Player Matchup

Kali
Kali
CazTD
Kali
Level 149
God Stats
1W - 0L
1,733 SR
Queue Stats
58W - 66L
1,497 Elo+
Solo
Skadi
Skadi
Dyjok_
Skadi
Level 120
God Stats
6W - 3L
1,748 SR
Queue Stats
210W - 201L
1,503 Elo+
Solo
Freya
Freya
GattoBALISTICO
Freya
Level 120
God Stats
11W - 11L
1,595 SR
Queue Stats
304W - 314L
1,576 Elo+
Solo
Atlas
Atlas
LmfromItaly
Atlas
Level 146
God Stats
2W - 3L
1,415 SR
Queue Stats
518W - 504L
1,513 Elo+
Party 1
Mulan
Mulan
lmfromAfrika
Mulan
Level 114
God Stats
7W - 5L
1,638 SR
Queue Stats
211W - 212L
1,489 Elo+
Party 1
Team Averages
Level 130
1,626 SR
1,515 Elo+

VS

Team Averages
Level 131
1,643 SR
1,535 Elo+
Thor
Thor
B Geldart6113
Thor
Level 108
God Stats
0W - 2L
1,351 SR
Queue Stats
5W - 9L
1,474 Elo+
Solo
Sylvanus
Sylvanus
DrZ-Mkn
Sylvanus
Level 189
God Stats
12W - 22L
1,435 SR
Queue Stats
601W - 596L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Micronut
Ratatoskr
Level 149
God Stats
3W - 4L
1,896 SR
Queue Stats
64W - 53L
1,649 Elo+
Solo
Zhong Kui
Zhong Kui
PacifistPig
Zhong Kui
Level 159
God Stats
5W - 2L
1,910 SR
Queue Stats
179W - 178L
1,499 Elo+
Solo
Izanami
Izanami
ascendedarkpvp
Izanami
Level 49
God Stats
2W - 3L
1,623 SR
Queue Stats
81W - 77L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CazTD
Kali
14
6 / 1 / 4
7,964
664
8,377
10,866
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Skadi
Dyjok_
Skadi
15
4 / 0 / 4
8,050
671
6,684
5,795
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 4 / 4
7,417
618
11,707
10,154
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 1 / 11
6,955
580
6,585
10,046
7,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 2 / 1
6,796
566
4,256
12,010
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
4,416
368
239
2,462
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DrZ-Mkn
Sylvanus
10
0 / 5 / 2
5,380
448
6,339
13,621
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
Micronut
Ratatoskr
12
4 / 3 / 0
6,950
579
4,839
12,055
3,800
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PacifistPig
Zhong Kui
12
3 / 3 / 0
7,440
620
11,407
16,011
14,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 4 / 1
6,845
570
7,245
8,775
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
8
8
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Kali
CazTD
Kali
6
1
4
8
L
Sylvanus
DrZ-Mkn
Sylvanus
0
5
2
0.2
W
Skadi
Dyjok_
Skadi
4
0
4
6
W
4
4
4
1.5
W
0
1
11
5.5
L
Ratatoskr
Micronut
Ratatoskr
4
3
0
1.33
L
Zhong Kui
PacifistPig
Zhong Kui
3
3
0
1
L
1
4
1
0.38
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
30,069
48,871
Taken
52,924
22,749
Mitigated
30,951
17,335
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
239
61
0
543
2,462
697
0
238
2,174
0
11,873
W
Kali
CazTD
Kali
8,377
4,781
0
5,096
10,866
4,116
0
3,965
6,901
0
50,154
L
Sylvanus
DrZ-Mkn
Sylvanus
6,339
1,383
844
2,606
13,621
8,673
0
6,147
7,176
19,993
4,822
W
Skadi
Dyjok_
Skadi
6,684
1,857
0
1,604
5,795
1,804
759
564
5,231
0
68,946
W
11,707
3,482
0
4,558
10,154
3,372
520
3,149
7,005
49,239
2,450
W
6,585
2,422
0
2,544
10,046
7,139
0
3,577
6,469
16,454
1,928
L
Ratatoskr
Micronut
Ratatoskr
4,839
1,299
0
2,595
12,055
3,800
0
5,890
5,665
0
47,835
L
Zhong Kui
PacifistPig
Zhong Kui
11,407
1,171
0
7,398
16,011
14,597
21
3,072
12,805
51,281
1,500
L
7,245
5,203
0
2,092
8,775
3,184
0
1,417
7,288
0
62,653
W
4,256
545
0
3,533
12,010
6,318
0
5,891
6,119
0
42,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
31,031
374
Minions Killed
350
0
Camps Cleared
0
1,204,455
Distance Traveled
982,865
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,416
368
27
2
0
78,898
0
W
Kali
7,964
664
90
8
0
274,802
0
L
Sylvanus
5,380
448
25
2
0
221,898
0
W
Skadi
8,050
671
116
10
0
238,599
1
W
Freya
7,417
618
91
8
0
226,991
0
W
Atlas
6,955
580
17
1
0
247,786
3
L
Ratatoskr
6,950
579
81
7
0
262,837
2
L
Zhong Kui
7,440
620
99
8
0
202,028
0
L
Izanami
6,845
570
118
10
0
217,204
1
W
Mulan
6,796
566
60
5
0
216,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role