Player Matchup

King Arthur
King Arthur
AJN13FTW
King Arthur
Level 126
God Stats
1W - 4L
1,303 SR
Queue Stats
190W - 192L
1,484 Elo+
Party 1
Artemis
Artemis
King-Helge2822
Artemis
Level 96
God Stats
22W - 21L
1,521 SR
Queue Stats
286W - 283L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
NLow62
Gilgamesh
Level 127
God Stats
15W - 12L
1,587 SR
Queue Stats
314W - 303L
1,474 Elo+
Party 1
Agni
Agni
giveu5
Agni
Level 85
God Stats
136W - 85L
1,639 SR
Queue Stats
236W - 217L
1,493 Elo+
Solo
Artio
Artio
temp-4769282
Artio
Level 88
God Stats
13W - 7L
1,607 SR
Queue Stats
175W - 167L
1,426 Elo+
Party 2
Team Averages
Level 104
1,531 SR
1,464 Elo+

VS

Team Averages
Level 108
1,441 SR
1,424 Elo+
Susano
Susano
Ciganito-cruel
Susano
Level 223
God Stats
0W - 3L
1,500 SR
Queue Stats
439W - 443L
1,459 Elo+
Solo
Poseidon
Poseidon
Errasti24
Poseidon
Level 116
God Stats
2W - 2L
1,214 SR
Queue Stats
154W - 136L
1,423 Elo+
Solo
Khepri
Khepri
InsidiousClerk
Khepri
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,452 Elo+
Solo
Anhur
Anhur
Miaunioo
Anhur
Level 37
God Stats
1W - 4L
1,490 SR
Queue Stats
27W - 27L
1,261 Elo+
Solo
Discordia
Discordia
NekosuneUwU
Discordia
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AJN13FTW
King Arthur
9
2 / 0 / 1
4,958
708
1,875
5,766
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 1 / 1
4,625
661
4,721
3,211
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
NLow62
Gilgamesh
9
5 / 0 / 3
5,277
754
1,949
4,528
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
giveu5
Agni
10
1 / 1 / 3
5,467
781
2,962
4,885
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 0 / 3
4,124
589
2,627
5,449
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,426
632
2,870
6,181
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Errasti24
Poseidon
8
0 / 3 / 0
4,390
627
2,317
3,958
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 1 / 0
4,094
585
2,029
6,699
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Miaunioo
Anhur
7
0 / 2 / 1
3,631
519
2,880
4,337
920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
NekosuneUwU
Discordia
6
0 / 2 / 1
3,756
537
2,034
3,059
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AJN13FTW
King Arthur
2
0
1
2.5
L
1
2
0
0.5
L
Poseidon
Errasti24
Poseidon
0
3
0
0
L
1
1
0
1
W
2
1
1
2.5
L
Anhur
Miaunioo
Anhur
0
2
1
0.25
W
Gilgamesh
NLow62
Gilgamesh
5
0
3
6.5
L
Discordia
NekosuneUwU
Discordia
0
2
1
0.25
W
Agni
giveu5
Agni
1
1
3
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,134
Damage
12,130
23,839
Taken
24,234
7,949
Mitigated
7,449
8,664
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AJN13FTW
King Arthur
1,875
133
0
1,205
5,766
2,281
0
2,017
3,749
0
30,225
L
2,870
369
0
3,051
6,181
1,721
0
1,010
5,079
0
28,609
L
Poseidon
Errasti24
Poseidon
2,317
552
0
917
3,958
721
0
0
3,958
25,193
0
L
2,029
495
0
2,585
6,699
3,400
0
995
5,422
11,075
0
W
4,721
2,938
0
1,544
3,211
703
0
848
2,363
0
23,003
L
Anhur
Miaunioo
Anhur
2,880
2,115
0
938
4,337
920
0
1,024
2,987
0
16,799
W
Gilgamesh
NLow62
Gilgamesh
1,949
653
0
2,212
4,528
1,392
0
367
4,161
0
22,081
L
Discordia
NekosuneUwU
Discordia
2,034
498
0
245
3,059
687
0
1,471
1,326
13,076
826
W
Agni
giveu5
Agni
2,962
575
0
1,742
4,885
1,471
350
1,851
3,034
31,354
738
W
2,627
137
295
1,666
5,449
2,102
0
1,149
4,300
12,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
20,297
223
Minions Killed
173
0
Camps Cleared
0
764,489
Distance Traveled
728,083
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,958
708
54
8
0
150,401
0
L
Susano
4,426
632
54
8
0
157,264
0
L
Poseidon
4,390
627
56
8
0
144,772
0
L
Khepri
4,094
585
16
2
0
161,311
1
W
Artemis
4,625
661
43
6
0
134,945
2
L
Anhur
3,631
519
27
4
0
143,507
0
W
Gilgamesh
5,277
754
45
6
0
166,844
0
L
Discordia
3,756
537
20
3
0
121,229
0
W
Agni
5,467
781
62
9
0
148,184
0
W
Artio
4,124
589
19
3
0
164,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role