Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeKonta
Cu Chulainn
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,527 Elo+
Solo
Chiron
Chiron
fuzoku
Chiron
Level 144
God Stats
1W - 3L
1,627 SR
Queue Stats
140W - 130L
1,484 Elo+
Solo
Hercules
Hercules
l Donqe
Hercules
Level 158
God Stats
1W - 1L
1,753 SR
Queue Stats
271W - 297L
1,469 Elo+
Solo
Team Averages
Level 130
1,576 SR
1,496 Elo+

VS

Team Averages
Level 137
1,582 SR
1,539 Elo+
Ganesha
Ganesha
 
Ganesha
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BobWiz
Shiva
Level 147
God Stats
35W - 20L
1,637 SR
Queue Stats
2,203W - 2,270L
1,523 Elo+
Solo
Anubis
Anubis
Stalker_1246
Anubis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 32L
1,571 Elo+
Solo
Ne Zha
Ne Zha
TopGhost
Ne Zha
Level 149
God Stats
2W - 3L
1,509 SR
Queue Stats
182W - 180L
1,533 Elo+
Solo
Rama
Rama
sweepie
Rama
Level 124
God Stats
2W - 1L
1,766 SR
Queue Stats
42W - 32L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 4
6,468
924
2,343
8,828
6,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
 
Sol
10
0 / 3 / 3
5,978
854
6,906
5,666
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
NeKonta
Cu Chulainn
9
1 / 3 / 2
6,070
867
1,416
5,322
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
fuzoku
Chiron
13
4 / 3 / 3
6,850
979
11,178
8,023
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
l Donqe
Hercules
11
2 / 4 / 2
6,209
887
4,175
7,776
8,257
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 12
6,826
975
3,271
9,810
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shiva
BobWiz
Shiva
13
4 / 2 / 9
7,259
1,037
4,668
8,107
8,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
12
3 / 1 / 7
6,999
1,000
4,891
4,834
2,543
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ne Zha
TopGhost
Ne Zha
13
5 / 2 / 8
7,308
1,044
10,886
8,918
4,201
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
sweepie
Rama
13
3 / 0 / 10
7,345
1,049
9,103
6,567
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
8
Kills
15
15
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
4
1.5
L
Sol
 
Sol
0
3
3
0.5
W
Ganesha
 
Ganesha
0
3
12
2
W
Shiva
BobWiz
Shiva
4
2
9
4.25
L
Cu Chulainn
NeKonta
Cu Chulainn
1
3
2
0.67
W
Anubis
3
1
7
6.5
W
Ne Zha
TopGhost
Ne Zha
5
2
8
4.5
L
Chiron
fuzoku
Chiron
4
3
3
1.83
L
Hercules
l Donqe
Hercules
2
4
2
0.75
W
Rama
sweepie
Rama
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
32,819
35,615
Taken
38,236
22,616
Mitigated
27,267
10,610
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,343
107
1,608
1,635
8,828
6,751
0
2,170
6,658
6,166
0
L
Sol
 
Sol
6,906
1,419
141
1,222
5,666
1,625
0
695
4,971
20,044
0
W
Ganesha
 
Ganesha
3,271
242
649
2,260
9,810
9,258
0
2,535
7,275
6,310
121
W
Shiva
BobWiz
Shiva
4,668
394
1,541
1,254
8,107
8,279
138
1,590
6,517
0
9,830
L
Cu Chulainn
NeKonta
Cu Chulainn
1,416
61
87
454
5,322
3,084
0
926
4,396
0
3,258
W
Anubis
4,891
493
475
997
4,834
2,543
557
1,040
3,794
10,962
0
W
Ne Zha
TopGhost
Ne Zha
10,886
1,277
1,422
2,741
8,918
4,201
550
2,146
6,772
0
23,451
L
Chiron
fuzoku
Chiron
11,178
2,846
586
2,250
8,023
2,899
0
1,664
6,359
0
17,723
L
Hercules
l Donqe
Hercules
4,175
558
565
2,062
7,776
8,257
0
2,626
5,150
0
5,945
W
Rama
sweepie
Rama
9,103
6,664
1,029
1,994
6,567
2,986
1,094
1,938
4,629
0
18,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
35,737
62
Minions Killed
83
0
Camps Cleared
0
567,613
Distance Traveled
661,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,468
924
9
1
0
128,567
0
L
Sol
5,978
854
23
3
0
117,172
0
W
Ganesha
6,826
975
0
0
0
130,883
0
W
Shiva
7,259
1,037
16
2
0
129,375
0
L
Cu Chulainn
6,070
867
7
1
0
67,283
0
W
Anubis
6,999
1,000
20
3
0
132,827
0
W
Ne Zha
7,308
1,044
15
2
0
145,365
0
L
Chiron
6,850
979
15
2
0
124,013
0
L
Hercules
6,209
887
8
1
0
130,578
0
W
Rama
7,345
1,049
32
5
0
123,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role