Player Matchup

Pele
Pele
Nerox_exe
Pele
Level 84
God Stats
15W - 14L
1,524 SR
Queue Stats
128W - 145L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Palacee99
Sun Wukong
Level 63
God Stats
4W - 11L
1,305 SR
Queue Stats
34W - 49L
1,393 Elo+
Party 2
Chang'e
Chang'e
Tekn0
Chang'e
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
331W - 299L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
adri_arevalo_06
Kuzenbo
Level 46
God Stats
22W - 24L
1,544 SR
Queue Stats
140W - 154L
1,490 Elo+
Party 2
Cupid
Cupid
ttrobles
Cupid
Level 129
God Stats
3W - 6L
1,684 SR
Queue Stats
264W - 273L
1,478 Elo+
Party 2
Team Averages
Level 94
1,511 SR
1,458 Elo+

VS

Team Averages
Level 102
1,577 SR
1,463 Elo+
Artio
Artio
 
Artio
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DirtyGrandpaa
Cliodhna
Level 159
God Stats
4W - 2L
1,695 SR
Queue Stats
134W - 139L
1,493 Elo+
Party 1
Medusa
Medusa
Furrulk
Medusa
Level 107
God Stats
57W - 70L
1,429 SR
Queue Stats
321W - 323L
1,424 Elo+
Solo
Sol
Sol
Matt_2_Ser
Sol
Level 62
God Stats
36W - 30L
1,604 SR
Queue Stats
366W - 385L
1,413 Elo+
Solo
Persephone
Persephone
Versatile71
Persephone
Level 127
God Stats
11W - 7L
1,657 SR
Queue Stats
130W - 135L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 5 / 1
6,272
482
4,160
11,508
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Palacee99
Sun Wukong
10
0 / 3 / 0
5,687
437
2,795
10,989
8,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Tekn0
Chang'e
11
1 / 2 / 1
6,413
493
4,676
9,781
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

10
1 / 1 / 0
6,304
485
4,230
8,504
7,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
ttrobles
Cupid
11
0 / 3 / 2
6,138
472
6,587
7,991
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 0 / 3
7,826
602
3,717
12,786
8,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
DirtyGrandpaa
Cliodhna
14
5 / 2 / 1
8,116
624
5,164
10,667
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Furrulk
Medusa
13
1 / 1 / 4
7,320
563
6,203
7,260
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 0 / 0
9,522
732
11,949
9,636
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
Versatile71
Persephone
13
3 / 1 / 2
8,460
651
8,662
5,704
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
3
3.5
W
Cliodhna
DirtyGrandpaa
Cliodhna
5
2
1
2.75
W
Medusa
Furrulk
Medusa
1
1
4
3
W
3
0
0
3
L
Pele
2
5
1
0.5
L
Sun Wukong
Palacee99
Sun Wukong
0
3
0
0
L
Chang'e
Tekn0
Chang'e
1
2
1
0.75
W
Persephone
Versatile71
Persephone
3
1
2
4
L
1
1
0
1
L
Cupid
ttrobles
Cupid
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
35,695
48,773
Taken
46,053
23,810
Mitigated
19,595
13,058
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,717
315
232
5,190
12,786
8,552
224
2,098
10,688
26,739
379
W
Cliodhna
DirtyGrandpaa
Cliodhna
5,164
263
0
5,655
10,667
3,675
0
1,430
9,237
0
63,863
W
Medusa
Furrulk
Medusa
6,203
2,012
0
2,874
7,260
2,541
715
1,188
6,072
0
55,912
W
11,949
4,535
0
7,754
9,636
3,141
3,672
615
9,021
79,229
6,062
L
Pele
4,160
537
0
1,683
11,508
3,443
0
4,496
7,012
0
37,414
L
Sun Wukong
Palacee99
Sun Wukong
2,795
205
0
2,017
10,989
8,476
0
7,864
3,125
0
29,345
L
Chang'e
Tekn0
Chang'e
4,676
165
280
3,610
9,781
2,479
0
4,667
5,114
36,548
0
W
Persephone
Versatile71
Persephone
8,662
279
0
2,341
5,704
1,686
288
3,575
2,124
43,054
3,319
L
4,230
1,528
0
2,214
8,504
7,197
0
4,118
4,386
19,926
0
L
Cupid
ttrobles
Cupid
6,587
3,212
170
3,084
7,991
2,215
0
2,477
5,514
0
40,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
41,244
293
Minions Killed
458
0
Camps Cleared
0
1,375,158
Distance Traveled
1,276,975
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,826
602
60
5
0
226,126
0
W
Cliodhna
8,116
624
92
7
0
304,828
1
W
Medusa
7,320
563
86
7
0
242,118
0
W
Sol
9,522
732
147
11
0
251,822
0
L
Pele
6,272
482
61
5
0
296,720
1
L
Sun Wukong
5,687
437
54
4
0
236,714
0
L
Chang'e
6,413
493
79
6
0
289,732
0
W
Persephone
8,460
651
73
6
0
252,081
0
L
Kuzenbo
6,304
485
21
2
0
290,567
0
L
Cupid
6,138
472
78
6
0
261,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role