Player Matchup

Medusa
Medusa
TheMonopoliMan
Medusa
Level 66
God Stats
19W - 6L
1,730 SR
Queue Stats
122W - 118L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
kratos-rec
Baron Samedi
Level 64
God Stats
48W - 38L
1,632 SR
Queue Stats
283W - 300L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
neiladayas
Kuzenbo
Level 42
God Stats
2W - 1L
1,315 SR
Queue Stats
48W - 51L
1,418 Elo+
Party 1
Team Averages
Level 57
1,559 SR
1,463 Elo+

VS

Team Averages
Level 83
1,625 SR
1,466 Elo+
Mulan
Mulan
Breezyx69nnn
Mulan
Level 143
God Stats
0W - 1L
1,672 SR
Queue Stats
193W - 185L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
FaLT WoLF
Ao Kuang
Level 61
God Stats
17W - 22L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Solo
Ares
Ares
RemyBanz
Ares
Level 45
God Stats
8W - 4L
1,703 SR
Queue Stats
75W - 86L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 9
12,852
1,071
22,329
16,107
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
kratos-rec
Baron Samedi
18
9 / 1 / 10
11,883
990
12,016
9,397
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
neiladayas
Kuzenbo
16
3 / 3 / 13
10,451
871
4,333
11,551
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
10,327
861
8,013
17,027
12,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
FaLT WoLF
Ao Kuang
16
4 / 8 / 3
10,838
903
8,108
14,599
7,825
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
15
2 / 5 / 4
9,347
779
5,250
14,526
13,659
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
8
8
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
Ao Kuang
FaLT WoLF
Ao Kuang
4
8
3
0.69
L
Ares
2
5
4
0.8
W
10
4
9
3.63
W
Baron Samedi
kratos-rec
Baron Samedi
9
1
10
14
W
Kuzenbo
neiladayas
Kuzenbo
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,678
Damage
21,371
37,055
Taken
46,152
24,706
Mitigated
33,800
11,414
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,013
1,278
0
1,477
17,027
12,316
0
6,274
10,427
0
31,423
L
Ao Kuang
FaLT WoLF
Ao Kuang
8,108
1,957
0
2,525
14,599
7,825
0
5,437
8,896
23,304
0
L
Ares
5,250
657
0
0
14,526
13,659
0
3,880
10,268
15,242
0
W
22,329
13,182
0
5,627
16,107
6,123
2,044
8,216
7,614
0
72,739
W
Baron Samedi
kratos-rec
Baron Samedi
12,016
1,180
1,164
3,278
9,397
5,755
599
2,207
7,018
38,253
0
W
Kuzenbo
neiladayas
Kuzenbo
4,333
1,784
85
1,260
11,551
12,828
463
3,340
8,102
11,719
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
30,512
154
Minions Killed
94
0
Camps Cleared
0
650,429
Distance Traveled
479,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,327
861
45
4
0
173,616
0
L
Ao Kuang
10,838
903
34
3
0
163,701
0
L
Ares
9,347
779
15
1
0
141,884
0
W
Medusa
12,852
1,071
93
8
0
199,347
0
W
Baron Samedi
11,883
990
51
4
0
219,428
0
W
Kuzenbo
10,451
871
10
1
0
231,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role