Player Matchup

Ra
Ra
MythicalSkill
Ra
Level 154
God Stats
1W - 2L
1,381 SR
Queue Stats
162W - 157L
1,553 Elo+
Party 1
Hercules
Hercules
PrinceJay3rd
Hercules
Level 83
God Stats
0W - 2L
1,421 SR
Queue Stats
1W - 3L
1,526 Elo+
Solo
Artio
Artio
ToxicMELTDOWNx1
Artio
Level 160
God Stats
4W - 9L
1,421 SR
Queue Stats
135W - 120L
1,547 Elo+
Party 1
Nut
Nut
Wargamer1202
Nut
Level 86
God Stats
1W - 3L
1,424 SR
Queue Stats
89W - 73L
1,472 Elo+
Party 3
Arachne
Arachne
dragon_pr_-
Arachne
Level 55
God Stats
96W - 74L
1,527 SR
Queue Stats
139W - 134L
1,443 Elo+
Party 3
Team Averages
Level 108
1,435 SR
1,508 Elo+

VS

Team Averages
Level 115
1,528 SR
1,480 Elo+
Nemesis
Nemesis
Bloodyuwu
Nemesis
Level 60
God Stats
9W - 15L
1,482 SR
Queue Stats
115W - 119L
1,514 Elo+
Party 2
Anubis
Anubis
Pookie-9-11
Anubis
Level 157
God Stats
7W - 9L
1,365 SR
Queue Stats
104W - 88L
1,550 Elo+
Party 2
Ganesha
Ganesha
Pookie-Gooner
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 2
Mulan
Mulan
Pookie-Steiny
Mulan
Level 124
God Stats
9W - 4L
1,596 SR
Queue Stats
45W - 40L
1,530 Elo+
Party 2
Xbalanque
Xbalanque
Sanctorum7124
Xbalanque
Level 108
God Stats
2W - 0L
1,697 SR
Queue Stats
5W - 2L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,323
563
573
7,106
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
PrinceJay3rd
Hercules
10
1 / 3 / 0
6,047
465
2,140
6,782
5,352
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 2
6,854
527
3,188
10,137
5,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,677
514
4,181
3,861
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
dragon_pr_-
Arachne
8
1 / 7 / 1
5,369
413
1,246
7,805
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bloodyuwu
Nemesis
14
3 / 0 / 3
7,505
577
2,634
6,336
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
8 / 1 / 2
8,869
682
10,672
5,034
2,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
10
0 / 0 / 5
6,383
491
1,565
6,236
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 2
7,925
610
6,231
6,910
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Sanctorum7124
Xbalanque
11
0 / 2 / 0
6,561
505
3,771
5,097
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bloodyuwu
Nemesis
3
0
3
4.5
L
0
3
0
0
W
Anubis
8
1
2
9
W
Ganesha
0
0
5
2.5
W
4
1
2
5
L
Hercules
PrinceJay3rd
Hercules
1
3
0
0.33
W
Xbalanque
Sanctorum7124
Xbalanque
0
2
0
0
L
1
2
2
1
L
1
0
1
1.5
L
Arachne
dragon_pr_-
Arachne
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,328
Damage
24,873
35,691
Taken
29,613
14,521
Mitigated
12,870
10,887
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bloodyuwu
Nemesis
2,634
816
0
1,956
6,336
2,442
387
77
6,259
0
65,250
L
573
43
94
3,094
7,106
1,671
62
3,778
3,328
64,423
2,264
W
Anubis
10,672
560
0
2,119
5,034
2,272
0
1,328
3,645
68,639
1,010
W
Ganesha
1,565
227
0
2,503
6,236
3,340
241
1,762
4,474
14,026
0
W
6,231
1,258
0
2,781
6,910
3,540
612
237
6,673
0
45,525
L
Hercules
PrinceJay3rd
Hercules
2,140
881
0
1,542
6,782
5,352
499
120
6,662
0
26,277
W
Xbalanque
Sanctorum7124
Xbalanque
3,771
941
53
1,349
5,097
1,276
384
523
4,574
0
40,863
L
3,188
86
40
2,850
10,137
5,255
0
4,143
5,994
17,785
0
L
4,181
2,167
0
2,498
3,861
1,169
0
150
3,711
0
39,730
L
Arachne
dragon_pr_-
Arachne
1,246
977
0
769
7,805
1,074
64
4,046
3,759
0
14,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
37,243
335
Minions Killed
418
0
Camps Cleared
0
1,236,428
Distance Traveled
1,274,335
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,505
577
115
9
0
306,368
0
L
Ra
7,323
563
135
10
0
260,283
0
W
Anubis
8,869
682
123
9
0
239,172
6
W
Ganesha
6,383
491
1
0
0
259,917
7
W
Mulan
7,925
610
87
7
0
228,224
5
L
Hercules
6,047
465
45
3
0
229,602
0
W
Xbalanque
6,561
505
92
7
0
240,654
0
L
Artio
6,854
527
22
2
0
250,211
0
L
Nut
6,677
514
97
7
0
229,056
0
L
Arachne
5,369
413
36
3
0
267,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role