Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BMB_ThaSavage
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,433 Elo+
Solo
Lancelot
Lancelot
Boss_Paragon_God
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Capt_Ironhorn
Ah Muzen Cab
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 340L
1,446 Elo+
Solo
Chaac
Chaac
boss9game
Chaac
Level 137
God Stats
11W - 11L
1,538 SR
Queue Stats
242W - 248L
1,429 Elo+
Party 2
Team Averages
Level 114
1,508 SR
1,462 Elo+

VS

Team Averages
Level 87
1,593 SR
1,426 Elo+
Baron Samedi
Baron Samedi
LadySoulX
Baron Samedi
Level 59
God Stats
10W - 3L
1,684 SR
Queue Stats
56W - 63L
1,345 Elo+
Solo
Fenrir
Fenrir
LjWeber
Fenrir
Level 89
God Stats
23W - 17L
1,576 SR
Queue Stats
54W - 48L
1,418 Elo+
Solo
Skadi
Skadi
Yawnadon
Skadi
Level 99
God Stats
79W - 57L
1,554 SR
Queue Stats
126W - 109L
1,447 Elo+
Party 1
Ares
Ares
zackattack4326
Ares
Level 68
God Stats
1W - 0L
1,682 SR
Queue Stats
13W - 8L
1,438 Elo+
Solo
Aphrodite
Aphrodite
þastel
Aphrodite
Level 119
God Stats
20W - 28L
1,469 SR
Queue Stats
211W - 206L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 0
7,162
477
3,082
9,874
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BMB_ThaSavage
Baron Samedi
12
2 / 6 / 1
7,743
516
4,569
9,499
4,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
7,157
477
6,374
15,172
8,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Capt_Ironhorn
Ah Muzen Cab
11
1 / 5 / 3
6,498
433
5,759
9,019
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
boss9game
Chaac
10
1 / 6 / 3
6,598
440
5,994
18,295
11,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LadySoulX
Baron Samedi
14
4 / 1 / 3
8,159
544
6,609
7,378
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
LjWeber
Fenrir
14
6 / 2 / 6
8,214
548
7,723
11,004
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Yawnadon
Skadi
14
8 / 2 / 3
8,552
570
16,032
9,209
3,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 0 / 1
7,762
517
6,105
7,712
7,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
þastel
Aphrodite
12
2 / 1 / 7
7,762
517
3,711
8,422
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
20
21
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
Baron Samedi
BMB_ThaSavage
Baron Samedi
2
6
1
0.42
L
2
2
1
1.25
L
Ah Muzen Cab
Capt_Ironhorn
Ah Muzen Cab
1
5
3
0.5
W
Baron Samedi
LadySoulX
Baron Samedi
4
1
3
5.5
W
Fenrir
LjWeber
Fenrir
6
2
6
4.5
W
Skadi
Yawnadon
Skadi
8
2
3
4.75
L
Chaac
boss9game
Chaac
1
6
3
0.42
W
0
0
1
0.5
W
Aphrodite
þastel
Aphrodite
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
40,180
61,859
Taken
43,725
30,414
Mitigated
27,685
13,063
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,082
1,286
0
2,613
9,874
3,502
0
5,061
4,813
0
53,233
L
Baron Samedi
BMB_ThaSavage
Baron Samedi
4,569
506
0
2,272
9,499
4,314
0
2,538
6,961
42,747
2,875
L
6,374
1,128
0
2,430
15,172
8,195
0
3,779
11,393
0
54,791
L
Ah Muzen Cab
Capt_Ironhorn
Ah Muzen Cab
5,759
1,736
775
250
9,019
2,697
0
1,939
7,080
0
35,539
W
Baron Samedi
LadySoulX
Baron Samedi
6,609
938
240
3,350
7,378
3,538
959
2,859
4,519
48,424
375
W
Fenrir
LjWeber
Fenrir
7,723
2,047
0
1,615
11,004
5,012
465
1,500
9,504
0
50,682
W
Skadi
Yawnadon
Skadi
16,032
7,021
208
2,759
9,209
3,578
2,301
186
9,023
0
59,628
L
Chaac
boss9game
Chaac
5,994
664
138
4,585
18,295
11,706
92
3,159
15,136
0
30,884
W
6,105
0
0
3,613
7,712
7,975
0
0
7,712
36,261
3,614
W
Aphrodite
þastel
Aphrodite
3,711
911
3,321
5,164
8,422
7,582
322
0
8,422
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
40,449
336
Minions Killed
346
0
Camps Cleared
0
1,299,070
Distance Traveled
1,403,455
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,162
477
92
6
0
226,733
6
L
Baron Samedi
7,743
516
69
5
0
242,191
0
L
Lancelot
7,157
477
87
6
0
358,772
0
L
Ah Muzen Cab
6,498
433
62
4
0
213,858
0
W
Baron Samedi
8,159
544
77
5
0
264,209
0
W
Fenrir
8,214
548
81
5
0
296,715
0
W
Skadi
8,552
570
94
6
0
262,771
0
L
Chaac
6,598
440
26
2
0
257,516
0
W
Ares
7,762
517
56
4
0
288,825
0
W
Aphrodite
7,762
517
38
3
0
290,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role