Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Katarzyn2644
Awilix
Level 71
God Stats
5W - 2L
1,637 SR
Queue Stats
146W - 140L
1,455 Elo+
Party 1
Agni
Agni
Mateusz200129
Agni
Level 120
God Stats
9W - 11L
1,414 SR
Queue Stats
331W - 323L
1,438 Elo+
Party 1
Horus
Horus
aidancom
Horus
Level 125
God Stats
5W - 2L
1,738 SR
Queue Stats
184W - 176L
1,494 Elo+
Solo
Terra
Terra
reaper3277
Terra
Level 47
God Stats
9W - 6L
1,485 SR
Queue Stats
46W - 67L
1,409 Elo+
Solo
Team Averages
Level 83
1,555 SR
1,459 Elo+

VS

Team Averages
Level 94
1,545 SR
1,469 Elo+
Khepri
Khepri
BROT_am_Steuer
Khepri
Level 79
God Stats
4W - 5L
1,481 SR
Queue Stats
236W - 237L
1,479 Elo+
Party 2
Charybdis
Charybdis
DasBeifahrerObst
Charybdis
Level 67
God Stats
7W - 6L
1,614 SR
Queue Stats
192W - 197L
1,493 Elo+
Party 2
Horus
Horus
SA1HTAM_A
Horus
Level 136
God Stats
13W - 16L
1,539 SR
Queue Stats
230W - 225L
1,439 Elo+
Solo
Nu Wa
Nu Wa
gen-monster
Nu Wa
Level 104
God Stats
97W - 72L
1,593 SR
Queue Stats
284W - 280L
1,461 Elo+
Solo
Nemesis
Nemesis
npu206
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 354L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 0 / 0
3,001
600
1,875
2,768
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
6
0 / 0 / 3
3,272
654
1,484
3,626
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
4 / 0 / 0
3,985
797
2,994
2,826
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
aidancom
Horus
7
1 / 0 / 0
3,976
795
1,385
2,446
874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Terra
5
0 / 0 / 0
3,340
668
1,132
2,814
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,402
680
1,177
2,915
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
5
0 / 0 / 0
3,113
623
2,437
2,167
567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
SA1HTAM_A
Horus
3
0 / 1 / 0
2,681
536
598
1,671
401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,014
603
1,544
3,423
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
npu206
Nemesis
5
0 / 1 / 0
3,069
614
2,284
3,974
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
L
0
0
0
0
L
Charybdis
0
0
0
0
W
Awilix
0
0
3
1.5
W
4
0
0
4
L
Horus
SA1HTAM_A
Horus
0
1
0
0
W
Horus
aidancom
Horus
1
0
0
1
L
0
3
0
0
L
Nemesis
npu206
Nemesis
0
1
0
0
W
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,870
Damage
8,040
14,480
Taken
14,150
3,916
Mitigated
4,225
8,074
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,875
1,185
0
1,687
2,768
601
0
837
1,931
0
15,022
L
1,177
44
70
1,521
2,915
1,690
0
716
2,199
7,253
0
L
Charybdis
2,437
1,372
0
1,547
2,167
567
0
412
1,755
0
21,440
W
Awilix
1,484
470
0
1,906
3,626
776
0
706
2,890
0
10,457
W
2,994
81
0
1,307
2,826
605
0
581
2,184
15,887
2,617
L
Horus
SA1HTAM_A
Horus
598
226
0
535
1,671
401
0
0
1,585
0
5,077
W
Horus
aidancom
Horus
1,385
584
80
1,511
2,446
874
0
142
2,280
0
18,052
L
1,544
680
0
490
3,423
748
0
1,491
1,626
8,677
0
L
Nemesis
npu206
Nemesis
2,284
657
0
1,508
3,974
819
0
899
2,906
0
13,775
W
Terra
1,132
125
20
1,563
2,814
1,060
0
340
2,474
9,019
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,574
Gold Earned
15,279
129
Minions Killed
102
0
Camps Cleared
0
532,867
Distance Traveled
438,357
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,001
600
27
5
0
89,278
0
L
Khepri
3,402
680
6
1
0
105,870
0
L
Charybdis
3,113
623
36
7
0
82,801
0
W
Awilix
3,272
654
18
4
0
124,633
0
W
Agni
3,985
797
37
7
0
98,642
0
L
Horus
2,681
536
8
2
0
35,354
0
W
Horus
3,976
795
35
7
0
102,776
1
L
Nu Wa
3,014
603
21
4
0
98,107
1
L
Nemesis
3,069
614
31
6
0
116,225
0
W
Terra
3,340
668
12
2
0
117,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role