Player Matchup

Hel
Hel
 
Hel
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ElEugenioTO
Achilles
Level 207
God Stats
4W - 5L
1,855 SR
Queue Stats
73W - 66L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hunterowarriors
Tsukuyomi
Level 109
God Stats
76W - 75L
1,569 SR
Queue Stats
217W - 234L
1,541 Elo+
Solo
Camazotz
Camazotz
Pepino1300
Camazotz
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
Some-Stoner_0717
Heimdallr
Level 185
God Stats
73W - 70L
1,583 SR
Queue Stats
730W - 681L
1,497 Elo+
Solo
Team Averages
Level 168
1,601 SR
1,529 Elo+

VS

Team Averages
Level 99
1,589 SR
1,560 Elo+
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AdeptPerception
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,586 Elo+
Party 2
Hades
Hades
BlaiseMckinley
Hades
Level 63
God Stats
10W - 1L
1,758 SR
Queue Stats
36W - 26L
1,715 Elo+
Solo
Hera
Hera
UhFizza
Hera
Level 108
God Stats
0W - 3L
1,293 SR
Queue Stats
116W - 103L
1,534 Elo+
Solo
Cerberus
Cerberus
dripgodrizzler
Cerberus
Level 42
God Stats
2W - 1L
1,895 SR
Queue Stats
48W - 62L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 6
6,518
593
3,776
6,555
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
ElEugenioTO
Achilles
13
7 / 0 / 3
8,305
755
7,366
8,207
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Hunterowarriors
Tsukuyomi
9
0 / 2 / 2
5,185
471
3,717
8,709
4,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Pepino1300
Camazotz
13
7 / 0 / 5
7,436
676
6,479
9,497
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
10
0 / 0 / 3
5,775
525
3,980
3,759
1,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,389
490
2,890
5,000
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,235
476
3,839
8,167
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,482
498
2,092
10,005
3,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
UhFizza
Hera
11
3 / 3 / 1
6,318
574
4,739
6,574
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
0 / 1 / 2
5,424
493
2,802
7,596
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
6
1.5
L
Izanami
 
Izanami
0
1
0
0
L
1
4
2
0.5
L
0
5
0
0
W
Achilles
ElEugenioTO
Achilles
7
0
3
8.5
W
Tsukuyomi
Hunterowarriors
Tsukuyomi
0
2
2
0.5
W
Camazotz
Pepino1300
Camazotz
7
0
5
9.5
W
Heimdallr
0
0
3
1.5
L
Hera
UhFizza
Hera
3
3
1
1.17
L
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
16,362
36,727
Taken
37,342
14,738
Mitigated
13,263
16,956
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,776
330
1,044
3,172
6,555
1,881
0
2,259
4,090
50,520
0
L
Izanami
 
Izanami
2,890
1,472
0
1,101
5,000
1,204
0
0
5,000
0
41,616
L
3,839
641
0
1,047
8,167
2,780
0
903
7,231
0
35,438
L
2,092
0
0
3,013
10,005
3,527
0
732
8,905
31,860
0
W
Achilles
ElEugenioTO
Achilles
7,366
2,107
0
3,378
8,207
4,213
0
1,563
6,644
85
52,945
W
Tsukuyomi
Hunterowarriors
Tsukuyomi
3,717
459
0
1,782
8,709
4,793
0
3,542
5,106
516
20,786
W
Camazotz
Pepino1300
Camazotz
6,479
1,682
0
6,244
9,497
2,729
0
1,516
7,857
0
39,931
W
Heimdallr
3,980
1,968
0
1,336
3,759
1,122
0
547
3,172
0
40,422
L
Hera
UhFizza
Hera
4,739
1,395
0
2,123
6,574
1,947
0
1,701
4,828
36,757
1,203
L
Cerberus
2,802
22
0
2,439
7,596
3,805
0
525
7,029
16,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
27,848
369
Minions Killed
345
0
Camps Cleared
0
1,181,570
Distance Traveled
1,141,396
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,518
593
104
9
0
236,754
2
L
Izanami
5,389
490
86
8
0
226,794
0
L
Thor
5,235
476
60
5
0
267,845
2
L
Hades
5,482
498
69
6
0
202,040
3
W
Achilles
8,305
755
91
8
0
232,985
1
W
Tsukuyomi
5,185
471
40
4
0
227,960
0
W
Camazotz
7,436
676
70
6
0
271,046
0
W
Heimdallr
5,775
525
64
6
0
212,825
0
L
Hera
6,318
574
89
8
0
214,391
0
L
Cerberus
5,424
493
41
4
0
230,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role