Player Matchup

Ares
Ares
Gold III
K0N7nookazu_4545
Ares
Gold III
Level 100
God Stats
9W - 16L
1,506 SR
Queue Stats
275W - 276L
1,543 MMR
Party 1
Nut
Nut
Gold IV
Laabyrinth
Nut
Gold IV
Level 149
God Stats
1W - 2L
1,328 SR
Queue Stats
76W - 74L
1,588 MMR
Solo
Nu Wa
Nu Wa
Gold II
P3RC1VUL
Nu Wa
Gold II
Level 107
God Stats
17W - 13L
1,589 SR
Queue Stats
209W - 225L
1,600 MMR
Solo
Nemesis
Nemesis
Platinum V
xHelmetHead
Nemesis
Platinum V
Level 128
God Stats
4W - 2L
1,838 SR
Queue Stats
138W - 135L
1,638 MMR
Solo
King Arthur
King Arthur
Gold II
呪いの王両面シャッポ
King Arthur
Gold II
Level 45
God Stats
1W - 1L
1,719 SR
Queue Stats
77W - 77L
1,713 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,596 SR
1,616 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,517 SR
1,700 MMR
Freya
Freya
Gold II
 
Freya
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
Crimsynic
Apollo
Masters
Level 157
God Stats
23W - 21L
1,753 SR
Queue Stats
391W - 348L
2,597 MMR
Solo
The Morrigan
The Morrigan
Silver III
Peruanitoboy
The Morrigan
Silver III
Level 149
God Stats
1W - 0L
1,434 SR
Queue Stats
35W - 32L
1,347 MMR
Solo
Fenrir
Fenrir
Gold III
grim_08
Fenrir
Gold III
Level 158
God Stats
8W - 8L
1,550 SR
Queue Stats
495W - 508L
1,548 MMR
Solo
Hercules
Hercules
Gold II
rKSmoove
Hercules
Gold II
Level 127
God Stats
1W - 1L
1,348 SR
Queue Stats
68W - 76L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,361
545
1,450
2,932
1,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
3,987
498
1,832
5,241
1,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
P3RC1VUL
Nu Wa
9
1 / 1 / 2
4,660
583
3,779
2,817
782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xHelmetHead
Nemesis
8
1 / 0 / 2
4,578
572
2,172
4,905
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

8
1 / 5 / 0
4,632
579
3,919
10,129
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Bans
Chang'eLancelotAo KuangErlang Shen

VS

Bans
BacchusMulanAgniCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 0 / 0
4,560
570
2,248
2,924
896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Crimsynic
Apollo
10
4 / 1 / 1
6,500
813
7,722
6,847
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

The Morrigan
Peruanitoboy
The Morrigan
9
0 / 1 / 1
5,151
644
2,029
3,970
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
grim_08
Fenrir
9
2 / 1 / 1
4,870
609
2,282
6,821
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
rKSmoove
Hercules
8
1 / 0 / 2
4,798
600
1,306
6,548
3,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
0
1
W
Apollo
Crimsynic
Apollo
4
1
1
4.5
L
0
1
0
0
L
0
1
0
0
L
Nu Wa
P3RC1VUL
Nu Wa
1
1
2
2
W
The Morrigan
Peruanitoboy
The Morrigan
0
1
1
0.5
W
Fenrir
grim_08
Fenrir
2
1
1
2.5
W
Hercules
rKSmoove
Hercules
1
0
2
2
L
Nemesis
xHelmetHead
Nemesis
1
0
2
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
15,587
26,024
Taken
27,110
11,217
Mitigated
9,938
5,300
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,248
668
0
1,895
2,924
896
11
351
2,573
23,313
3,151
W
Apollo
Crimsynic
Apollo
7,722
4,089
0
3,740
6,847
2,711
0
182
6,665
0
46,410
L
1,450
174
0
529
2,932
1,483
0
321
2,611
13,558
0
L
1,832
1,106
0
1,364
5,241
1,414
0
1,652
3,589
0
19,624
L
Nu Wa
P3RC1VUL
Nu Wa
3,779
1,114
0
1,176
2,817
782
0
1,383
1,240
32,483
1,332
W
The Morrigan
Peruanitoboy
The Morrigan
2,029
234
0
334
3,970
774
168
2,528
1,442
27,243
0
W
Fenrir
grim_08
Fenrir
2,282
501
0
1,512
6,821
2,542
0
1,068
5,753
0
33,270
W
Hercules
rKSmoove
Hercules
1,306
260
69
3,268
6,548
3,015
0
1,080
5,468
0
12,650
L
Nemesis
xHelmetHead
Nemesis
2,172
1,055
0
751
4,905
1,744
0
636
4,207
0
24,859
L
3,919
489
0
1,480
10,129
5,794
0
0
9,514
0
27,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
25,879
207
Minions Killed
255
0
Camps Cleared
0
856,992
Distance Traveled
798,640
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,560
570
35
4
0
131,273
0
W
Apollo
6,500
813
82
10
0
151,299
0
L
Ares
4,361
545
21
3
0
135,927
1
L
Nut
3,987
498
44
6
0
190,437
0
L
Nu Wa
4,660
583
43
5
0
149,266
2
W
The Morrigan
5,151
644
62
8
0
151,092
2
W
Fenrir
4,870
609
62
8
0
194,019
2
W
Hercules
4,798
600
14
2
0
170,957
0
L
Nemesis
4,578
572
53
7
0
212,191
0
L
King Arthur
4,632
579
46
6
0
169,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role