Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JumboJones
Bellona
Level 105
God Stats
15W - 18L
1,557 SR
Queue Stats
172W - 174L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
MichaelBl4ze
Ratatoskr
Level 104
God Stats
1W - 2L
1,587 SR
Queue Stats
97W - 86L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Wi1dAnu5
Xbalanque
Level 87
God Stats
51W - 38L
1,615 SR
Queue Stats
182W - 176L
1,448 Elo+
Party 1
Sol
Sol
YourGmasLover
Sol
Level 69
God Stats
27W - 30L
1,451 SR
Queue Stats
191W - 179L
1,444 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,483 Elo+

VS

Team Averages
Level 95
1,419 SR
1,417 Elo+
Kali
Kali
FrotoTfraggn
Kali
Level 157
God Stats
3W - 2L
1,490 SR
Queue Stats
239W - 225L
1,488 Elo+
Solo
King Arthur
King Arthur
ItsyBitsyAce666
King Arthur
Level 113
God Stats
3W - 3L
1,390 SR
Queue Stats
83W - 73L
1,511 Elo+
Solo
Medusa
Medusa
RazorShark3055
Medusa
Level 69
God Stats
2W - 2L
1,455 SR
Queue Stats
36W - 28L
1,373 Elo+
Solo
Baba Yaga
Baba Yaga
jakenosliw
Baba Yaga
Level 55
God Stats
7W - 7L
1,204 SR
Queue Stats
129W - 136L
1,269 Elo+
Solo
Cabrakan
Cabrakan
tisunnatural
Cabrakan
Level 83
God Stats
1W - 0L
1,556 SR
Queue Stats
212W - 207L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 2
4,330
541
3,197
3,934
1,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JumboJones
Bellona
8
0 / 1 / 0
4,221
528
3,822
8,323
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
MichaelBl4ze
Ratatoskr
7
0 / 1 / 1
4,093
512
1,591
5,547
1,687
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Wi1dAnu5
Xbalanque
6
2 / 0 / 0
3,828
479
1,460
1,601
348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 1
4,653
582
2,223
4,734
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,119
640
3,216
6,719
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
ItsyBitsyAce666
King Arthur
9
1 / 0 / 0
5,478
685
4,522
7,488
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 0 / 0
4,309
539
2,674
3,658
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
jakenosliw
Baba Yaga
9
1 / 0 / 1
4,714
589
2,144
3,031
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
tisunnatural
Cabrakan
6
0 / 2 / 0
4,424
553
920
5,293
4,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
4
4
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
2
1
W
2
0
1
2.5
W
King Arthur
ItsyBitsyAce666
King Arthur
1
0
0
1
L
Bellona
JumboJones
Bellona
0
1
0
0
L
Ratatoskr
MichaelBl4ze
Ratatoskr
0
1
1
0.5
W
0
0
0
0
L
Xbalanque
Wi1dAnu5
Xbalanque
2
0
0
2
L
0
2
1
0.25
W
Baba Yaga
jakenosliw
Baba Yaga
1
0
1
1.5
W
Cabrakan
tisunnatural
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
13,476
24,139
Taken
26,189
12,755
Mitigated
12,483
8,541
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,197
174
86
1,392
3,934
1,693
0
500
3,434
17,980
0
W
3,216
1,412
0
4,900
6,719
1,926
0
597
6,122
0
26,152
W
King Arthur
ItsyBitsyAce666
King Arthur
4,522
335
0
2,548
7,488
3,931
0
0
7,008
0
32,777
L
Bellona
JumboJones
Bellona
3,822
1,206
0
3,306
8,323
7,779
0
0
8,323
0
23,227
L
Ratatoskr
MichaelBl4ze
Ratatoskr
1,591
374
0
1,010
5,547
1,687
0
428
5,119
0
28,752
W
2,674
666
0
1,916
3,658
1,056
0
1,301
2,357
0
27,928
L
Xbalanque
Wi1dAnu5
Xbalanque
1,460
769
0
566
1,601
348
0
201
1,400
0
10,666
L
2,223
631
0
2,181
4,734
1,248
0
1,788
2,924
25,381
2,063
W
Baba Yaga
jakenosliw
Baba Yaga
2,144
0
0
736
3,031
892
0
1,261
1,770
25,577
657
W
Cabrakan
tisunnatural
Cabrakan
920
159
81
2,321
5,293
4,678
0
2,261
3,032
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,125
Gold Earned
24,044
195
Minions Killed
219
0
Camps Cleared
0
759,851
Distance Traveled
810,845
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,330
541
35
4
0
153,795
1
W
Kali
5,119
640
64
8
0
199,786
0
W
King Arthur
5,478
685
54
7
0
158,635
0
L
Bellona
4,221
528
32
4
0
147,628
1
L
Ratatoskr
4,093
512
50
6
0
199,916
0
W
Medusa
4,309
539
49
6
0
150,446
1
L
Xbalanque
3,828
479
21
3
0
100,798
0
L
Sol
4,653
582
57
7
0
157,714
0
W
Baba Yaga
4,714
589
40
5
0
154,634
1
W
Cabrakan
4,424
553
12
2
0
147,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role