Player Matchup

Kali
Kali
 
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DΑVΙD
Artio
Level 160
God Stats
1W - 1L
1,282 SR
Queue Stats
51W - 36L
1,617 Elo+
Solo
Nu Wa
Nu Wa
VaanSpak
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,336 Elo+
Solo
Poseidon
Poseidon
biggsy32123
Poseidon
Level 83
God Stats
9W - 10L
1,444 SR
Queue Stats
261W - 262L
1,556 Elo+
Solo
Izanami
Izanami
vvlkiry
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,253 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,452 Elo+

VS

Team Averages
Level 111
1,515 SR
1,563 Elo+
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
OhLiQz
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 104L
1,663 Elo+
Party 1
Hercules
Hercules
Reform3d
Hercules
Level 147
God Stats
0W - 5L
1,753 SR
Queue Stats
354W - 370L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Salaminero
Jormungandr
Level 156
God Stats
1W - 6L
1,323 SR
Queue Stats
214W - 190L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
lovelysmiithi
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 0 / 3
9,409
941
7,051
5,829
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
DΑVΙD
Artio
15
4 / 0 / 9
9,037
904
11,811
17,956
14,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
VaanSpak
Nu Wa
14
1 / 1 / 8
8,465
847
9,651
6,102
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
biggsy32123
Poseidon
16
2 / 0 / 6
9,273
927
11,155
3,778
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
vvlkiry
Izanami
13
1 / 2 / 6
8,206
821
2,869
7,264
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 6 / 2
7,635
764
4,506
12,779
6,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
OhLiQz
Xbalanque
15
1 / 1 / 1
8,673
867
7,289
7,605
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Reform3d
Hercules
14
1 / 2 / 2
8,401
840
6,600
12,509
9,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Salaminero
Jormungandr
14
1 / 3 / 1
8,301
830
7,405
10,349
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 2 / 0
7,538
754
5,060
6,169
1,551
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
14
Kills
3
3
Deaths
14
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
3
7.5
L
Thanatos
 
Thanatos
0
6
2
0.17
W
Artio
DΑVΙD
Artio
4
0
9
8.5
L
Xbalanque
OhLiQz
Xbalanque
1
1
1
1.5
L
Hercules
Reform3d
Hercules
1
2
2
1
L
Jormungandr
Salaminero
Jormungandr
1
3
1
0.5
W
Nu Wa
VaanSpak
Nu Wa
1
1
8
5
W
Poseidon
biggsy32123
Poseidon
2
0
6
5
L
0
2
0
0
W
Izanami
vvlkiry
Izanami
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
30,860
40,929
Taken
49,411
22,619
Mitigated
26,058
14,085
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,051
3,534
0
1,131
5,829
2,276
380
2,016
3,756
0
23,263
L
Thanatos
 
Thanatos
4,506
430
0
3,047
12,779
6,761
0
9,716
2,537
0
12,580
W
Artio
DΑVΙD
Artio
11,811
2,019
1,784
7,966
17,956
14,898
51
4,599
13,083
22,375
1,669
L
Xbalanque
OhLiQz
Xbalanque
7,289
4,212
0
2,966
7,605
2,303
0
2,711
4,558
0
43,332
L
Hercules
Reform3d
Hercules
6,600
1,401
0
4,624
12,509
9,051
0
7,323
4,539
0
15,724
L
Jormungandr
Salaminero
Jormungandr
7,405
1,491
0
1,215
10,349
6,392
0
6,921
2,881
26,300
142
W
Nu Wa
VaanSpak
Nu Wa
9,651
2,135
0
580
6,102
1,872
340
1,747
4,197
20,640
0
W
Poseidon
biggsy32123
Poseidon
11,155
1,875
0
710
3,778
1,196
656
1,377
2,337
39,999
555
L
5,060
1,488
0
985
6,169
1,551
0
3,177
2,778
14,019
0
W
Izanami
vvlkiry
Izanami
2,869
1,596
0
1,914
7,264
2,377
899
2,005
5,177
0
16,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
40,548
222
Minions Killed
201
0
Camps Cleared
0
1,073,192
Distance Traveled
913,614
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,409
941
40
4
0
222,046
0
L
Thanatos
7,635
764
18
2
0
177,999
0
W
Artio
9,037
904
31
3
0
222,079
0
L
Xbalanque
8,673
867
100
10
0
171,351
0
L
Hercules
8,401
840
19
2
0
228,954
0
L
Jormungandr
8,301
830
41
4
0
191,122
0
W
Nu Wa
8,465
847
27
3
0
213,501
0
W
Poseidon
9,273
927
93
9
0
218,448
0
L
Nu Wa
7,538
754
23
2
0
144,188
0
W
Izanami
8,206
821
31
3
0
197,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role