Player Matchup

Eset
Eset
Gold II
Hellykinx666x
Eset
Gold II
Level 146
God Stats
28W - 24L
1,572 SR
Queue Stats
132W - 140L
1,564 MMR
Solo
Charybdis
Charybdis
Gold III
MetallicSound
Charybdis
Gold III
Level 79
God Stats
4W - 2L
1,747 SR
Queue Stats
179W - 191L
1,553 MMR
Solo
Mulan
Mulan
Gold II
SHADOWHUNTER2337
Mulan
Gold II
Level 158
God Stats
12W - 7L
1,644 SR
Queue Stats
242W - 217L
1,517 MMR
Solo
Artio
Artio
Gold III
Suaave_K
Artio
Gold III
Level 149
God Stats
6W - 4L
1,599 SR
Queue Stats
305W - 318L
1,510 MMR
Solo
Loki
Loki
Gold III
TheP0r3nstar
Loki
Gold III
Level 184
God Stats
5W - 4L
1,460 SR
Queue Stats
409W - 432L
1,495 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,604 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 171
1,578 SR
1,517 MMR
Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
Dr-Diablos_LOTF
Surtr
Gold IV
Level 158
God Stats
7W - 7L
1,732 SR
Queue Stats
23W - 23L
1,501 MMR
Solo
Izanami
Izanami
Gold III
MuffPlowman_69
Izanami
Gold III
Level 148
God Stats
16W - 22L
1,488 SR
Queue Stats
185W - 202L
1,582 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Teriyake
Xing Tian
Gold IV
Level 148
God Stats
8W - 7L
1,672 SR
Queue Stats
429W - 431L
1,511 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
xxherneyxx
Sun Wukong
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,785
643
3,055
4,168
1,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
MetallicSound
Charybdis
10
2 / 1 / 0
5,632
626
4,426
5,774
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 0 / 1
6,807
756
6,227
6,026
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Suaave_K
Artio
8
0 / 1 / 1
4,756
528
2,901
6,816
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 2 / 1
5,303
589
1,773
6,232
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Chang'eAthenaBacchusBake Kujira

VS

Bans
Erlang ShenZhong KuiOdinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 4 / 2
5,158
573
4,604
5,905
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 1
5,450
606
4,411
5,603
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 0
5,023
558
3,439
5,169
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Teriyake
Xing Tian
5
0 / 2 / 2
3,886
432
1,530
4,307
2,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
xxherneyxx
Sun Wukong
6
0 / 7 / 0
3,948
439
2,919
7,211
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
13
Kills
5
5
Deaths
13
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
2
0.25
L
3
0
1
3.5
W
2
1
1
2.5
W
Charybdis
MetallicSound
Charybdis
2
1
0
2
L
2
0
0
2
W
6
0
1
6.5
W
Artio
Suaave_K
Artio
0
1
1
0.5
L
Xing Tian
Teriyake
Xing Tian
0
2
2
0.5
W
3
2
1
1.75
L
Sun Wukong
xxherneyxx
Sun Wukong
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
16,903
29,016
Taken
28,195
11,095
Mitigated
10,346
11,634
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,604
240
0
2,380
5,905
1,581
0
3,150
2,755
30,384
0
L
4,411
1,906
0
3,013
5,603
2,026
0
1,028
4,509
2,075
31,876
W
3,055
91
0
1,412
4,168
1,043
0
2,716
1,452
39,968
1,825
W
Charybdis
MetallicSound
Charybdis
4,426
2,479
0
3,114
5,774
1,471
507
975
4,799
0
41,634
L
3,439
2,719
0
2,075
5,169
1,338
0
984
4,185
0
30,523
W
6,227
1,466
0
2,594
6,026
3,355
0
43
5,983
0
45,125
W
Artio
Suaave_K
Artio
2,901
322
208
1,663
6,816
3,683
210
1,987
4,829
12,245
2,273
L
Xing Tian
Teriyake
Xing Tian
1,530
333
123
1,330
4,307
2,518
0
392
3,915
5,953
0
W
1,773
603
0
2,643
6,232
1,543
0
726
5,506
0
29,224
L
Sun Wukong
xxherneyxx
Sun Wukong
2,919
1,056
0
342
7,211
2,883
0
0
6,816
0
14,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
23,465
310
Minions Killed
218
0
Camps Cleared
0
934,420
Distance Traveled
813,185
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,158
573
56
6
0
162,249
2
L
Surtr
5,450
606
67
7
0
209,591
0
W
Eset
5,785
643
78
9
0
191,706
0
W
Charybdis
5,632
626
72
8
0
156,197
0
L
Izanami
5,023
558
63
7
0
165,010
1
W
Mulan
6,807
756
85
9
0
168,871
2
W
Artio
4,756
528
19
2
0
187,049
0
L
Xing Tian
3,886
432
10
1
0
101,371
0
W
Loki
5,303
589
56
6
0
230,597
0
L
Sun Wukong
3,948
439
22
2
0
174,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role