Player Matchup

Hachiman
Hachiman
CallMeRavan
Hachiman
Level 179
God Stats
0W - 2L
1,469 SR
Queue Stats
21W - 23L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
Peachiooos
Xing Tian
Level 156
God Stats
0W - 1L
1,593 SR
Queue Stats
13W - 13L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
RetiredLegend
Nu Wa
Level 39
God Stats
16W - 16L
1,633 SR
Queue Stats
185W - 209L
1,443 Elo+
Solo
Team Averages
Level 125
1,565 SR
1,457 Elo+

VS

Team Averages
Level 125
1,544 SR
1,517 Elo+
Sun Wukong
Sun Wukong
Gekyume3
Sun Wukong
Level 144
God Stats
4W - 2L
1,339 SR
Queue Stats
305W - 327L
1,515 Elo+
Solo
Chang'e
Chang'e
Hxppy00
Chang'e
Level 127
God Stats
20W - 12L
1,620 SR
Queue Stats
26W - 15L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
KiaPlayZz
Gilgamesh
Level 104
God Stats
7W - 4L
1,672 SR
Queue Stats
84W - 67L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallMeRavan
Hachiman
12
1 / 3 / 1
7,497
750
5,845
7,821
2,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Peachiooos
Xing Tian
13
1 / 1 / 1
7,672
767
5,256
8,581
6,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 2 / 1
7,032
703
6,015
4,152
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gekyume3
Sun Wukong
13
1 / 0 / 4
7,974
797
8,124
10,670
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
Hxppy00
Chang'e
16
3 / 0 / 2
9,505
951
4,469
5,868
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
KiaPlayZz
Gilgamesh
12
2 / 2 / 3
8,253
825
4,629
9,654
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
6
6
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CallMeRavan
Hachiman
1
3
1
0.5
W
Sun Wukong
Gekyume3
Sun Wukong
1
0
4
3
W
Chang'e
Hxppy00
Chang'e
3
0
2
4
W
Gilgamesh
KiaPlayZz
Gilgamesh
2
2
3
1.75
L
Xing Tian
Peachiooos
Xing Tian
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
17,222
20,554
Taken
26,192
10,033
Mitigated
11,851
4,623
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CallMeRavan
Hachiman
5,845
3,325
0
1,764
7,821
2,230
360
1,687
5,677
0
24,310
W
Sun Wukong
Gekyume3
Sun Wukong
8,124
838
0
5,023
10,670
5,745
743
5,736
4,934
0
23,097
W
Chang'e
Hxppy00
Chang'e
4,469
107
1,079
3,653
5,868
1,691
1,214
2,527
3,341
38,650
0
W
Gilgamesh
KiaPlayZz
Gilgamesh
4,629
1,413
0
2,727
9,654
4,415
1,224
3,000
6,654
0
31,203
L
Xing Tian
Peachiooos
Xing Tian
5,256
316
0
1,343
8,581
6,714
0
1,742
6,135
17,185
405
L
6,015
2,943
225
1,291
4,152
1,089
36
596
3,403
25,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
25,732
109
Minions Killed
157
0
Camps Cleared
0
514,855
Distance Traveled
614,141
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,497
750
42
4
0
171,734
0
W
Sun Wukong
7,974
797
22
2
0
210,121
0
W
Chang'e
9,505
951
93
9
0
196,849
0
W
Gilgamesh
8,253
825
42
4
0
207,171
0
L
Xing Tian
7,672
767
32
3
0
193,592
6
L
Nu Wa
7,032
703
35
4
0
149,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role