Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SYRVUS
Tyr
Level 127
God Stats
2W - 2L
1,580 SR
Queue Stats
569W - 567L
1,500 Elo+
Solo
Yemoja
Yemoja
Scalaix
Yemoja
Level 49
God Stats
6W - 8L
1,253 SR
Queue Stats
123W - 126L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
TomL77
Gilgamesh
Level 109
God Stats
3W - 3L
1,389 SR
Queue Stats
602W - 585L
1,466 Elo+
Solo
Team Averages
Level 118
1,444 SR
1,498 Elo+

VS

Team Averages
Level 87
1,471 SR
1,489 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ChazaBigMushles
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 105L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
Gambaon
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 176L
1,425 Elo+
Solo
Bastet
Bastet
MattyL
Bastet
Level 109
God Stats
11W - 12L
1,521 SR
Queue Stats
35W - 38L
1,491 Elo+
Solo
Scylla
Scylla
NikVelll
Scylla
Level 84
God Stats
2W - 6L
1,334 SR
Queue Stats
149W - 145L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
7 / 1 / 4
10,119
632
16,732
9,821
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
 
Artemis
15
1 / 0 / 3
8,611
538
7,090
8,256
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
SYRVUS
Tyr
14
6 / 3 / 7
8,763
548
10,262
14,201
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Scalaix
Yemoja
13
1 / 0 / 10
8,215
513
3,464
9,347
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
TomL77
Gilgamesh
16
3 / 2 / 4
9,887
618
8,935
13,735
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
1 / 1 / 1
7,930
496
4,164
10,198
6,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
11
0 / 5 / 1
6,789
424
5,761
15,592
12,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Gambaon
Erlang Shen
13
2 / 5 / 0
8,193
512
9,020
17,550
10,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
MattyL
Bastet
13
2 / 3 / 0
7,486
468
6,242
13,619
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
NikVelll
Scylla
13
1 / 4 / 3
7,760
485
6,931
7,535
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
6
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
1
4
9
W
Artemis
 
Artemis
1
0
3
2.5
L
Bake Kujira
 
Bake Kujira
1
1
1
1.5
L
Cerberus
0
5
1
0.1
L
Erlang Shen
Gambaon
Erlang Shen
2
5
0
0.4
L
Bastet
MattyL
Bastet
2
3
0
0.67
L
Scylla
NikVelll
Scylla
1
4
3
0.63
W
Tyr
SYRVUS
Tyr
6
3
7
3.17
W
Yemoja
Scalaix
Yemoja
1
0
10
6
W
Gilgamesh
TomL77
Gilgamesh
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,483
Damage
32,118
55,360
Taken
64,494
29,661
Mitigated
35,678
26,493
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,732
2,683
2,229
4,959
9,821
3,185
0
4,753
5,068
89,692
0
W
Artemis
 
Artemis
7,090
3,788
0
3,159
8,256
3,058
841
2,579
5,677
0
73,036
L
Bake Kujira
 
Bake Kujira
4,164
1,987
0
1,401
10,198
6,288
0
2,795
7,403
59,925
2,182
L
Cerberus
5,761
180
135
4,832
15,592
12,429
0
8,616
6,976
23,930
2,411
L
Erlang Shen
Gambaon
Erlang Shen
9,020
5,853
0
7,898
17,550
10,325
0
1,565
15,442
0
53,660
L
Bastet
MattyL
Bastet
6,242
537
0
3,377
13,619
4,600
0
4,388
9,182
0
64,548
L
Scylla
NikVelll
Scylla
6,931
265
0
930
7,535
2,036
0
2,737
4,798
57,436
698
W
Tyr
SYRVUS
Tyr
10,262
856
0
5,334
14,201
6,019
0
5,403
8,798
0
60,126
W
Yemoja
Scalaix
Yemoja
3,464
1,235
2,111
3,179
9,347
6,601
43
3,766
5,581
16,998
1,520
W
Gilgamesh
TomL77
Gilgamesh
8,935
3,193
0
5,522
13,735
10,798
72
284
13,451
97
69,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
38,158
543
Minions Killed
465
0
Camps Cleared
0
1,526,620
Distance Traveled
1,630,925
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,119
632
162
10
0
309,809
1
W
Artemis
8,611
538
126
8
0
278,741
6
L
Bake Kujira
7,930
496
121
8
0
341,930
8
L
Cerberus
6,789
424
43
3
0
303,989
8
L
Erlang Shen
8,193
512
107
7
0
298,671
0
L
Bastet
7,486
468
81
5
0
370,598
0
L
Scylla
7,760
485
113
7
0
315,737
0
W
Tyr
8,763
548
83
5
0
339,997
1
W
Yemoja
8,215
513
41
3
0
298,002
9
W
Gilgamesh
9,887
618
131
8
0
300,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role