Player Matchup

Surtr
Surtr
Diamond I
 
Surtr
Diamond I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Diamond I
AnotherRename
Ullr
Diamond I
Level 63
God Stats
2W - 1L
1,739 SR
Queue Stats
35W - 38L
2,505 MMR
Party 2
Fenrir
Fenrir
Diamond I
Dayst4r
Fenrir
Diamond I
Level 105
God Stats
7W - 2L
1,997 SR
Queue Stats
31W - 26L
2,438 MMR
Solo
Hera
Hera
Diamond I
EOE289
Hera
Diamond I
Level 199
God Stats
1W - 5L
1,494 SR
Queue Stats
403W - 366L
2,815 MMR
Solo
Fafnir
Fafnir
Diamond I
ICYoncrrack
Fafnir
Diamond I
Level 141
God Stats
2W - 3L
1,662 SR
Queue Stats
461W - 431L
2,512 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,678 SR
2,354 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,544 SR
2,119 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
 
Sobek
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond I
Duck3y
Hercules
Diamond I
Level 235
God Stats
15W - 16L
1,554 SR
Queue Stats
331W - 298L
2,391 MMR
Solo
Set
Set
Masters
Hyоukai
Set
Masters
Level 128
God Stats
3W - 4L
1,455 SR
Queue Stats
335W - 262L
2,606 MMR
Party 1
He Bo
He Bo
Masters
ViiVES
He Bo
Masters
Level 130
God Stats
6W - 3L
1,714 SR
Queue Stats
604W - 549L
2,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 5 / 0
6,615
473
5,020
12,763
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,485
463
4,654
9,727
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
Dayst4r
Fenrir
11
3 / 4 / 1
6,667
476
3,623
11,068
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hera
EOE289
Hera
13
3 / 4 / 0
7,368
526
8,203
8,478
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
11
0 / 2 / 5
7,129
509
3,253
9,675
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MedusaChang'eFreyaSerqet

VS

Bans
AphroditeNu WaErlang ShenThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 2 / 2
8,959
640
9,281
8,646
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sobek
 
Sobek
13
2 / 1 / 4
8,418
601
5,629
11,406
10,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Duck3y
Hercules
16
3 / 0 / 1
10,135
724
7,602
9,897
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 6
9,011
644
8,860
11,762
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

He Bo
ViiVES
He Bo
15
6 / 3 / 3
9,064
647
5,122
7,843
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
17
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
0
0
W
Xbalanque
 
Xbalanque
3
2
2
2
W
Sobek
 
Sobek
2
1
4
4
L
1
3
0
0.33
L
Fenrir
Dayst4r
Fenrir
3
4
1
0.88
W
Hercules
Duck3y
Hercules
3
0
1
3.5
L
Hera
EOE289
Hera
3
4
0
0.75
W
3
1
6
6
L
Fafnir
0
2
5
1.25
W
He Bo
ViiVES
He Bo
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
36,494
51,711
Taken
49,554
25,479
Mitigated
27,529
11,184
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,020
1,531
0
3,112
12,763
6,478
104
1,394
11,369
1,347
44,252
W
Xbalanque
 
Xbalanque
9,281
5,125
0
4,701
8,646
2,973
7,012
1,685
6,911
0
78,148
W
Sobek
 
Sobek
5,629
109
0
3,808
11,406
10,194
0
3,679
7,248
32,252
2,178
L
4,654
2,172
0
1,620
9,727
3,060
0
1,323
8,404
0
41,963
L
Fenrir
Dayst4r
Fenrir
3,623
507
0
2,687
11,068
3,634
0
2,509
8,559
0
39,958
W
Hercules
Duck3y
Hercules
7,602
2,116
0
3,407
9,897
5,981
2,354
255
9,642
0
78,343
L
Hera
EOE289
Hera
8,203
3,012
0
580
8,478
2,802
0
2,332
6,146
56,123
0
W
8,860
2,893
0
2,536
11,762
6,231
0
5,005
6,553
0
60,714
L
Fafnir
3,253
1,187
197
2,988
9,675
9,505
0
3,079
6,596
13,670
579
W
He Bo
ViiVES
He Bo
5,122
403
0
2,834
7,843
2,150
1,254
605
7,215
62,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
45,587
399
Minions Killed
532
0
Camps Cleared
0
1,169,487
Distance Traveled
1,432,920
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,615
473
85
6
0
220,886
2
W
Xbalanque
8,959
640
122
9
0
255,180
2
W
Sobek
8,418
601
41
3
0
297,974
1
L
Ullr
6,485
463
98
7
0
204,369
1
L
Fenrir
6,667
476
72
5
0
243,255
0
W
Hercules
10,135
724
158
11
0
291,871
2
L
Hera
7,368
526
125
9
0
231,996
2
W
Set
9,011
644
107
8
0
285,295
0
L
Fafnir
7,129
509
19
1
0
268,981
1
W
He Bo
9,064
647
104
7
0
302,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role