Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GODzCobra001
Cthulhu
Level 129
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 2
Kali
Kali
Lovepeppy
Kali
Level 141
God Stats
3W - 4L
1,569 SR
Queue Stats
96W - 87L
1,506 Elo+
Party 1
Ymir
Ymir
Purp_Ferox
Ymir
Level 148
God Stats
64W - 81L
1,452 SR
Queue Stats
288W - 279L
1,506 Elo+
Solo
Persephone
Persephone
Purrgatorie
Persephone
Level 108
God Stats
1W - 1L
1,531 SR
Queue Stats
100W - 87L
1,512 Elo+
Party 1
Team Averages
Level 135
1,471 SR
1,477 Elo+

VS

Team Averages
Level 125
1,577 SR
1,496 Elo+
Danzaburou
Danzaburou
CllmKy
Danzaburou
Level 109
God Stats
3W - 4L
1,473 SR
Queue Stats
44W - 54L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
W1goss
Gilgamesh
Level 126
God Stats
9W - 5L
1,672 SR
Queue Stats
48W - 45L
1,548 Elo+
Party 3
Awilix
Awilix
Zhartix
Awilix
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,397 Elo+
Solo
Cerberus
Cerberus
luisisbad
Cerberus
Level 101
God Stats
9W - 9L
1,389 SR
Queue Stats
125W - 110L
1,531 Elo+
Solo
Ra
Ra
xTedddd
Ra
Level 129
God Stats
5W - 2L
1,849 SR
Queue Stats
20W - 26L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 2
4,435
634
903
2,776
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
GODzCobra001
Cthulhu
8
1 / 1 / 1
4,860
694
2,539
3,800
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
9
2 / 0 / 5
5,041
720
3,036
3,887
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
3 / 0 / 0
6,129
876
2,567
3,265
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Persephone
Purrgatorie
Persephone
10
4 / 0 / 1
6,087
870
2,203
2,908
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CllmKy
Danzaburou
5
0 / 2 / 1
3,695
528
741
2,978
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
W1goss
Gilgamesh
4
0 / 3 / 0
3,192
456
520
3,295
1,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Zhartix
Awilix
6
1 / 3 / 0
3,857
551
1,357
5,410
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
luisisbad
Cerberus
7
0 / 0 / 1
3,758
537
2,373
3,915
1,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,105
586
542
3,244
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
L
Danzaburou
CllmKy
Danzaburou
0
2
1
0.25
W
Cthulhu
GODzCobra001
Cthulhu
1
1
1
1.5
W
Kali
2
0
5
4.5
W
3
0
0
3
W
Persephone
Purrgatorie
Persephone
4
0
1
4.5
L
Gilgamesh
W1goss
Gilgamesh
0
3
0
0
L
Awilix
Zhartix
Awilix
1
3
0
0.33
L
Cerberus
luisisbad
Cerberus
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,248
Damage
5,533
16,636
Taken
18,842
5,451
Mitigated
6,256
6,389
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
903
466
89
952
2,776
624
165
692
2,084
0
24,170
L
Danzaburou
CllmKy
Danzaburou
741
253
0
968
2,978
792
0
1,127
1,851
0
13,033
W
Cthulhu
GODzCobra001
Cthulhu
2,539
222
50
1,108
3,800
1,880
0
1,370
2,430
18,093
0
W
Kali
3,036
1,963
0
2,490
3,887
1,018
0
281
3,606
0
22,553
W
2,567
1,215
0
715
3,265
1,227
0
0
3,214
33,866
3,012
W
Persephone
Purrgatorie
Persephone
2,203
212
0
985
2,908
702
636
572
2,336
36,065
1,751
L
Gilgamesh
W1goss
Gilgamesh
520
189
0
452
3,295
1,465
0
2,498
797
0
3,361
L
Awilix
Zhartix
Awilix
1,357
642
0
2,089
5,410
1,250
0
833
4,577
0
15,781
L
Cerberus
luisisbad
Cerberus
2,373
141
0
1,250
3,915
1,824
0
1,580
2,335
14,264
0
L
542
84
24
658
3,244
925
0
1,215
2,029
24,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
18,607
268
Minions Killed
135
0
Camps Cleared
0
754,712
Distance Traveled
609,575
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,435
634
58
8
0
140,428
6
L
Danzaburou
3,695
528
28
4
0
95,195
0
W
Cthulhu
4,860
694
22
3
0
136,736
0
W
Kali
5,041
720
47
7
0
186,599
1
W
Ymir
6,129
876
68
10
0
131,746
0
W
Persephone
6,087
870
73
10
0
159,203
2
L
Gilgamesh
3,192
456
8
1
0
86,217
0
L
Awilix
3,857
551
35
5
0
151,283
0
L
Cerberus
3,758
537
21
3
0
144,465
0
L
Ra
4,105
586
43
6
0
132,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role