Player Matchup

Pele
Pele
JuneCherry
Pele
Level 128
God Stats
24W - 14L
1,715 SR
Queue Stats
191W - 165L
1,620 Elo+
Solo
Tiamat
Tiamat
Nagakure
Tiamat
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 97L
1,487 Elo+
Party 2
Medusa
Medusa
RichardCheese2
Medusa
Level 157
God Stats
10W - 7L
1,682 SR
Queue Stats
149W - 130L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
XXXKOP567
Zhong Kui
Level 135
God Stats
5W - 2L
1,907 SR
Queue Stats
310W - 286L
1,481 Elo+
Solo
Susano
Susano
zMuRd3R_4L
Susano
Level 148
God Stats
2W - 0L
1,468 SR
Queue Stats
83W - 104L
1,472 Elo+
Solo
Team Averages
Level 144
1,655 SR
1,515 Elo+

VS

Team Averages
Level 138
1,502 SR
1,532 Elo+
Osiris
Osiris
 
Osiris
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AdeptPerception
Cliodhna
Level 146
God Stats
3W - 3L
1,627 SR
Queue Stats
45W - 35L
1,585 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KungFuuMassa
Kumbhakarna
Level 164
God Stats
9W - 7L
1,720 SR
Queue Stats
728W - 713L
1,589 Elo+
Solo
He Bo
He Bo
X1 MACCA 1X
He Bo
Level 126
God Stats
0W - 2L
1,162 SR
Queue Stats
104W - 100L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,709
610
6,236
7,628
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Nagakure
Tiamat
10
0 / 0 / 6
6,356
578
3,130
6,143
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
5 / 1 / 1
6,961
633
6,675
5,168
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
XXXKOP567
Zhong Kui
12
3 / 2 / 3
6,663
606
4,652
6,499
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
zMuRd3R_4L
Susano
11
1 / 0 / 1
5,665
515
5,510
7,943
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 2 / 0
6,018
547
4,722
11,359
8,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
 
Artemis
9
0 / 2 / 1
5,031
457
4,508
5,520
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
10
2 / 2 / 0
5,799
527
4,047
7,649
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
KungFuuMassa
Kumbhakarna
10
0 / 4 / 1
5,326
484
2,796
9,595
4,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 1
5,304
482
2,833
7,011
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Artemis
 
Artemis
0
2
1
0.25
L
Cliodhna
2
2
0
1
W
5
1
2
6
L
Kumbhakarna
KungFuuMassa
Kumbhakarna
0
4
1
0.13
W
Tiamat
Nagakure
Tiamat
0
0
6
3
W
5
1
1
5.5
L
1
4
1
0.38
W
Zhong Kui
XXXKOP567
Zhong Kui
3
2
3
2.25
W
Susano
zMuRd3R_4L
Susano
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
18,906
33,381
Taken
41,134
17,518
Mitigated
17,228
12,228
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,722
875
0
2,013
11,359
8,389
0
1,442
9,917
0
42,093
L
Artemis
 
Artemis
4,508
1,935
0
1,086
5,520
1,396
0
530
4,990
0
29,624
L
Cliodhna
4,047
209
0
2,258
7,649
1,854
0
1,285
6,364
0
32,973
W
6,236
1,545
0
2,363
7,628
2,825
0
173
7,455
0
47,188
L
Kumbhakarna
KungFuuMassa
Kumbhakarna
2,796
121
1,644
1,800
9,595
4,154
0
2,001
7,594
14,770
1,822
W
Tiamat
Nagakure
Tiamat
3,130
215
0
2,779
6,143
5,262
0
1,730
4,413
16,635
2,683
W
6,675
3,590
0
2,507
5,168
1,834
740
273
4,895
0
50,366
L
2,833
121
0
1,090
7,011
1,435
0
2,114
4,897
32,426
0
W
Zhong Kui
XXXKOP567
Zhong Kui
4,652
1,324
0
2,354
6,499
5,122
0
2,779
3,720
40,976
10,369
W
Susano
zMuRd3R_4L
Susano
5,510
757
0
2,225
7,943
2,475
0
379
7,564
0
33,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
27,478
350
Minions Killed
286
0
Camps Cleared
0
1,125,566
Distance Traveled
1,135,416
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,018
547
87
8
0
218,509
0
L
Artemis
5,031
457
56
5
0
219,547
0
L
Cliodhna
5,799
527
67
6
0
268,660
2
W
Pele
6,709
610
80
7
0
252,138
2
L
Kumbhakarna
5,326
484
28
3
0
225,430
7
W
Tiamat
6,356
578
20
2
0
212,143
0
W
Medusa
6,961
633
103
9
0
202,846
0
L
He Bo
5,304
482
48
4
0
203,270
0
W
Zhong Kui
6,663
606
100
9
0
210,208
0
W
Susano
5,665
515
47
4
0
248,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role