Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IDontAutomobile
Nu Wa
Level 155
God Stats
5W - 0L
1,912 SR
Queue Stats
167W - 178L
1,496 Elo+
Party 1
Artio
Artio
PGOVasi
Artio
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 70L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
SWAT Hawaii
Jing Wei
Level 156
God Stats
12W - 15L
1,492 SR
Queue Stats
185W - 202L
1,549 Elo+
Party 1
Thanatos
Thanatos
Steiner43
Thanatos
Level 146
God Stats
2W - 4L
1,347 SR
Queue Stats
182W - 197L
1,470 Elo+
Party 1
Team Averages
Level 132
1,550 SR
1,486 Elo+

VS

Team Averages
Level 142
1,656 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aklak907
Ymir
Level 148
God Stats
3W - 3L
1,833 SR
Queue Stats
86W - 93L
1,509 Elo+
Party 2
Medusa
Medusa
Cappo_FMG
Medusa
Level 103
God Stats
16W - 19L
1,484 SR
Queue Stats
163W - 152L
1,468 Elo+
Solo
Bakasura
Bakasura
FaithInChaos
Bakasura
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 57L
1,545 Elo+
Solo
Chaac
Chaac
Joining27club
Chaac
Level 149
God Stats
0W - 1L
1,732 SR
Queue Stats
7W - 10L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 1
5,391
539
1,611
7,174
3,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 1 / 2
6,189
619
4,413
2,832
726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
PGOVasi
Artio
12
3 / 0 / 0
6,773
677
5,938
11,467
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
SWAT Hawaii
Jing Wei
10
0 / 0 / 1
5,614
561
1,511
3,473
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
Steiner43
Thanatos
10
2 / 1 / 0
5,455
546
2,155
6,970
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 2
6,280
628
2,243
3,635
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 0 / 1
6,490
649
4,358
7,144
4,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Cappo_FMG
Medusa
12
1 / 0 / 1
6,404
640
2,584
3,491
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
FaithInChaos
Bakasura
10
2 / 1 / 0
5,595
560
2,905
9,611
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

5
0 / 3 / 0
4,233
423
1,873
5,160
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
1
0.25
L
Kukulkan
 
Kukulkan
0
1
2
1
L
Ymir
1
0
1
1.5
L
Medusa
Cappo_FMG
Medusa
1
0
1
1.5
L
Bakasura
FaithInChaos
Bakasura
2
1
0
2
W
0
1
2
1
L
0
3
0
0
W
Artio
PGOVasi
Artio
3
0
0
3
W
Jing Wei
SWAT Hawaii
Jing Wei
0
0
1
0.5
W
Thanatos
Steiner43
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,628
Damage
13,963
31,916
Taken
29,041
15,113
Mitigated
11,852
13,958
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,611
143
0
1,108
7,174
3,907
0
1,404
5,498
0
22,451
L
Kukulkan
 
Kukulkan
2,243
162
0
543
3,635
911
0
1,841
1,794
49,750
0
L
Ymir
4,358
1,165
0
2,063
7,144
4,021
0
2,378
4,517
26,074
0
L
Medusa
Cappo_FMG
Medusa
2,584
848
0
1,311
3,491
1,001
0
600
2,891
0
52,585
L
Bakasura
FaithInChaos
Bakasura
2,905
1,936
0
2,890
9,611
4,235
0
1,207
8,362
0
35,028
W
4,413
286
0
500
2,832
726
0
481
2,326
49,455
139
L
1,873
508
0
1,191
5,160
1,684
0
3,063
1,783
0
13,351
W
Artio
PGOVasi
Artio
5,938
1,254
0
5,717
11,467
7,134
0
3,253
7,869
39,553
4,856
W
Jing Wei
SWAT Hawaii
Jing Wei
1,511
1,298
0
1,790
3,473
959
0
243
3,230
0
42,425
W
Thanatos
Steiner43
Thanatos
2,155
422
0
4,843
6,970
2,387
0
1,220
5,535
0
33,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
29,002
334
Minions Killed
362
0
Camps Cleared
0
1,041,084
Distance Traveled
934,192
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,391
539
25
3
0
238,808
0
L
Kukulkan
6,280
628
104
10
0
213,984
0
L
Ymir
6,490
649
49
5
0
204,990
0
L
Medusa
6,404
640
101
10
0
193,237
0
L
Bakasura
5,595
560
83
8
0
254,659
2
W
Nu Wa
6,189
619
80
8
0
199,365
4
L
Chaac
4,233
423
25
3
0
67,322
0
W
Artio
6,773
677
86
9
0
177,975
0
W
Jing Wei
5,614
561
84
8
0
189,313
0
W
Thanatos
5,455
546
59
6
0
235,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role