Player Matchup

Surtr
Surtr
Chrisk__Love
Surtr
Level 149
God Stats
12W - 11L
1,500 SR
Queue Stats
131W - 155L
1,500 Elo+
Party 1
Nike
Nike
Dragon_Psychos-D
Nike
Level 135
God Stats
7W - 11L
1,301 SR
Queue Stats
96W - 96L
1,564 Elo+
Party 1
Neith
Neith
Insurgency_Scar
Neith
Level 86
God Stats
7W - 3L
1,500 SR
Queue Stats
79W - 64L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
SSeidzi
Nu Wa
Level 144
God Stats
10W - 5L
1,505 SR
Queue Stats
264W - 263L
1,513 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 123
God Stats
309W - 247L
1,586 SR
Queue Stats
355W - 320L
1,555 Elo+
Solo
Team Averages
Level 127
1,478 SR
1,542 Elo+

VS

Team Averages
Level 153
1,437 SR
1,517 Elo+
Ratatoskr
Ratatoskr
And-1-Oop
Ratatoskr
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 195L
1,611 Elo+
Party 3
Skadi
Skadi
Jinnawood
Skadi
Level 114
God Stats
0W - 1L
1,327 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 2
Pele
Pele
KooshKaptain
Pele
Level 148
God Stats
0W - 4L
1,133 SR
Queue Stats
332W - 321L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Maccabii
Sylvanus
Level 137
God Stats
6W - 3L
1,650 SR
Queue Stats
53W - 54L
1,461 Elo+
Party 2
The Morrigan
The Morrigan
Mama_Miss_Vanjie
The Morrigan
Level 187
God Stats
5W - 4L
1,576 SR
Queue Stats
120W - 123L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,877
588
3,875
5,836
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
6 / 1 / 2
6,834
683
6,318
8,954
5,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 4
5,841
584
8,961
3,619
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
SSeidzi
Nu Wa
12
3 / 0 / 5
6,870
687
5,778
3,958
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 1
6,979
698
6,060
7,268
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
And-1-Oop
Ratatoskr
8
0 / 2 / 1
4,600
460
1,719
7,831
1,991
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Skadi
Jinnawood
Skadi
8
1 / 3 / 0
4,509
451
3,497
8,261
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 2
5,206
521
2,693
8,905
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Maccabii
Sylvanus
8
0 / 2 / 1
5,048
505
3,071
11,247
5,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Mama_Miss_Vanjie
The Morrigan
10
2 / 3 / 0
5,760
576
4,532
6,809
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
And-1-Oop
Ratatoskr
0
2
1
0.25
W
1
1
3
2.5
W
6
1
2
7
W
2
0
4
4
L
Skadi
Jinnawood
Skadi
1
3
0
0.33
L
0
4
2
0.25
L
Sylvanus
Maccabii
Sylvanus
0
2
1
0.25
L
The Morrigan
Mama_Miss_Vanjie
The Morrigan
2
3
0
0.67
W
Nu Wa
SSeidzi
Nu Wa
3
0
5
5.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
15,512
29,635
Taken
43,053
16,114
Mitigated
13,968
9,677
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
And-1-Oop
Ratatoskr
1,719
394
0
1,470
7,831
1,991
0
4,842
2,498
0
20,890
W
3,875
1,946
0
3,367
5,836
2,117
124
1,227
4,609
1,698
53,814
W
6,318
798
0
2,507
8,954
5,120
0
2,257
6,697
0
27,858
W
8,961
4,795
0
2,041
3,619
1,152
0
814
2,805
0
43,563
L
Skadi
Jinnawood
Skadi
3,497
967
0
1,474
8,261
2,035
80
384
7,877
0
24,427
L
2,693
420
0
3,065
8,905
2,461
6
2,381
6,403
0
35,714
L
Sylvanus
Maccabii
Sylvanus
3,071
860
2,952
4,142
11,247
5,711
13
476
10,750
18,105
0
L
The Morrigan
Mama_Miss_Vanjie
The Morrigan
4,532
845
0
936
6,809
1,770
0
3,011
3,767
35,015
2,611
W
Nu Wa
SSeidzi
Nu Wa
5,778
1,480
0
500
3,958
1,162
402
2,820
1,138
44,440
770
W
6,060
328
0
1,262
7,268
6,563
68
0
7,268
38,926
3,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
25,123
386
Minions Killed
271
0
Camps Cleared
0
1,030,353
Distance Traveled
992,339
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,600
460
51
5
0
221,232
0
W
Surtr
5,877
588
93
9
0
248,335
0
W
Nike
6,834
683
37
4
0
217,900
0
W
Neith
5,841
584
73
7
0
183,449
0
L
Skadi
4,509
451
37
4
0
181,343
0
L
Pele
5,206
521
72
7
0
229,409
3
L
Sylvanus
5,048
505
34
3
0
187,007
4
L
The Morrigan
5,760
576
77
8
0
173,348
0
W
Nu Wa
6,870
687
87
9
0
187,117
1
W
Cthulhu
6,979
698
96
10
0
193,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role