Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Farm Boi17
Ah Puch
Level 136
God Stats
8W - 2L
1,714 SR
Queue Stats
140W - 110L
1,439 Elo+
Solo
Loki
Loki
jo3ker420198
Loki
Level 87
God Stats
7W - 10L
1,433 SR
Queue Stats
436W - 446L
1,443 Elo+
Solo
Fenrir
Fenrir
kingwotles
Fenrir
Level 17
God Stats
1W - 3L
1,313 SR
Queue Stats
86W - 86L
1,438 Elo+
Solo
Jormungandr
Jormungandr
king丶丶
Jormungandr
Level 40
God Stats
2W - 0L
1,710 SR
Queue Stats
12W - 30L
1,296 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,423 Elo+

VS

Team Averages
Level 92
1,447 SR
1,443 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Readytoplay
Thor
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 142L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
itsdarkness25
Sun Wukong
Level 156
God Stats
1W - 5L
1,290 SR
Queue Stats
133W - 112L
1,498 Elo+
Solo
Sol
Sol
mynameisj89
Sol
Level 28
God Stats
1W - 2L
1,447 SR
Queue Stats
51W - 84L
1,335 Elo+
Solo
Fenrir
Fenrir
pyeonchanggun
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 2 / 6
6,010
1,202
5,851
7,119
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Farm Boi17
Ah Puch
12
3 / 1 / 9
6,853
1,371
10,600
3,428
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 3 / 6
6,109
1,222
5,401
4,049
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Fenrir
kingwotles
Fenrir
9
4 / 2 / 4
6,085
1,217
3,513
4,324
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
king丶丶
Jormungandr
12
0 / 1 / 10
6,380
1,276
3,572
5,003
4,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 1 / 1
4,735
947
962
3,443
2,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 3 / 4
5,065
1,013
5,325
6,760
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
itsdarkness25
Sun Wukong
10
2 / 3 / 4
5,287
1,057
4,951
9,750
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 4
5,211
1,042
2,422
4,751
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 4
5,601
1,120
2,923
7,323
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
13
Kills
7
9
Deaths
13
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
6
3
L
Achilles
 
Achilles
1
1
1
1.5
W
Ah Puch
Farm Boi17
Ah Puch
3
1
9
7.5
L
1
3
4
1
L
Sun Wukong
itsdarkness25
Sun Wukong
2
3
4
1.33
W
3
3
6
2
W
Fenrir
kingwotles
Fenrir
4
2
4
3
W
Jormungandr
king丶丶
Jormungandr
0
1
10
5
L
1
3
4
1
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
16,583
23,923
Taken
32,027
15,042
Mitigated
14,537
5,187
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,851
2,274
192
2,129
7,119
5,399
331
297
6,822
468
8,452
L
Achilles
 
Achilles
962
337
204
936
3,443
2,085
0
1,867
1,540
0
2,406
W
Ah Puch
Farm Boi17
Ah Puch
10,600
375
105
560
3,428
1,572
200
214
3,214
22,206
0
L
5,325
1,055
217
563
6,760
2,259
0
3,291
3,429
0
9,109
L
Sun Wukong
itsdarkness25
Sun Wukong
4,951
853
550
3,192
9,750
5,838
0
2,857
6,602
0
9,633
W
5,401
712
242
311
4,049
1,479
0
841
3,208
0
8,559
W
Fenrir
kingwotles
Fenrir
3,513
957
653
705
4,324
2,012
0
220
4,104
0
4,658
W
Jormungandr
king丶丶
Jormungandr
3,572
420
72
218
5,003
4,580
0
850
4,153
8,264
0
L
2,422
570
376
1,555
4,751
1,464
0
2,428
2,212
6,763
0
L
2,923
812
58
1,248
7,323
2,891
0
4,077
3,173
0
6,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
25,899
53
Minions Killed
42
0
Camps Cleared
0
502,162
Distance Traveled
450,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,010
1,202
9
2
0
116,181
0
L
Achilles
4,735
947
2
0
0
39,898
0
W
Ah Puch
6,853
1,371
23
5
0
104,711
0
L
Thor
5,065
1,013
9
2
0
103,544
0
L
Sun Wukong
5,287
1,057
7
1
0
97,521
0
W
Loki
6,109
1,222
5
1
0
113,980
0
W
Fenrir
6,085
1,217
1
0
0
76,416
0
W
Jormungandr
6,380
1,276
15
3
0
90,874
0
L
Sol
5,211
1,042
14
3
0
103,064
0
L
Fenrir
5,601
1,120
10
2
0
106,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role