
Da Ji
SinzJD
Da Ji
7,330
1,379
0
3,569
11,652
3,685
0
3,286
8,160
0
37,477
W
King Arthur
SmithyK2002
King Arthur
12,435
1,578
0
5,779
15,440
11,088
105
1,957
13,483
1,607
57,558
L
Bacchus
TheNameis JT
Bacchus
2,295
413
115
2,661
10,178
7,719
0
6,599
3,456
7,606
0
W
5,579
1,202
0
2,311
9,688
2,739
1,117
3,450
6,238
33,065
1,475
W
Hades
notKoLToN
Hades
4,859
984
457
3,192
6,559
2,335
1,379
970
5,589
37,011
1,399
W
Anubis
8,221
771
0
3,091
7,953
3,157
2,269
2,256
5,697
47,154
3,163
L
Morgan Le Fay
sifusenpai21
Morgan Le Fay
7,617
485
0
2,943
12,001
3,302
0
5,468
6,115
49,524
0
L
Charybdis
ticklezvii
Charybdis
2,306
1,289
0
1,537
3,717
610
0
2,389
1,328
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
40,237
231
Minions Killed
341
0
Camps Cleared
0
1,091,218
Distance Traveled
1,320,813
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,340
596
67
5
0
309,255
0
L
Achilles
5,396
385
45
3
0
229,210
0
L
Da Ji
7,235
517
61
4
0
271,854
0
W
King Arthur
9,353
668
85
6
0
273,946
0
L
Bacchus
5,407
386
13
1
0
222,818
8
W
Freya
7,257
518
53
4
0
245,342
0
W
Hades
7,163
512
50
4
0
250,435
0
W
Anubis
8,124
580
86
6
0
241,835
0
L
Morgan Le Fay
6,425
459
66
5
0
249,551
0
L
Charybdis
5,099
364
46
3
0
117,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role