Player Matchup

Charybdis
Charybdis
Nitiman
Charybdis
Level 105
God Stats
1W - 2L
1,480 SR
Queue Stats
287W - 297L
1,556 Elo+
Solo
Amaterasu
Amaterasu
Nooriё
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 115L
1,351 Elo+
Party 1
Cupid
Cupid
goralight
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,380 Elo+
Party 1
Vulcan
Vulcan
infinityproject1
Vulcan
Level 66
God Stats
1W - 6L
1,056 SR
Queue Stats
56W - 64L
1,480 Elo+
Solo
King Arthur
King Arthur
lFlr0st
King Arthur
Level 124
God Stats
0W - 1L
1,096 SR
Queue Stats
46W - 67L
1,415 Elo+
Solo
Team Averages
Level 88
1,326 SR
1,436 Elo+

VS

Team Averages
Level 137
1,423 SR
1,479 Elo+
Charon
Charon
Kaloggero
Charon
Level 143
God Stats
12W - 12L
1,445 SR
Queue Stats
606W - 625L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
KillerIstinct
Cernunnos
Level 141
God Stats
3W - 2L
1,490 SR
Queue Stats
94W - 94L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
Soto__21
Zhong Kui
Level 125
God Stats
2W - 1L
1,303 SR
Queue Stats
104W - 108L
1,470 Elo+
Solo
Ganesha
Ganesha
lelemaus
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
tarelfe
Baron Samedi
Level 149
God Stats
6W - 6L
1,377 SR
Queue Stats
1,290W - 1,367L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nitiman
Charybdis
17
2 / 8 / 10
9,816
654
12,494
15,221
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Nooriё
Amaterasu
16
1 / 7 / 10
9,121
608
3,257
16,649
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
goralight
Cupid
17
5 / 5 / 11
10,418
695
12,573
16,914
4,220
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
7 / 6 / 11
10,856
724
25,938
11,690
2,952
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
lFlr0st
King Arthur
17
5 / 5 / 13
9,803
654
12,143
24,863
12,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kaloggero
Charon
20
8 / 2 / 20
12,403
827
17,336
16,177
14,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
KillerIstinct
Cernunnos
20
8 / 3 / 13
13,168
878
17,159
15,716
8,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Soto__21
Zhong Kui
18
10 / 6 / 12
12,015
801
26,918
19,995
18,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
lelemaus
Ganesha
16
0 / 6 / 24
10,953
730
7,178
21,458
23,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
tarelfe
Baron Samedi
18
5 / 5 / 10
11,035
736
11,729
13,720
7,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
110
20
Kills
31
31
Deaths
22
55
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Charon
Kaloggero
Charon
8
2
20
9
W
Cernunnos
KillerIstinct
Cernunnos
8
3
13
4.83
L
Charybdis
Nitiman
Charybdis
2
8
10
0.88
L
Amaterasu
Nooriё
Amaterasu
1
7
10
0.86
W
Zhong Kui
Soto__21
Zhong Kui
10
6
12
2.67
L
Cupid
goralight
Cupid
5
5
11
2.1
L
7
6
11
2.08
L
King Arthur
lFlr0st
King Arthur
5
5
13
2.3
W
Ganesha
lelemaus
Ganesha
0
6
24
2
W
Baron Samedi
tarelfe
Baron Samedi
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,405
Damage
80,320
85,337
Taken
87,066
34,982
Mitigated
73,421
25,756
Healing
25,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Kaloggero
Charon
17,336
854
1,783
2,770
16,177
14,904
528
5,524
10,565
26,864
2,767
W
Cernunnos
KillerIstinct
Cernunnos
17,159
8,008
42
3,400
15,716
8,837
4,781
4,113
11,560
0
45,312
L
Charybdis
Nitiman
Charybdis
12,494
6,230
631
1,881
15,221
3,774
0
10,400
4,606
0
28,103
L
Amaterasu
Nooriё
Amaterasu
3,257
720
261
1,749
16,649
11,097
0
13,290
2,747
0
5,302
W
Zhong Kui
Soto__21
Zhong Kui
26,918
1,689
1,645
5,849
19,995
18,297
77
8,021
11,850
45,445
1,636
L
Cupid
goralight
Cupid
12,573
7,618
2,556
7,295
16,914
4,220
0
13,001
3,462
0
28,181
L
25,938
501
850
2,339
11,690
2,952
0
8,661
2,662
43,157
135
L
King Arthur
lFlr0st
King Arthur
12,143
975
2,084
6,110
24,863
12,939
0
12,576
11,812
0
23,468
W
Ganesha
lelemaus
Ganesha
7,178
979
1,147
3,541
21,458
23,932
110
5,590
15,556
18,129
0
W
Baron Samedi
tarelfe
Baron Samedi
11,729
328
3,730
1,726
13,720
7,451
1,054
2,661
11,059
26,648
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
59,574
129
Minions Killed
201
0
Camps Cleared
0
1,268,653
Distance Traveled
1,304,479
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,403
827
28
2
0
318,406
0
W
Cernunnos
13,168
878
79
5
0
234,030
6
L
Charybdis
9,816
654
33
2
0
198,623
0
L
Amaterasu
9,121
608
5
0
0
295,042
0
W
Zhong Kui
12,015
801
55
4
0
237,880
0
L
Cupid
10,418
695
43
3
0
249,489
0
L
Vulcan
10,856
724
37
2
0
284,884
0
L
King Arthur
9,803
654
11
1
0
240,615
0
W
Ganesha
10,953
730
0
0
0
254,887
0
W
Baron Samedi
11,035
736
39
3
0
259,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role