Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeeplyShort
Anubis
Level 147
God Stats
6W - 2L
1,829 SR
Queue Stats
22W - 22L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
FancyAF
Zhong Kui
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 105L
1,580 Elo+
Party 1
Bastet
Bastet
Mr_Aquatik
Bastet
Level 125
God Stats
4W - 3L
1,303 SR
Queue Stats
99W - 94L
1,557 Elo+
Party 1
Mulan
Mulan
THE_REAPER_sr99
Mulan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,457 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,528 Elo+

VS

Team Averages
Level 126
1,544 SR
1,515 Elo+
Erlang Shen
Erlang Shen
CompaMaRiiO
Erlang Shen
Level 64
God Stats
7W - 7L
1,780 SR
Queue Stats
186W - 185L
1,518 Elo+
Solo
Artio
Artio
DesolateOne697
Artio
Level 113
God Stats
1W - 4L
1,186 SR
Queue Stats
76W - 75L
1,535 Elo+
Party 2
Chang'e
Chang'e
Lotus_Unfolding
Chang'e
Level 145
God Stats
268W - 297L
1,548 SR
Queue Stats
387W - 396L
1,520 Elo+
Party 2
Skadi
Skadi
colorwaves
Skadi
Level 127
God Stats
17W - 8L
1,741 SR
Queue Stats
111W - 107L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
trent_wrighteous
Hun Batz
Level 180
God Stats
10W - 16L
1,464 SR
Queue Stats
410W - 415L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 2 / 3
6,222
622
2,884
5,712
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
2 / 1 / 7
5,622
562
5,569
6,449
2,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
FancyAF
Zhong Kui
11
0 / 0 / 4
6,257
626
4,353
2,780
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Mr_Aquatik
Bastet
11
7 / 0 / 3
6,473
647
7,053
6,718
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 1
7,156
716
4,859
7,287
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CompaMaRiiO
Erlang Shen
9
0 / 3 / 0
4,742
474
3,568
9,126
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 2
4,509
451
1,654
10,397
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,779
478
1,535
6,464
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
0 / 2 / 2
5,119
512
4,177
5,102
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 2 / 0
5,407
541
3,942
8,070
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
3
1.75
L
Erlang Shen
CompaMaRiiO
Erlang Shen
0
3
0
0
W
Anubis
2
1
7
5.5
L
0
4
2
0.25
W
Zhong Kui
FancyAF
Zhong Kui
0
0
4
2
L
0
2
0
0
W
Bastet
Mr_Aquatik
Bastet
7
0
3
8.5
W
2
0
1
2.5
L
Skadi
0
2
2
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
14,876
28,946
Taken
39,159
12,352
Mitigated
14,312
10,573
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,884
1,217
0
1,576
5,712
1,939
0
234
5,478
0
39,921
L
Erlang Shen
CompaMaRiiO
Erlang Shen
3,568
1,779
0
3,058
9,126
5,601
0
0
9,126
0
26,938
W
Anubis
5,569
494
0
1,510
6,449
2,840
192
1,211
5,238
28,963
0
L
1,654
216
160
1,397
10,397
3,920
0
3,853
6,544
10,124
0
W
Zhong Kui
FancyAF
Zhong Kui
4,353
528
0
1,860
2,780
2,039
68
528
2,092
45,222
2,017
L
1,535
56
320
2,605
6,464
1,765
0
3,392
3,072
26,333
0
W
Bastet
Mr_Aquatik
Bastet
7,053
1,850
0
2,134
6,718
2,263
400
892
5,662
0
41,076
W
4,859
857
0
3,493
7,287
3,271
0
0
6,868
0
51,480
L
Skadi
4,177
1,041
0
877
5,102
950
0
1,383
3,719
0
37,799
L
3,942
1,474
0
2,964
8,070
2,076
0
1,286
6,784
0
35,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
24,556
380
Minions Killed
250
0
Camps Cleared
0
997,206
Distance Traveled
987,897
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,222
622
81
8
0
187,111
0
L
Erlang Shen
4,742
474
49
5
0
192,476
1
W
Anubis
5,622
562
34
3
0
183,576
0
L
Artio
4,509
451
15
2
0
217,729
1
W
Zhong Kui
6,257
626
91
9
0
181,171
0
L
Chang'e
4,779
478
57
6
0
187,215
1
W
Bastet
6,473
647
70
7
0
249,653
0
W
Mulan
7,156
716
104
10
0
195,695
1
L
Skadi
5,119
512
56
6
0
178,777
0
L
Hun Batz
5,407
541
73
7
0
211,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role