Player Matchup

Chaac
Chaac
CptLarg3n4ds
Chaac
Level 149
God Stats
4W - 6L
1,379 SR
Queue Stats
200W - 204L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
MilvusMigrans
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,368 Elo+
Party 1
Hachiman
Hachiman
RakWorld
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
WittyTanks
Cthulhu
Level 147
God Stats
6W - 1L
2,042 SR
Queue Stats
67W - 66L
1,567 Elo+
Party 2
Chronos
Chronos
papeleta11
Chronos
Level 77
God Stats
2W - 7L
1,254 SR
Queue Stats
155W - 142L
1,518 Elo+
Solo
Team Averages
Level 81
1,535 SR
1,445 Elo+

VS

Team Averages
Level 138
1,503 SR
1,475 Elo+
Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
CosmicPyramid
Hera
Level 170
God Stats
11W - 5L
1,708 SR
Queue Stats
757W - 766L
1,498 Elo+
Party 3
Ishtar
Ishtar
Dawson128
Ishtar
Level 154
God Stats
5W - 5L
1,494 SR
Queue Stats
271W - 291L
1,467 Elo+
Solo
Cabrakan
Cabrakan
HuguitoBombon
Cabrakan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 94L
1,498 Elo+
Solo
Danzaburou
Danzaburou
killer990
Danzaburou
Level 147
God Stats
2W - 2L
1,314 SR
Queue Stats
165W - 192L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
7,900
878
7,350
13,557
12,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MilvusMigrans
Sun Wukong
11
1 / 8 / 4
6,790
754
6,077
12,015
6,625
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
RakWorld
Hachiman
11
3 / 9 / 2
7,473
830
5,728
12,244
4,263
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
WittyTanks
Cthulhu
13
1 / 5 / 6
7,832
870
7,792
13,369
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
papeleta11
Chronos
14
2 / 4 / 7
7,317
813
6,784
8,927
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 1 / 22
8,860
984
4,713
9,433
10,396
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 1 / 20
10,547
1,172
19,807
7,939
3,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Dawson128
Ishtar
14
7 / 3 / 14
9,107
1,012
11,112
7,472
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
HuguitoBombon
Cabrakan
12
3 / 5 / 17
8,447
939
10,061
10,335
8,433
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
killer990
Danzaburou
15
8 / 1 / 14
9,436
1,048
11,407
8,932
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
10
Kills
29
29
Deaths
11
24
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
22
14
W
8
1
20
18
L
3
3
5
1.83
W
Ishtar
Dawson128
Ishtar
7
3
14
4.67
W
Cabrakan
HuguitoBombon
Cabrakan
3
5
17
2.3
L
Sun Wukong
MilvusMigrans
Sun Wukong
1
8
4
0.38
L
Hachiman
RakWorld
Hachiman
3
9
2
0.44
L
Cthulhu
WittyTanks
Cthulhu
1
5
6
0.8
W
Danzaburou
killer990
Danzaburou
8
1
14
15
L
Chronos
papeleta11
Chronos
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
57,100
60,112
Taken
44,111
37,862
Mitigated
29,234
12,253
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,713
1,405
420
3,623
9,433
10,396
1,116
2,644
6,789
9,759
0
W
19,807
3,069
224
1,930
7,939
3,304
1,289
2,627
5,312
39,526
1,450
L
7,350
334
853
3,797
13,557
12,006
0
8,230
5,242
0
19,197
W
Ishtar
Dawson128
Ishtar
11,112
6,012
1,698
819
7,472
3,094
1,772
3,650
3,822
0
24,526
W
Cabrakan
HuguitoBombon
Cabrakan
10,061
831
1,479
2,763
10,335
8,433
603
2,779
7,556
12,243
771
L
Sun Wukong
MilvusMigrans
Sun Wukong
6,077
1,057
668
945
12,015
6,625
0
7,149
4,778
0
11,462
L
Hachiman
RakWorld
Hachiman
5,728
1,995
237
501
12,244
4,263
0
7,548
4,593
0
10,362
L
Cthulhu
WittyTanks
Cthulhu
7,792
0
1,714
1,949
13,369
11,622
0
5,432
7,650
17,574
0
W
Danzaburou
killer990
Danzaburou
11,407
2,958
2,366
4,324
8,932
4,007
2,509
2,876
6,056
0
27,072
L
Chronos
papeleta11
Chronos
6,784
1,944
431
1,158
8,927
3,346
0
4,794
4,050
17,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
46,397
97
Minions Killed
116
0
Camps Cleared
0
824,376
Distance Traveled
884,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,860
984
7
1
0
197,599
0
W
Hera
10,547
1,172
50
6
0
189,222
0
L
Chaac
7,900
878
28
3
0
176,542
0
W
Ishtar
9,107
1,012
26
3
0
152,592
0
W
Cabrakan
8,447
939
11
1
0
164,884
0
L
Sun Wukong
6,790
754
4
0
0
167,866
0
L
Hachiman
7,473
830
16
2
0
142,275
0
L
Cthulhu
7,832
870
23
3
0
168,363
0
W
Danzaburou
9,436
1,048
22
2
0
179,966
0
L
Chronos
7,317
813
26
3
0
169,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role