Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BeefCat1
Apollo
Level 109
God Stats
3W - 2L
1,502 SR
Queue Stats
192W - 177L
1,432 Elo+
Solo
Nemesis
Nemesis
Calebthegoat_tt
Nemesis
Level 97
God Stats
7W - 7L
1,559 SR
Queue Stats
60W - 70L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
ReiBasil
Baron Samedi
Level 78
God Stats
144W - 129L
1,591 SR
Queue Stats
584W - 601L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
marcosArpi
Kuzenbo
Level 38
God Stats
5W - 6L
1,189 SR
Queue Stats
23W - 28L
1,400 Elo+
Solo
Team Averages
Level 76
1,468 SR
1,442 Elo+

VS

Team Averages
Level 115
1,507 SR
1,472 Elo+
Neith
Neith
FK_OFF_SMITE
Neith
Level 213
God Stats
10W - 16L
1,338 SR
Queue Stats
513W - 520L
1,462 Elo+
Solo
Geb
Geb
Plague0610
Geb
Level 147
God Stats
13W - 15L
1,617 SR
Queue Stats
158W - 157L
1,461 Elo+
Solo
Cliodhna
Cliodhna
Stillmatic99
Cliodhna
Level 32
God Stats
1W - 6L
1,455 SR
Queue Stats
14W - 25L
1,478 Elo+
Solo
Thanatos
Thanatos
iiRevenii
Thanatos
Level 86
God Stats
4W - 4L
1,673 SR
Queue Stats
64W - 63L
1,532 Elo+
Solo
Chronos
Chronos
yuriling
Chronos
Level 99
God Stats
35W - 44L
1,453 SR
Queue Stats
343W - 348L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 3 / 0
4,274
534
1,767
6,747
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
BeefCat1
Apollo
8
2 / 0 / 0
4,891
611
2,361
2,113
640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
3 / 0 / 1
5,075
634
1,934
4,906
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ReiBasil
Baron Samedi
9
1 / 0 / 2
4,851
606
1,736
4,127
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
marcosArpi
Kuzenbo
8
0 / 0 / 4
5,003
625
2,147
3,861
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,437
555
2,056
4,228
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,207
526
1,155
5,360
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Stillmatic99
Cliodhna
8
0 / 0 / 0
4,163
520
2,429
5,745
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
iiRevenii
Thanatos
10
3 / 0 / 0
5,818
727
4,370
5,658
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
yuriling
Chronos
6
0 / 2 / 0
3,772
472
1,011
2,591
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
3
3
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
0
0
W
Apollo
BeefCat1
Apollo
2
0
0
2
W
3
0
1
3.5
L
0
3
0
0
L
0
1
0
0
W
Baron Samedi
ReiBasil
Baron Samedi
1
0
2
2
L
Cliodhna
Stillmatic99
Cliodhna
0
0
0
0
L
Thanatos
iiRevenii
Thanatos
3
0
0
3
W
Kuzenbo
marcosArpi
Kuzenbo
0
0
4
2
L
Chronos
yuriling
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,945
Damage
11,021
21,754
Taken
23,582
8,605
Mitigated
8,464
7,353
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,767
148
0
931
6,747
2,654
0
0
6,421
0
24,198
W
Apollo
BeefCat1
Apollo
2,361
1,445
0
1,192
2,113
640
541
733
1,380
0
28,024
W
1,934
1,072
0
1,205
4,906
1,681
0
0
4,906
0
34,705
L
2,056
257
0
318
4,228
1,061
11
1,267
2,723
0
21,246
L
1,155
31
0
1,634
5,360
2,900
0
907
4,413
11,555
459
W
Baron Samedi
ReiBasil
Baron Samedi
1,736
45
147
1,809
4,127
1,343
0
0
4,127
21,172
0
L
Cliodhna
Stillmatic99
Cliodhna
2,429
435
0
2,254
5,745
1,520
0
379
5,322
0
28,088
L
Thanatos
iiRevenii
Thanatos
4,370
1,296
0
5,160
5,658
2,326
0
0
5,658
0
36,304
W
Kuzenbo
marcosArpi
Kuzenbo
2,147
945
162
1,907
3,861
2,287
208
1,428
2,433
14,518
1,670
L
Chronos
yuriling
Chronos
1,011
520
0
810
2,591
657
0
879
1,712
14,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
22,397
234
Minions Killed
223
0
Camps Cleared
0
771,252
Distance Traveled
734,941
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,274
534
31
4
0
153,113
0
W
Apollo
4,891
611
59
7
0
144,223
0
W
Nemesis
5,075
634
72
9
0
180,268
0
L
Neith
4,437
555
35
4
0
146,983
2
L
Geb
4,207
526
18
2
0
169,216
2
W
Baron Samedi
4,851
606
51
6
0
144,944
0
L
Cliodhna
4,163
520
53
7
0
184,051
0
L
Thanatos
5,818
727
74
9
0
139,004
0
W
Kuzenbo
5,003
625
21
3
0
148,704
0
L
Chronos
3,772
472
43
5
0
95,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role