Player Matchup

Janus
Janus
Flookii11
Janus
Level 136
God Stats
89W - 107L
1,447 SR
Queue Stats
464W - 496L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
MarcoVanTV
Cliodhna
Level 50
God Stats
8W - 5L
1,547 SR
Queue Stats
151W - 159L
1,435 Elo+
Party 1
Cerberus
Cerberus
STARENt2
Cerberus
Level 87
God Stats
6W - 3L
1,590 SR
Queue Stats
107W - 114L
1,535 Elo+
Party 3
Xbalanque
Xbalanque
TheMechanicc92
Xbalanque
Level 122
God Stats
83W - 75L
1,499 SR
Queue Stats
209W - 232L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 98
God Stats
232W - 195L
1,586 SR
Queue Stats
268W - 235L
1,554 Elo+
Party 3
Team Averages
Level 99
1,534 SR
1,467 Elo+

VS

Team Averages
Level 107
1,585 SR
1,493 Elo+
Khepri
Khepri
MrSnakemag
Khepri
Level 138
God Stats
4W - 10L
1,702 SR
Queue Stats
289W - 289L
1,495 Elo+
Solo
Vulcan
Vulcan
Neckerblyatlord
Vulcan
Level 116
God Stats
32W - 23L
1,518 SR
Queue Stats
296W - 286L
1,526 Elo+
Party 2
Izanami
Izanami
Sussyb4lls
Izanami
Level 85
God Stats
9W - 8L
1,577 SR
Queue Stats
188W - 197L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
eistee2910
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,442 Elo+
Solo
Cliodhna
Cliodhna
omarxz11
Cliodhna
Level 107
God Stats
12W - 12L
1,629 SR
Queue Stats
230W - 193L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flookii11
Janus
15
1 / 3 / 3
8,701
512
6,685
11,839
3,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
MarcoVanTV
Cliodhna
17
1 / 2 / 3
9,316
548
5,276
14,975
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
STARENt2
Cerberus
13
1 / 0 / 4
8,402
494
6,389
17,278
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
TheMechanicc92
Xbalanque
15
1 / 2 / 2
9,119
536
7,584
9,783
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tusc0
Gilgamesh
17
11 / 2 / 0
11,363
668
14,628
19,528
14,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MrSnakemag
Khepri
14
3 / 0 / 2
9,384
552
4,867
8,411
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 4 / 2
8,736
514
20,437
9,499
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Sussyb4lls
Izanami
15
1 / 4 / 4
8,365
492
9,095
13,235
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
eistee2910
Gilgamesh
10
0 / 5 / 0
6,434
378
4,809
13,528
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cliodhna
omarxz11
Cliodhna
10
0 / 3 / 1
6,504
383
2,676
8,417
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
15
Kills
9
9
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Flookii11
Janus
1
3
3
0.83
W
Cliodhna
MarcoVanTV
Cliodhna
1
2
3
1.25
L
Khepri
MrSnakemag
Khepri
3
0
2
4
L
5
4
2
1.5
W
Cerberus
STARENt2
Cerberus
1
0
4
3
L
Izanami
Sussyb4lls
Izanami
1
4
4
0.75
W
Xbalanque
TheMechanicc92
Xbalanque
1
2
2
1
W
Gilgamesh
Tusc0
Gilgamesh
11
2
0
5.5
L
Gilgamesh
eistee2910
Gilgamesh
0
5
0
0
L
Cliodhna
omarxz11
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,562
Damage
41,884
73,403
Taken
53,090
40,523
Mitigated
30,021
28,121
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Flookii11
Janus
6,685
107
0
4,937
11,839
3,793
423
8,530
2,740
62,169
689
W
Cliodhna
MarcoVanTV
Cliodhna
5,276
418
0
8,435
14,975
5,619
0
3,947
10,819
0
89,744
L
Khepri
MrSnakemag
Khepri
4,867
326
0
2,364
8,411
7,900
0
3,784
4,627
21,464
0
L
20,437
557
0
455
9,499
3,503
0
4,742
4,757
62,560
1,243
W
Cerberus
STARENt2
Cerberus
6,389
574
0
7,345
17,278
13,305
229
6,182
10,770
29,516
2,067
L
Izanami
Sussyb4lls
Izanami
9,095
6,626
0
3,856
13,235
5,026
0
2,071
11,164
0
68,770
W
Xbalanque
TheMechanicc92
Xbalanque
7,584
3,066
0
3,230
9,783
3,108
1,805
2,392
7,288
0
71,560
W
Gilgamesh
Tusc0
Gilgamesh
14,628
6,385
0
4,174
19,528
14,698
1,487
3,205
15,700
0
89,545
L
Gilgamesh
eistee2910
Gilgamesh
4,809
1,370
0
1,756
13,528
11,256
0
598
12,930
0
29,212
L
Cliodhna
omarxz11
Cliodhna
2,676
835
0
3,288
8,417
2,336
0
1,801
6,616
0
34,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
39,423
590
Minions Killed
383
0
Camps Cleared
0
1,771,804
Distance Traveled
1,488,374
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,701
512
113
7
0
375,462
4
W
Cliodhna
9,316
548
139
8
0
390,552
0
L
Khepri
9,384
552
33
2
0
342,884
3
L
Vulcan
8,736
514
98
6
0
337,630
4
W
Cerberus
8,402
494
53
3
0
352,174
2
L
Izanami
8,365
492
132
8
0
299,694
0
W
Xbalanque
9,119
536
141
8
0
311,035
2
W
Gilgamesh
11,363
668
144
8
0
342,581
1
L
Gilgamesh
6,434
378
52
3
0
252,446
0
L
Cliodhna
6,504
383
68
4
0
255,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role