Player Matchup

Ullr
Ullr
Hydrollo
Ullr
Level 68
God Stats
5W - 7L
1,554 SR
Queue Stats
121W - 119L
1,558 Elo+
Party 1
Zeus
Zeus
ItsGumbo
Zeus
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 150L
1,591 Elo+
Solo
King Arthur
King Arthur
ThimoKiller1
King Arthur
Level 129
God Stats
11W - 3L
1,798 SR
Queue Stats
311W - 276L
1,525 Elo+
Solo
Fenrir
Fenrir
chausseeauxmoine
Fenrir
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 105L
1,623 Elo+
Solo
Sobek
Sobek
lceWalker
Sobek
Level 141
God Stats
1W - 1L
1,122 SR
Queue Stats
95W - 86L
1,554 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,570 Elo+

VS

Team Averages
Level 114
1,470 SR
1,541 Elo+
He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Komzz
Kumbhakarna
Level 68
God Stats
1W - 6L
1,594 SR
Queue Stats
203W - 174L
1,624 Elo+
Solo
Apollo
Apollo
OTCOCHOCKOB
Apollo
Level 159
God Stats
0W - 4L
1,202 SR
Queue Stats
163W - 146L
1,543 Elo+
Solo
Mercury
Mercury
pagurigno
Mercury
Level 45
God Stats
0W - 2L
1,552 SR
Queue Stats
23W - 22L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
4 / 0 / 2
7,087
709
4,649
5,766
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
1 / 1 / 5
6,685
669
3,539
3,723
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ThimoKiller1
King Arthur
12
2 / 1 / 1
6,559
656
7,286
10,129
7,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
8 / 1 / 2
6,806
681
6,212
9,305
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
lceWalker
Sobek
9
0 / 2 / 9
5,711
571
2,623
8,402
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 2 / 0
6,727
673
2,174
4,898
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
 
Ratatoskr
11
2 / 3 / 0
6,368
637
7,614
10,671
4,388
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Komzz
Kumbhakarna
8
0 / 4 / 0
5,034
503
2,094
9,282
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
9
0 / 3 / 2
5,183
518
3,894
6,927
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
pagurigno
Mercury
11
2 / 3 / 1
5,808
581
1,314
8,349
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
5
5
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
0
0.5
L
Ratatoskr
 
Ratatoskr
2
3
0
0.67
W
Ullr
4
0
2
5
W
Zeus
1
1
5
3.5
L
Kumbhakarna
Komzz
Kumbhakarna
0
4
0
0
L
Apollo
0
3
2
0.33
W
King Arthur
ThimoKiller1
King Arthur
2
1
1
2.5
W
8
1
2
9
W
Sobek
lceWalker
Sobek
0
2
9
2.25
L
Mercury
pagurigno
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
17,090
37,325
Taken
40,127
21,383
Mitigated
15,192
9,971
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,174
112
0
888
4,898
1,420
0
803
4,095
50,619
0
L
Ratatoskr
 
Ratatoskr
7,614
1,269
0
4,106
10,671
4,388
0
0
10,671
0
39,246
W
Ullr
4,649
1,858
0
2,109
5,766
1,785
0
570
5,196
0
45,701
W
Zeus
3,539
647
0
684
3,723
1,174
0
2,110
1,613
49,513
304
L
Kumbhakarna
Komzz
Kumbhakarna
2,094
87
0
2,290
9,282
4,196
0
3,824
5,458
12,368
2,358
L
Apollo
3,894
2,359
0
2,081
6,927
1,987
0
1,028
5,899
0
31,271
W
King Arthur
ThimoKiller1
King Arthur
7,286
587
0
3,682
10,129
7,860
0
0
10,129
0
42,572
W
6,212
1,466
0
1,590
9,305
4,810
22
1,008
8,297
0
45,015
W
Sobek
lceWalker
Sobek
2,623
387
0
1,906
8,402
5,754
0
693
7,709
10,626
0
L
Mercury
pagurigno
Mercury
1,314
876
0
497
8,349
3,201
0
594
7,755
0
43,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
29,120
361
Minions Killed
345
0
Camps Cleared
0
1,142,851
Distance Traveled
1,111,626
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,727
673
120
12
0
229,622
0
L
Ratatoskr
6,368
637
73
7
0
228,711
5
W
Ullr
7,087
709
87
9
0
206,404
1
W
Zeus
6,685
669
118
12
0
220,793
5
L
Kumbhakarna
5,034
503
26
3
0
202,825
2
L
Apollo
5,183
518
55
6
0
191,767
0
W
King Arthur
6,559
656
74
7
0
222,112
0
W
Fenrir
6,806
681
65
7
0
251,394
0
W
Sobek
5,711
571
17
2
0
242,148
3
L
Mercury
5,808
581
71
7
0
258,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role