Player Matchup

Janus
Janus
 
Janus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KoNiJnTjEe96
Cthulhu
Level 119
God Stats
9W - 4L
1,762 SR
Queue Stats
70W - 78L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
rdyforwar
Danzaburou
Level 125
God Stats
8W - 5L
1,748 SR
Queue Stats
71W - 77L
1,421 Elo+
Party 1
Team Averages
Level 137
1,670 SR
1,446 Elo+

VS

Team Averages
Level 126
1,604 SR
1,423 Elo+
Maui
Maui
Jankonator
Maui
Level 102
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nut
Nut
Khakasik
Nut
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,344 Elo+
Solo
Janus
Janus
MORCILLO1988
Janus
Level 145
God Stats
2W - 5L
1,535 SR
Queue Stats
104W - 110L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 6
9,750
1,083
4,836
6,071
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
KoNiJnTjEe96
Cthulhu
14
6 / 1 / 4
8,939
993
10,649
13,180
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
rdyforwar
Danzaburou
14
0 / 0 / 9
8,241
916
6,898
6,506
2,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,543
727
2,778
10,585
8,231
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 2
7,142
794
3,929
6,191
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 0
8,703
967
6,720
7,391
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
6
8
L
0
4
0
0
L
0
2
2
0.5
W
Cthulhu
KoNiJnTjEe96
Cthulhu
6
1
4
8
L
2
5
0
0.4
W
Danzaburou
rdyforwar
Danzaburou
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
13,427
25,757
Taken
24,167
14,206
Mitigated
12,771
6,416
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,836
481
0
2,305
6,071
1,958
786
2,096
3,975
45,444
561
L
2,778
452
124
652
10,585
8,231
0
6,017
4,200
8,009
0
L
3,929
1,222
0
696
6,191
2,190
0
4,355
1,606
0
14,336
W
Cthulhu
KoNiJnTjEe96
Cthulhu
10,649
637
79
2,014
13,180
10,087
0
4,606
8,574
23,035
1,685
L
6,720
427
0
0
7,391
2,350
0
4,009
3,164
32,764
0
W
Danzaburou
rdyforwar
Danzaburou
6,898
2,856
0
2,018
6,506
2,161
2,356
3,324
3,182
0
26,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
22,388
139
Minions Killed
83
0
Camps Cleared
0
551,971
Distance Traveled
459,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,750
1,083
91
10
0
180,566
0
L
Maui
6,543
727
12
1
0
151,616
0
L
Nut
7,142
794
25
3
0
141,434
0
W
Cthulhu
8,939
993
28
3
0
195,671
0
L
Janus
8,703
967
46
5
0
166,798
0
W
Danzaburou
8,241
916
20
2
0
175,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role