Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CloudsRuler
Baron Samedi
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 56L
1,304 Elo+
Solo
Ne Zha
Ne Zha
PukkiBabe
Ne Zha
Level 105
God Stats
0W - 1L
1,473 SR
Queue Stats
33W - 29L
1,487 Elo+
Party 1
Medusa
Medusa
TurbidSwine50
Medusa
Level 22
God Stats
4W - 5L
1,591 SR
Queue Stats
22W - 23L
1,458 Elo+
Party 1
Team Averages
Level 81
1,513 SR
1,450 Elo+

VS

Team Averages
Level 113
1,507 SR
1,446 Elo+
Poseidon
Poseidon
BrokeAlboIII
Poseidon
Level 124
God Stats
4W - 6L
1,525 SR
Queue Stats
160W - 156L
1,442 Elo+
Solo
King Arthur
King Arthur
DecAndert000n
King Arthur
Level 123
God Stats
15W - 9L
1,500 SR
Queue Stats
111W - 114L
1,489 Elo+
Solo
Medusa
Medusa
JayLP17
Medusa
Level 161
God Stats
6W - 3L
1,394 SR
Queue Stats
58W - 49L
1,352 Elo+
Solo
Loki
Loki
Ykcir2015
Loki
Level 87
God Stats
16W - 20L
1,448 SR
Queue Stats
126W - 114L
1,427 Elo+
Solo
Bacchus
Bacchus
mefedronBOY
Bacchus
Level 69
God Stats
108W - 67L
1,670 SR
Queue Stats
204W - 199L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 1
5,650
565
6,066
2,233
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
7
1 / 0 / 2
4,935
494
1,018
3,243
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
CloudsRuler
Baron Samedi
9
1 / 6 / 0
5,273
527
1,991
6,582
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
PukkiBabe
Ne Zha
11
2 / 3 / 2
5,817
582
3,536
8,258
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,688
569
4,360
5,668
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BrokeAlboIII
Poseidon
12
3 / 1 / 1
6,825
683
3,994
6,814
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DecAndert000n
King Arthur
11
1 / 0 / 0
6,235
624
2,355
8,577
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
JayLP17
Medusa
11
0 / 0 / 1
5,545
555
3,986
4,702
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
9
2 / 3 / 2
5,115
512
2,678
6,114
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
mefedronBOY
Bacchus
9
3 / 2 / 2
5,905
591
3,916
7,616
5,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
9
9
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Aphrodite
 
Aphrodite
1
0
2
2
W
Poseidon
BrokeAlboIII
Poseidon
3
1
1
3.5
L
Baron Samedi
CloudsRuler
Baron Samedi
1
6
0
0.17
W
King Arthur
DecAndert000n
King Arthur
1
0
0
1
W
Medusa
JayLP17
Medusa
0
0
1
0.5
L
Ne Zha
PukkiBabe
Ne Zha
2
3
2
1
L
2
0
2
3
W
Loki
2
3
2
1
W
Bacchus
mefedronBOY
Bacchus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,971
Damage
16,929
25,984
Taken
33,823
8,945
Mitigated
14,198
8,435
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,066
2,496
103
1,185
2,233
663
0
158
2,075
35,902
751
L
Aphrodite
 
Aphrodite
1,018
389
1,104
2,602
3,243
1,622
0
988
2,255
12,588
1,577
W
Poseidon
BrokeAlboIII
Poseidon
3,994
726
0
1,361
6,814
1,878
0
1,228
5,586
53,841
1,406
L
Baron Samedi
CloudsRuler
Baron Samedi
1,991
189
0
343
6,582
2,008
0
4,621
1,961
26,945
0
W
King Arthur
DecAndert000n
King Arthur
2,355
185
0
2,069
8,577
3,387
0
4,701
3,876
0
49,727
W
Medusa
JayLP17
Medusa
3,986
616
0
1,688
4,702
1,499
0
511
4,191
0
47,948
L
Ne Zha
PukkiBabe
Ne Zha
3,536
1,462
0
1,880
8,258
2,900
0
1,474
6,784
0
37,059
L
4,360
1,234
0
1,218
5,668
1,752
0
647
5,021
0
37,622
W
Loki
2,678
647
0
1,831
6,114
1,540
0
881
5,233
0
19,742
W
Bacchus
mefedronBOY
Bacchus
3,916
410
0
2,344
7,616
5,894
0
1,725
5,891
19,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
29,625
280
Minions Killed
341
0
Camps Cleared
0
859,972
Distance Traveled
1,023,102
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,650
565
61
6
0
162,671
4
L
Aphrodite
4,935
494
30
3
0
94,384
2
W
Poseidon
6,825
683
103
10
0
187,959
0
L
Baron Samedi
5,273
527
45
5
0
176,359
0
W
King Arthur
6,235
624
92
9
0
193,764
0
W
Medusa
5,545
555
85
9
0
205,320
0
L
Ne Zha
5,817
582
74
7
0
222,308
0
L
Medusa
5,688
569
70
7
0
204,250
0
W
Loki
5,115
512
38
4
0
229,779
2
W
Bacchus
5,905
591
23
2
0
206,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role