Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
FrankieArtiller
Danzaburou
Gold V
Level 156
God Stats
5W - 3L
1,519 SR
Queue Stats
158W - 167L
1,379 MMR
Party 1
Poseidon
Poseidon
Silver III
Peruanitoboy
Poseidon
Silver III
Level 149
God Stats
1W - 0L
1,594 SR
Queue Stats
35W - 32L
1,362 MMR
Solo
Kali
Kali
Silver II
buttnugget23
Kali
Silver II
Level 101
God Stats
12W - 6L
1,600 SR
Queue Stats
109W - 116L
1,131 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
utterrenaqueen
Kuzenbo
Silver II
Level 232
God Stats
7W - 5L
1,404 SR
Queue Stats
332W - 366L
1,133 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,523 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,603 SR
1,275 MMR
Maui
Maui
Silver I
Adoisthesickest
Maui
Silver I
Level 308
God Stats
3W - 4L
1,470 SR
Queue Stats
406W - 421L
1,223 MMR
Solo
Discordia
Discordia
Gold IV
Daslothman93
Discordia
Gold IV
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 225L
1,398 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Numberonenem
Sun Wukong
Silver I
Level 81
God Stats
4W - 3L
1,597 SR
Queue Stats
223W - 238L
1,167 MMR
Solo
Ishtar
Ishtar
Silver II
goat257
Ishtar
Silver II
Level 129
God Stats
1W - 5L
1,563 SR
Queue Stats
80W - 104L
1,185 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
psssssh
Cliodhna
Bronze IV
Level 84
God Stats
1W - 3L
1,885 SR
Queue Stats
190W - 185L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 0 / 6
6,320
632
3,554
10,431
5,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
FrankieArtiller
Danzaburou
11
1 / 1 / 4
6,158
616
2,843
6,629
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Peruanitoboy
Poseidon
13
3 / 0 / 4
7,182
718
3,228
4,960
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 0 / 3
6,674
667
4,332
9,630
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 2 / 1
5,866
587
3,860
7,757
7,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Erlang ShenSkadiNemesis

VS

Bans
Cu ChulainnThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,016
502
2,149
5,635
4,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
Daslothman93
Discordia
11
0 / 4 / 1
5,786
579
5,523
6,458
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Numberonenem
Sun Wukong
11
2 / 3 / 0
6,252
625
5,101
10,268
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
goat257
Ishtar
9
1 / 3 / 0
5,212
521
4,929
5,604
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
psssssh
Cliodhna
2
0 / 2 / 1
3,779
378
628
2,076
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
6
5
L
0
2
1
0.25
L
Discordia
Daslothman93
Discordia
0
4
1
0.13
W
Danzaburou
FrankieArtiller
Danzaburou
1
1
4
3
L
Sun Wukong
Numberonenem
Sun Wukong
2
3
0
0.67
W
Poseidon
Peruanitoboy
Poseidon
3
0
4
5
W
6
0
3
7.5
L
Ishtar
goat257
Ishtar
1
3
0
0.33
L
Cliodhna
psssssh
Cliodhna
0
2
1
0.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
18,330
39,407
Taken
30,041
19,658
Mitigated
14,730
17,394
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,554
653
0
2,668
10,431
5,069
0
1,894
8,401
21,604
0
L
2,149
672
0
1,313
5,635
4,019
0
2,340
3,183
16,439
765
L
Discordia
Daslothman93
Discordia
5,523
80
0
1,459
6,458
1,959
0
3,186
3,233
39,362
0
W
Danzaburou
FrankieArtiller
Danzaburou
2,843
1,078
0
3,052
6,629
2,138
450
788
5,761
0
44,607
L
Sun Wukong
Numberonenem
Sun Wukong
5,101
1,194
0
3,127
10,268
6,505
0
2,549
7,256
0
44,022
W
Poseidon
Peruanitoboy
Poseidon
3,228
847
0
2,915
4,960
1,213
642
2,141
2,515
53,149
4,068
W
4,332
1,613
0
5,580
9,630
3,331
0
1,604
7,932
0
35,488
L
Ishtar
goat257
Ishtar
4,929
2,308
0
1,818
5,604
1,827
0
1,589
4,015
0
33,017
L
Cliodhna
psssssh
Cliodhna
628
246
0
1,042
2,076
420
0
184
1,892
0
4,435
W
3,860
1,486
0
3,179
7,757
7,907
0
820
6,866
27,043
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
26,045
314
Minions Killed
267
0
Camps Cleared
0
1,106,185
Distance Traveled
825,088
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,320
632
29
3
0
247,241
5
L
Maui
5,016
502
18
2
0
186,809
0
L
Discordia
5,786
579
85
9
0
191,049
0
W
Danzaburou
6,158
616
72
7
0
201,772
4
L
Sun Wukong
6,252
625
89
9
0
170,845
0
W
Poseidon
7,182
718
92
9
0
223,074
4
W
Kali
6,674
667
65
7
0
233,832
1
L
Ishtar
5,212
521
66
7
0
206,477
1
L
Cliodhna
3,779
378
9
1
0
69,908
0
W
Kuzenbo
5,866
587
56
6
0
200,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role