Player Matchup

Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DessyrB3ll0m
King Arthur
Level 114
God Stats
89W - 73L
1,639 SR
Queue Stats
194W - 169L
1,575 Elo+
Party 1
Hercules
Hercules
UnclearAtom3928
Hercules
Level 146
God Stats
2W - 6L
1,327 SR
Queue Stats
408W - 416L
1,508 Elo+
Solo
Raijin
Raijin
YkCrin
Raijin
Level 156
God Stats
3W - 7L
1,691 SR
Queue Stats
333W - 343L
1,550 Elo+
Party 1
Skadi
Skadi
ykfate
Skadi
Level 157
God Stats
56W - 45L
1,667 SR
Queue Stats
446W - 450L
1,551 Elo+
Party 1
Team Averages
Level 143
1,565 SR
1,537 Elo+

VS

Team Averages
Level 131
1,543 SR
1,544 Elo+
Mercury
Mercury
ElWason9121
Mercury
Level 129
God Stats
2W - 1L
1,536 SR
Queue Stats
178W - 168L
1,568 Elo+
Solo
Cernunnos
Cernunnos
Kneeloaded
Cernunnos
Level 89
God Stats
8W - 8L
1,469 SR
Queue Stats
220W - 190L
1,550 Elo+
Solo
Shiva
Shiva
Luv4tokee
Shiva
Level 118
God Stats
8W - 9L
1,534 SR
Queue Stats
408W - 381L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UrWittawyFeeding
Morgan Le Fay
Level 146
God Stats
2W - 0L
1,666 SR
Queue Stats
42W - 35L
1,464 Elo+
Solo
Cabrakan
Cabrakan
kilmor12
Cabrakan
Level 171
God Stats
12W - 9L
1,513 SR
Queue Stats
246W - 216L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
0 / 0 / 0
2,572
514
397
1,507
451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DessyrB3ll0m
King Arthur
6
1 / 1 / 0
3,625
725
1,790
4,461
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Hercules
6
0 / 1 / 0
2,978
596
81
2,420
1,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
YkCrin
Raijin
7
1 / 1 / 0
3,783
757
1,160
2,206
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ykfate
Skadi
6
0 / 0 / 0
3,166
633
1,111
1,113
224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElWason9121
Mercury
6
0 / 0 / 3
3,433
687
923
2,359
648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Kneeloaded
Cernunnos
6
0 / 0 / 1
3,216
643
1,343
808
195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Luv4tokee
Shiva
6
1 / 0 / 0
3,638
728
648
2,327
814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
UrWittawyFeeding
Morgan Le Fay
6
1 / 1 / 0
3,623
725
1,541
2,338
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
kilmor12
Cabrakan
6
1 / 1 / 0
3,654
731
1,902
3,210
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
King Arthur
DessyrB3ll0m
King Arthur
1
1
0
1
W
Mercury
ElWason9121
Mercury
0
0
3
1.5
W
Cernunnos
Kneeloaded
Cernunnos
0
0
1
0.5
W
Shiva
Luv4tokee
Shiva
1
0
0
1
L
Hercules
0
1
0
0
W
Morgan Le Fay
UrWittawyFeeding
Morgan Le Fay
1
1
0
1
L
Raijin
YkCrin
Raijin
1
1
0
1
W
Cabrakan
kilmor12
Cabrakan
1
1
0
1
L
Skadi
ykfate
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,539
Damage
6,357
11,707
Taken
11,042
3,936
Mitigated
3,976
3,391
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
397
81
0
684
1,507
451
0
545
843
3,036
200
L
King Arthur
DessyrB3ll0m
King Arthur
1,790
94
0
1,300
4,461
1,624
0
1,242
2,857
0
17,456
W
Mercury
ElWason9121
Mercury
923
528
0
501
2,359
648
0
263
2,096
0
12,598
W
Cernunnos
Kneeloaded
Cernunnos
1,343
493
0
516
808
195
0
0
808
0
19,264
W
Shiva
Luv4tokee
Shiva
648
139
0
610
2,327
814
0
0
2,327
0
8,430
L
Hercules
81
0
0
637
2,420
1,187
0
0
2,420
0
6,684
W
Morgan Le Fay
UrWittawyFeeding
Morgan Le Fay
1,541
80
0
1,000
2,338
582
0
1,294
1,044
13,427
0
L
Raijin
YkCrin
Raijin
1,160
41
0
491
2,206
450
0
685
1,329
18,068
0
W
Cabrakan
kilmor12
Cabrakan
1,902
240
0
1,442
3,210
1,737
0
0
3,210
13,458
1,960
L
Skadi
ykfate
Skadi
1,111
550
0
279
1,113
224
0
0
1,113
0
17,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,124
Gold Earned
17,564
148
Minions Killed
141
0
Camps Cleared
0
466,943
Distance Traveled
503,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,572
514
8
2
0
54,365
0
L
King Arthur
3,625
725
38
8
0
102,532
2
W
Mercury
3,433
687
29
6
0
118,606
0
W
Cernunnos
3,216
643
35
7
0
94,920
0
W
Shiva
3,638
728
15
3
0
110,761
1
L
Hercules
2,978
596
19
4
0
100,274
0
W
Morgan Le Fay
3,623
725
25
5
0
92,687
1
L
Raijin
3,783
757
38
8
0
106,862
0
W
Cabrakan
3,654
731
37
7
0
86,680
0
L
Skadi
3,166
633
45
9
0
102,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role