Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Santiellllllll
Achilles
Level 138
God Stats
40W - 30L
1,610 SR
Queue Stats
133W - 129L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Verno228
Cthulhu
Level 24
God Stats
10W - 1L
1,911 SR
Queue Stats
17W - 26L
1,431 Elo+
Party 2
Anubis
Anubis
АнальнаяКара
Anubis
Level 155
God Stats
49W - 40L
1,605 SR
Queue Stats
179W - 228L
1,465 Elo+
Party 2
Team Averages
Level 115
1,625 SR
1,474 Elo+

VS

Team Averages
Level 109
1,574 SR
1,493 Elo+
Agni
Agni
Darkore
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 95L
1,486 Elo+
Party 1
Loki
Loki
MaryNRF
Loki
Level 109
God Stats
3W - 3L
1,469 SR
Queue Stats
116W - 127L
1,458 Elo+
Solo
Odin
Odin
TotalPrice
Odin
Level 87
God Stats
12W - 8L
1,548 SR
Queue Stats
100W - 79L
1,486 Elo+
Party 1
Poseidon
Poseidon
Zoldorf
Poseidon
Level 122
God Stats
2W - 4L
1,593 SR
Queue Stats
78W - 68L
1,527 Elo+
Party 3
Erlang Shen
Erlang Shen
moistwarrior2
Erlang Shen
Level 116
God Stats
2W - 1L
1,761 SR
Queue Stats
36W - 37L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 0 / 2
7,990
615
8,463
9,339
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Izanami
 
Izanami
13
3 / 1 / 6
7,395
569
5,637
5,642
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
16
10 / 0 / 6
8,793
676
10,536
9,166
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Verno228
Cthulhu
13
2 / 2 / 5
7,179
552
2,526
9,229
5,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 1 / 5
8,581
660
6,249
8,755
4,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Darkore
Agni
11
0 / 4 / 1
6,264
482
7,679
6,504
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
MaryNRF
Loki
10
0 / 5 / 0
5,748
442
1,621
11,582
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,318
486
3,350
10,982
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Zoldorf
Poseidon
13
2 / 4 / 1
7,023
540
6,131
5,927
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
moistwarrior2
Erlang Shen
10
2 / 5 / 2
6,700
515
4,775
9,679
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
4
4
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
2
2
W
Izanami
 
Izanami
3
1
6
6
L
Agni
Darkore
Agni
0
4
1
0.13
L
Loki
MaryNRF
Loki
0
5
0
0
W
Achilles
10
0
6
13
L
0
2
0
0
W
Cthulhu
Verno228
Cthulhu
2
2
5
2.25
L
Poseidon
Zoldorf
Poseidon
2
4
1
0.63
L
Erlang Shen
moistwarrior2
Erlang Shen
2
5
2
0.6
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
23,556
42,131
Taken
44,674
20,109
Mitigated
20,614
22,444
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,463
4,672
0
7,398
9,339
3,930
228
0
8,872
0
63,313
W
Izanami
 
Izanami
5,637
3,268
0
1,608
5,642
1,664
0
2,504
2,838
0
59,317
L
Agni
Darkore
Agni
7,679
393
0
1,337
6,504
1,186
136
4,358
2,146
37,399
918
L
Loki
MaryNRF
Loki
1,621
290
0
4,078
11,582
2,834
0
838
10,744
0
35,872
W
Achilles
10,536
3,000
0
2,740
9,166
4,406
0
1,362
7,700
0
74,440
L
3,350
903
0
1,512
10,982
8,230
0
0
10,982
0
31,118
W
Cthulhu
Verno228
Cthulhu
2,526
266
2,256
3,304
9,229
5,697
0
3,681
5,157
19,648
0
L
Poseidon
Zoldorf
Poseidon
6,131
1,397
0
1,007
5,927
1,395
0
973
4,954
47,393
2,005
L
Erlang Shen
moistwarrior2
Erlang Shen
4,775
1,568
0
1,882
9,679
6,969
0
2,606
7,073
0
18,075
W
6,249
366
0
5,138
8,755
4,412
0
5,205
3,550
63,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
32,053
453
Minions Killed
355
0
Camps Cleared
0
1,313,685
Distance Traveled
1,290,697
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,990
615
104
8
0
230,059
4
W
Izanami
7,395
569
108
8
0
238,689
0
L
Agni
6,264
482
71
5
0
256,232
4
L
Loki
5,748
442
79
6
0
296,968
3
W
Achilles
8,793
676
96
7
0
346,267
2
L
Odin
6,318
486
71
5
0
217,006
0
W
Cthulhu
7,179
552
25
2
0
239,314
0
L
Poseidon
7,023
540
109
8
0
268,116
0
L
Erlang Shen
6,700
515
25
2
0
252,375
1
W
Anubis
8,581
660
120
9
0
259,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role