Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MadLadler
Horus
Level 28
God Stats
2W - 1L
1,732 SR
Queue Stats
17W - 20L
1,503 Elo+
Party 2
Yu Huang
Yu Huang
MissionImposibl
Yu Huang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 94L
1,414 Elo+
Solo
Ymir
Ymir
Nelsons
Ymir
Level 57
God Stats
5W - 5L
1,335 SR
Queue Stats
73W - 82L
1,504 Elo+
Party 2
Rama
Rama
Wally A1
Rama
Level 157
God Stats
32W - 42L
1,525 SR
Queue Stats
906W - 865L
1,544 Elo+
Solo
Team Averages
Level 101
1,518 SR
1,493 Elo+

VS

Team Averages
Level 129
1,564 SR
1,471 Elo+
Achilles
Achilles
AntonDjinn
Achilles
Level 156
God Stats
12W - 10L
1,643 SR
Queue Stats
180W - 167L
1,585 Elo+
Solo
Bacchus
Bacchus
Baseplate
Bacchus
Level 159
God Stats
1W - 2L
1,553 SR
Queue Stats
116W - 125L
1,490 Elo+
Party 1
Set
Set
Dontask87
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 227L
1,572 Elo+
Solo
Rama
Rama
MercuryZero15
Rama
Level 144
God Stats
5W - 7L
1,624 SR
Queue Stats
49W - 50L
1,497 Elo+
Party 1
Anubis
Anubis
TriHardSevenn
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 2 / 4
6,945
631
5,648
8,405
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Horus
MadLadler
Horus
13
5 / 0 / 4
7,711
701
6,789
7,504
5,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
10
1 / 3 / 5
5,960
542
2,429
5,756
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Nelsons
Ymir
12
7 / 4 / 4
7,417
674
8,470
8,811
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
13
0 / 0 / 0
7,246
659
3,563
5,167
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AntonDjinn
Achilles
11
2 / 6 / 1
6,268
570
4,994
12,531
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Baseplate
Bacchus
9
1 / 0 / 2
5,898
536
3,086
5,616
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 5 / 1
6,471
588
6,191
10,320
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 1
5,777
525
1,788
4,999
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
5,164
469
3,957
9,518
3,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
9
9
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
4
3
L
Achilles
AntonDjinn
Achilles
2
6
1
0.42
L
Bacchus
Baseplate
Bacchus
1
0
2
2
L
5
5
1
1.1
W
Horus
MadLadler
Horus
5
0
4
7
L
1
0
1
1.5
W
Yu Huang
1
3
5
1.17
W
Ymir
Nelsons
Ymir
7
4
4
2.25
L
0
6
2
0.17
W
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,899
Damage
20,016
35,643
Taken
42,984
14,217
Mitigated
18,485
12,209
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,648
1,316
0
2,309
8,405
1,980
265
3,619
4,786
37,435
1,583
L
Achilles
AntonDjinn
Achilles
4,994
1,397
0
1,826
12,531
4,735
0
3,321
9,210
0
39,652
L
Bacchus
Baseplate
Bacchus
3,086
401
0
3,066
5,616
4,919
0
2,217
3,399
16,968
1,179
L
6,191
3,593
0
2,028
10,320
3,919
0
4,204
6,116
0
38,950
W
Horus
MadLadler
Horus
6,789
3,236
160
3,098
7,504
5,119
55
223
7,281
0
39,778
L
1,788
1,398
0
2,014
4,999
1,263
0
60
4,939
0
39,362
W
Yu Huang
2,429
62
0
1,188
5,756
1,763
0
850
4,906
27,411
0
W
Ymir
Nelsons
Ymir
8,470
2,257
0
2,435
8,811
3,726
120
1,512
7,299
39,603
6,019
L
3,957
958
0
3,270
9,518
3,649
0
6,415
3,103
25,941
0
W
Rama
3,563
2,902
0
3,019
5,167
1,629
1,056
933
4,234
0
56,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
29,578
359
Minions Killed
281
0
Camps Cleared
0
1,114,415
Distance Traveled
1,135,477
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,945
631
67
6
0
227,859
6
L
Achilles
6,268
570
71
6
0
210,164
1
L
Bacchus
5,898
536
22
2
0
255,666
2
L
Set
6,471
588
62
6
0
231,950
0
W
Horus
7,711
701
71
6
0
209,140
0
L
Rama
5,777
525
85
8
0
226,125
2
W
Yu Huang
5,960
542
46
4
0
215,595
2
W
Ymir
7,417
674
64
6
0
233,873
0
L
Anubis
5,164
469
41
4
0
211,572
0
W
Rama
7,246
659
111
10
0
227,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role