Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AyeshaSin
Kukulkan
Level 146
God Stats
7W - 12L
1,537 SR
Queue Stats
283W - 277L
1,466 Elo+
Party 2
Geb
Geb
RedNFiend
Geb
Level 155
God Stats
2W - 1L
1,795 SR
Queue Stats
81W - 79L
1,468 Elo+
Solo
Artio
Artio
Serpent___Kings
Artio
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 207L
1,575 Elo+
Solo
Izanami
Izanami
Wiewich
Izanami
Level 105
God Stats
4W - 2L
1,621 SR
Queue Stats
112W - 109L
1,524 Elo+
Solo
Team Averages
Level 138
1,591 SR
1,507 Elo+

VS

Team Averages
Level 83
1,519 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CartofuGri
Sylvanus
Level 84
God Stats
14W - 4L
1,714 SR
Queue Stats
26W - 15L
1,539 Elo+
Solo
Set
Set
Eliasolof
Set
Level 123
God Stats
4W - 0L
1,732 SR
Queue Stats
134W - 114L
1,534 Elo+
Party 1
Thoth
Thoth
Ostbågen34
Thoth
Level 46
God Stats
4W - 1L
1,120 SR
Queue Stats
145W - 117L
1,526 Elo+
Party 1
Bellona
Bellona
ZayeX
Bellona
Level 37
God Stats
2W - 1L
1,531 SR
Queue Stats
54W - 56L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 3 / 0
6,956
497
6,682
9,242
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
AyeshaSin
Kukulkan
12
1 / 5 / 0
6,833
488
4,248
9,452
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 1
6,219
444
5,589
10,863
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
6,204
443
4,814
11,510
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Wiewich
Izanami
12
1 / 2 / 0
6,871
491
4,521
9,398
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 1
7,364
526
8,484
9,297
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
CartofuGri
Sylvanus
12
1 / 0 / 1
7,479
534
4,102
11,839
6,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 1
8,463
605
5,274
10,326
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 2 / 1
9,209
658
9,624
7,824
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZayeX
Bellona
15
1 / 0 / 1
9,224
659
7,063
11,995
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
11
11
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
0
1
W
Sol
 
Sol
1
2
1
0.75
L
Kukulkan
AyeshaSin
Kukulkan
1
5
0
0.2
W
Sylvanus
CartofuGri
Sylvanus
1
0
1
1.5
W
3
1
1
3.5
W
5
2
1
2.75
L
0
0
1
0.5
L
0
1
0
0
L
Izanami
Wiewich
Izanami
1
2
0
0.5
W
Bellona
ZayeX
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
34,547
50,465
Taken
51,281
22,323
Mitigated
24,533
17,705
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,682
852
0
4,543
9,242
3,197
0
2,173
6,949
0
42,744
W
Sol
 
Sol
8,484
4,456
0
3,237
9,297
2,550
598
2,294
7,003
62,823
0
L
Kukulkan
AyeshaSin
Kukulkan
4,248
315
0
1,265
9,452
2,311
0
6,371
2,481
43,838
689
W
Sylvanus
CartofuGri
Sylvanus
4,102
1,269
3,718
4,487
11,839
6,698
235
3,592
8,247
20,711
377
W
5,274
2,597
0
7,345
10,326
4,371
0
1,364
8,925
0
72,375
W
9,624
710
0
1,104
7,824
2,478
307
3,528
4,296
63,394
640
L
5,589
60
0
4,063
10,863
6,394
0
7,334
3,387
21,078
0
L
4,814
215
0
5,058
11,510
7,824
0
0
11,510
32,331
0
L
Izanami
Wiewich
Izanami
4,521
3,484
0
2,776
9,398
2,597
0
5,182
4,216
0
55,369
W
Bellona
ZayeX
Bellona
7,063
2,654
0
6,661
11,995
8,436
43
3,869
7,485
0
67,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
41,739
345
Minions Killed
504
0
Camps Cleared
0
1,456,969
Distance Traveled
1,441,079
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,956
497
77
6
0
324,194
0
W
Sol
7,364
526
109
8
0
271,342
0
L
Kukulkan
6,833
488
82
6
0
265,434
2
W
Sylvanus
7,479
534
29
2
0
259,823
7
W
Set
8,463
605
110
8
0
355,546
0
W
Thoth
9,209
658
127
9
0
297,319
0
L
Geb
6,219
444
17
1
0
287,891
2
L
Artio
6,204
443
55
4
0
276,013
0
L
Izanami
6,871
491
114
8
0
303,437
0
W
Bellona
9,224
659
129
9
0
257,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role