Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Faededdd
Sobek
Level 85
God Stats
0W - 1L
1,179 SR
Queue Stats
17W - 11L
1,534 Elo+
Party 1
Nemesis
Nemesis
KoolTaroth
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,463 Elo+
Solo
Artemis
Artemis
R4G3QU173R2
Artemis
Level 29
God Stats
0W - 1L
1,606 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
deadsniper742
Kumbhakarna
Level 28
God Stats
0W - 1L
1,323 SR
Queue Stats
10W - 8L
1,518 Elo+
Party 1
Team Averages
Level 59
1,422 SR
1,518 Elo+

VS

Team Averages
Level 85
1,551 SR
1,519 Elo+
Bastet
Bastet
 
Bastet
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BabyD_J
Vulcan
Level 77
God Stats
7W - 7L
1,476 SR
Queue Stats
208W - 209L
1,507 Elo+
Party 3
Skadi
Skadi
Keysxr
Skadi
Level 108
God Stats
2W - 1L
1,516 SR
Queue Stats
56W - 49L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
Kingkongding383
Guan Yu
Level 100
God Stats
2W - 1L
1,330 SR
Queue Stats
63W - 64L
1,488 Elo+
Solo
Charon
Charon
ReiderNut
Charon
Level 67
God Stats
6W - 0L
1,933 SR
Queue Stats
128W - 120L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 5
6,292
629
906
4,913
2,553
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Faededdd
Sobek
12
1 / 3 / 5
6,693
669
4,741
17,706
17,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
KoolTaroth
Nemesis
9
0 / 6 / 3
5,983
598
3,696
9,185
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
R4G3QU173R2
Artemis
14
3 / 7 / 2
8,031
803
6,917
11,733
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
deadsniper742
Kumbhakarna
15
3 / 3 / 4
7,676
768
4,137
13,702
15,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 2 / 9
8,782
878
9,085
7,828
3,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
BabyD_J
Vulcan
16
4 / 1 / 10
9,797
980
18,856
6,150
2,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Keysxr
Skadi
14
5 / 3 / 9
9,179
918
13,479
7,991
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 2 / 10
9,628
963
4,462
15,282
14,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
ReiderNut
Charon
15
4 / 1 / 12
9,798
980
7,320
11,487
5,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
7
Kills
20
20
Deaths
9
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
5
2.5
W
Bastet
 
Bastet
3
2
9
3.75
W
Vulcan
BabyD_J
Vulcan
4
1
10
9
L
Sobek
Faededdd
Sobek
1
3
5
1.17
W
Skadi
Keysxr
Skadi
5
3
9
3.17
W
4
2
10
4.5
L
Nemesis
KoolTaroth
Nemesis
0
6
3
0.25
L
Artemis
R4G3QU173R2
Artemis
3
7
2
0.57
W
Charon
ReiderNut
Charon
4
1
12
10
L
Kumbhakarna
deadsniper742
Kumbhakarna
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
53,202
57,239
Taken
48,738
44,963
Mitigated
28,776
18,140
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
906
68
4,766
2,817
4,913
2,553
0
2,166
2,747
2,612
0
W
Bastet
 
Bastet
9,085
1,584
703
1,025
7,828
3,142
1,462
1,261
6,531
0
17,730
W
Vulcan
BabyD_J
Vulcan
18,856
154
1,137
467
6,150
2,580
1,584
1,471
4,610
40,365
0
L
Sobek
Faededdd
Sobek
4,741
409
354
4,650
17,706
17,503
0
6,827
10,879
8,509
0
W
Skadi
Keysxr
Skadi
13,479
4,158
27
976
7,991
2,910
1,223
2,401
5,556
0
26,422
W
4,462
271
5,468
5,921
15,282
14,712
766
2,383
12,594
0
12,564
L
Nemesis
KoolTaroth
Nemesis
3,696
938
354
731
9,185
5,994
0
5,185
4,000
0
5,372
L
Artemis
R4G3QU173R2
Artemis
6,917
2,036
473
890
11,733
3,706
0
5,596
6,137
0
25,370
W
Charon
ReiderNut
Charon
7,320
706
2,504
4,629
11,487
5,432
448
2,268
8,652
17,869
0
L
Kumbhakarna
deadsniper742
Kumbhakarna
4,137
43
474
2,631
13,702
15,207
0
6,402
7,300
10,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
47,184
66
Minions Killed
121
0
Camps Cleared
0
715,834
Distance Traveled
1,050,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,292
629
0
0
0
129,594
0
W
Bastet
8,782
878
24
2
0
229,469
0
W
Vulcan
9,797
980
33
3
0
221,041
0
L
Sobek
6,693
669
11
1
0
152,555
0
W
Skadi
9,179
918
32
3
0
167,435
0
W
Guan Yu
9,628
963
15
2
0
228,161
0
L
Nemesis
5,983
598
3
0
0
112,203
0
L
Artemis
8,031
803
33
3
0
151,499
0
W
Charon
9,798
980
17
2
0
204,331
0
L
Kumbhakarna
7,676
768
19
2
0
169,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role