Player Matchup

Scylla
Scylla
FerretGames9614
Scylla
Level 102
God Stats
3W - 1L
1,572 SR
Queue Stats
426W - 428L
1,507 Elo+
Party 1
Hades
Hades
HeziBee
Hades
Level 58
God Stats
10W - 6L
1,533 SR
Queue Stats
82W - 84L
1,443 Elo+
Solo
Ah Puch
Ah Puch
LadySoulX
Ah Puch
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,376 Elo+
Solo
Nu Wa
Nu Wa
donkeybreder
Nu Wa
Level 29
God Stats
1W - 4L
1,329 SR
Queue Stats
89W - 104L
1,479 Elo+
Party 1
Mulan
Mulan
majorpayne369
Mulan
Level 129
God Stats
31W - 22L
1,519 SR
Queue Stats
530W - 501L
1,411 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,443 Elo+

VS

Team Averages
Level 82
1,505 SR
1,415 Elo+
Tiamat
Tiamat
Bad-Phoenix1
Tiamat
Level 30
God Stats
4W - 6L
1,316 SR
Queue Stats
14W - 21L
1,242 Elo+
Solo
Fenrir
Fenrir
H6Kk
Fenrir
Level 95
God Stats
6W - 6L
1,705 SR
Queue Stats
379W - 383L
1,412 Elo+
Solo
Medusa
Medusa
Omn1_B345T
Medusa
Level 120
God Stats
0W - 2L
1,308 SR
Queue Stats
17W - 18L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
ReiBasil
Baron Samedi
Level 78
God Stats
144W - 129L
1,632 SR
Queue Stats
584W - 601L
1,480 Elo+
Solo
Mulan
Mulan
xl-Blank-Ix
Mulan
Level 88
God Stats
50W - 50L
1,566 SR
Queue Stats
311W - 320L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
5,799
580
2,895
7,628
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hades
HeziBee
Hades
10
2 / 0 / 0
5,915
592
1,881
4,922
3,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
LadySoulX
Ah Puch
8
0 / 3 / 1
4,636
464
1,780
4,879
1,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
7 / 2 / 0
6,878
688
6,383
3,779
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 0
6,936
694
5,919
8,300
5,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 4 / 0
4,254
425
1,945
5,568
2,175
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
H6Kk
Fenrir
11
7 / 2 / 0
6,489
649
3,951
7,360
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Omn1_B345T
Medusa
10
0 / 1 / 3
5,437
544
4,314
4,322
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ReiBasil
Baron Samedi
7
2 / 2 / 1
4,823
482
3,757
5,305
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,056
506
4,021
7,950
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
13
Kills
9
9
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
0
0
W
0
3
5
0.83
L
Fenrir
H6Kk
Fenrir
7
2
0
3.5
W
Hades
HeziBee
Hades
2
0
0
2
W
Ah Puch
LadySoulX
Ah Puch
0
3
1
0.17
L
Medusa
Omn1_B345T
Medusa
0
1
3
1.5
L
Baron Samedi
ReiBasil
Baron Samedi
2
2
1
1.25
W
7
2
0
3.5
W
4
1
0
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
17,988
29,508
Taken
30,505
13,027
Mitigated
11,584
11,830
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,945
489
0
642
5,568
2,175
0
3,437
1,893
17,408
707
W
2,895
370
0
3,689
7,628
1,719
33
2,780
4,623
41,823
0
L
Fenrir
H6Kk
Fenrir
3,951
876
0
1,772
7,360
2,482
0
2,320
4,883
0
24,171
W
Hades
HeziBee
Hades
1,881
222
145
3,106
4,922
3,421
0
0
4,922
23,052
0
W
Ah Puch
LadySoulX
Ah Puch
1,780
213
0
1,214
4,879
1,253
0
0
4,879
20,441
0
L
Medusa
Omn1_B345T
Medusa
4,314
576
0
1,305
4,322
1,248
0
2,649
1,601
0
38,587
L
Baron Samedi
ReiBasil
Baron Samedi
3,757
233
41
1,219
5,305
2,284
0
3,477
1,616
17,615
0
W
6,383
1,733
0
448
3,779
1,005
988
2,444
1,181
33,987
1,777
W
5,919
848
0
3,228
8,300
5,629
0
0
8,300
0
40,634
L
4,021
460
0
1,016
7,950
3,395
0
298
7,580
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
26,059
301
Minions Killed
225
0
Camps Cleared
0
937,146
Distance Traveled
853,888
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,254
425
27
3
0
166,616
0
W
Scylla
5,799
580
78
8
0
219,145
2
L
Fenrir
6,489
649
43
4
0
217,758
0
W
Hades
5,915
592
49
5
0
168,879
0
W
Ah Puch
4,636
464
30
3
0
183,366
0
L
Medusa
5,437
544
78
8
0
183,834
0
L
Baron Samedi
4,823
482
33
3
0
142,698
0
W
Nu Wa
6,878
688
65
7
0
195,403
2
W
Mulan
6,936
694
79
8
0
170,353
2
L
Mulan
5,056
506
44
4
0
142,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role