Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Master Chief RT
Sylvanus
Level 59
God Stats
1W - 0L
1,422 SR
Queue Stats
27W - 17L
1,498 Elo+
Party 1
Hera
Hera
MortalDeer
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,344 Elo+
Party 1
Nike
Nike
Shhhh Not Tito
Nike
Level 101
God Stats
23W - 14L
1,716 SR
Queue Stats
183W - 187L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
Vv-Famousz-vV
Ratatoskr
Level 61
God Stats
3W - 3L
1,466 SR
Queue Stats
337W - 346L
1,507 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,466 Elo+

VS

Team Averages
Level 80
1,576 SR
1,466 Elo+
Khepri
Khepri
BįgPëtë
Khepri
Level 115
God Stats
1W - 2L
1,583 SR
Queue Stats
6W - 9L
1,469 Elo+
Solo
Zeus
Zeus
DFarls
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,399 Elo+
Solo
Cernunnos
Cernunnos
PeanutButternips
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Terminus06
Danzaburou
Level 103
God Stats
0W - 2L
1,353 SR
Queue Stats
85W - 111L
1,358 Elo+
Solo
Nox
Nox
tondo1995
Nox
Level 144
God Stats
8W - 7L
1,945 SR
Queue Stats
703W - 711L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 2
6,962
995
8,420
6,602
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
12
1 / 0 / 1
6,817
974
1,268
4,800
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 0 / 1
6,690
956
5,392
1,871
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 4
6,869
981
6,373
5,846
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Vv-Famousz-vV
Ratatoskr
12
1 / 0 / 1
6,598
943
3,902
5,638
2,020
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BįgPëtë
Khepri
11
0 / 0 / 1
6,445
921
2,925
8,225
4,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
DFarls
Zeus
11
0 / 3 / 0
6,034
862
1,845
4,207
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
10
0 / 2 / 0
5,877
840
2,896
5,018
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Terminus06
Danzaburou
11
1 / 1 / 0
6,454
922
3,443
5,367
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,245
892
4,754
7,139
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
1
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
L
Khepri
BįgPëtë
Khepri
0
0
1
0.5
L
Zeus
DFarls
Zeus
0
3
0
0
W
Sylvanus
1
0
1
1.5
W
0
0
1
0.5
L
Cernunnos
0
2
0
0
W
2
1
4
4
L
Danzaburou
Terminus06
Danzaburou
1
1
0
1
W
Ratatoskr
Vv-Famousz-vV
Ratatoskr
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
15,863
24,757
Taken
29,956
12,748
Mitigated
14,498
5,343
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,420
2,636
0
411
6,602
2,213
0
3,231
3,371
0
13,707
L
Khepri
BįgPëtë
Khepri
2,925
13
1,555
3,383
8,225
4,499
0
1,230
6,690
7,541
917
L
Zeus
DFarls
Zeus
1,845
28
0
0
4,207
1,069
0
574
3,604
9,724
0
W
Sylvanus
1,268
462
1,587
2,336
4,800
3,552
116
1,888
2,912
10,981
0
W
5,392
789
0
0
1,871
582
0
604
1,267
20,938
1,322
L
Cernunnos
2,896
1,080
0
504
5,018
1,713
0
1,232
3,752
0
9,552
W
6,373
367
0
570
5,846
4,381
0
2,157
3,689
0
21,516
L
Danzaburou
Terminus06
Danzaburou
3,443
876
0
334
5,367
1,905
0
1,810
3,420
0
14,273
W
Ratatoskr
Vv-Famousz-vV
Ratatoskr
3,902
319
0
439
5,638
2,020
0
1,469
4,169
0
17,584
L
4,754
196
0
1,930
7,139
5,312
0
1,549
5,513
20,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
31,055
161
Minions Killed
133
0
Camps Cleared
0
770,634
Distance Traveled
698,962
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,962
995
22
3
0
166,081
0
L
Khepri
6,445
921
12
2
0
156,386
0
L
Zeus
6,034
862
20
3
0
133,493
0
W
Sylvanus
6,817
974
19
3
0
118,669
0
W
Hera
6,690
956
51
7
0
151,173
0
L
Cernunnos
5,877
840
27
4
0
117,246
0
W
Nike
6,869
981
32
5
0
155,642
4
L
Danzaburou
6,454
922
29
4
0
149,547
0
W
Ratatoskr
6,598
943
37
5
0
179,069
0
L
Nox
6,245
892
45
6
0
142,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role