Player Matchup

Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Reaperizy
Cthulhu
Diamond I
Level 170
God Stats
5W - 1L
1,500 SR
Queue Stats
201W - 30L
3,030 MMR
Party 1
Martichoras
Martichoras
Grandmaster
Wooxay
Martichoras
Grandmaster
Level 116
God Stats
19W - 1L
2,060 SR
Queue Stats
98W - 8L
3,183 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 148
1,687 SR
2,571 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,581 SR
1,937 MMR
Kuzenbo
Kuzenbo
Diamond I
Danbear
Kuzenbo
Diamond I
Level 157
God Stats
0W - 2L
1,578 SR
Queue Stats
112W - 90L
2,413 MMR
Solo
Charybdis
Charybdis
Platinum IV
Dexo123
Charybdis
Platinum IV
Level 144
God Stats
86W - 101L
1,593 SR
Queue Stats
187W - 216L
1,652 MMR
Solo
Scylla
Scylla
Platinum IV
KizaTheCreator
Scylla
Platinum IV
Level 62
God Stats
21W - 17L
1,574 SR
Queue Stats
167W - 196L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
7 / 0 / 6
9,367
937
9,117
12,023
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Reaperizy
Cthulhu
15
4 / 1 / 5
8,967
897
8,792
13,742
12,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
Wooxay
Martichoras
15
2 / 2 / 6
9,090
909
7,351
8,122
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
SerqetMedusaFafnirCerberusCamazotz

VS

Bans
XbalanqueHou YiErlang ShenAchillesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Danbear
Kuzenbo
13
1 / 2 / 0
7,190
719
6,097
9,509
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Dexo123
Charybdis
13
0 / 4 / 2
7,461
746
6,098
9,048
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 7 / 1
7,621
762
6,176
9,769
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
0
6
10
L
Kuzenbo
Danbear
Kuzenbo
1
2
0
0.5
L
Charybdis
Dexo123
Charybdis
0
4
2
0.25
L
2
7
1
0.36
W
Cthulhu
Reaperizy
Cthulhu
4
1
5
6.5
W
Martichoras
Wooxay
Martichoras
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
18,371
33,887
Taken
28,326
25,146
Mitigated
15,124
11,033
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,117
1,152
0
4,595
12,023
9,611
618
2,748
8,902
0
27,909
L
Kuzenbo
Danbear
Kuzenbo
6,097
2,168
0
565
9,509
9,574
0
2,325
6,811
16,757
151
L
Charybdis
Dexo123
Charybdis
6,098
2,438
0
1,855
9,048
2,974
0
3,307
5,501
0
27,814
L
6,176
507
0
230
9,769
2,576
0
2,951
6,427
18,767
393
W
Cthulhu
Reaperizy
Cthulhu
8,792
771
366
4,065
13,742
12,943
84
4,585
8,586
30,259
1,083
W
Martichoras
Wooxay
Martichoras
7,351
1,960
0
2,007
8,122
2,592
373
3,321
4,414
0
41,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
22,272
161
Minions Killed
113
0
Camps Cleared
0
580,583
Distance Traveled
554,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,367
937
33
3
0
218,092
0
L
Kuzenbo
7,190
719
34
3
0
211,213
0
L
Charybdis
7,461
746
51
5
0
173,620
0
L
Scylla
7,621
762
28
3
0
170,070
0
W
Cthulhu
8,967
897
51
5
0
194,221
0
W
Martichoras
9,090
909
77
8
0
168,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role