Player Matchup

Serqet
Serqet
Diamond III
 
Serqet
Diamond III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
Cheez
Hachiman
Diamond III
Level 159
God Stats
35W - 39L
1,542 SR
Queue Stats
244W - 224L
2,144 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
HBCentral
Zhong Kui
Platinum II
Level 198
God Stats
40W - 22L
1,643 SR
Queue Stats
395W - 373L
1,849 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
JonTheInevitable
Ix Chel
Diamond IV
Level 117
God Stats
40W - 25L
1,734 SR
Queue Stats
524W - 505L
2,133 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
thenumerouno
Kuzenbo
Diamond IV
Level 150
God Stats
39W - 38L
1,630 SR
Queue Stats
274W - 260L
1,995 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,610 SR
1,924 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,633 SR
2,051 MMR
Sun Wukong
Sun Wukong
Diamond I
AntSleepz
Sun Wukong
Diamond I
Level 145
God Stats
15W - 6L
1,853 SR
Queue Stats
202W - 162L
2,101 MMR
Solo
Bastet
Bastet
Platinum IV
BobbyDD
Bastet
Platinum IV
Level 148
God Stats
1W - 2L
1,429 SR
Queue Stats
46W - 44L
1,747 MMR
Party 1
Ishtar
Ishtar
Platinum III
Firel0rdAzula
Ishtar
Platinum III
Level 209
God Stats
1W - 1L
1,647 SR
Queue Stats
82W - 72L
1,994 MMR
Solo
Merlin
Merlin
Diamond I
PileOfBacon
Merlin
Diamond I
Level 155
God Stats
4W - 13L
1,495 SR
Queue Stats
162W - 134L
2,469 MMR
Solo
Ares
Ares
Platinum I
Swillster
Ares
Platinum I
Level 186
God Stats
3W - 2L
1,739 SR
Queue Stats
242W - 217L
1,942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 0 / 3
3,758
752
1,324
3,025
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Cheez
Hachiman
6
0 / 1 / 3
3,472
694
3,850
2,664
716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
HBCentral
Zhong Kui
8
2 / 0 / 1
4,884
977
2,173
2,652
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

8
0 / 0 / 0
4,058
812
768
2,074
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
thenumerouno
Kuzenbo
6
3 / 0 / 0
4,196
839
1,865
4,632
3,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
LokiErlang ShenThorKing Arthur

VS

Bans
FreyaMaman BrigitteChang'eLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntSleepz
Sun Wukong
3
0 / 2 / 0
2,739
548
678
2,414
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
BobbyDD
Bastet
6
0 / 1 / 0
3,149
630
2,052
3,798
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,201
640
2,741
2,793
737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
7
0 / 0 / 0
3,750
750
471
1,488
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
5
0 / 2 / 0
3,305
661
1,917
5,200
2,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
3
2.5
L
Sun Wukong
AntSleepz
Sun Wukong
0
2
0
0
L
Bastet
BobbyDD
Bastet
0
1
0
0
W
Hachiman
Cheez
Hachiman
0
1
3
1.5
L
1
1
0
1
W
Zhong Kui
HBCentral
Zhong Kui
2
0
1
2.5
W
0
0
0
0
L
Merlin
0
0
0
0
L
Ares
0
2
0
0
W
Kuzenbo
thenumerouno
Kuzenbo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,980
Damage
7,859
15,047
Taken
15,693
6,851
Mitigated
5,309
7,998
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,324
434
0
1,513
3,025
912
0
122
2,903
0
14,036
L
Sun Wukong
AntSleepz
Sun Wukong
678
112
0
380
2,414
871
0
1,537
877
0
5,481
L
Bastet
BobbyDD
Bastet
2,052
194
0
1,768
3,798
794
0
995
2,789
0
13,174
W
Hachiman
Cheez
Hachiman
3,850
2,751
0
1,385
2,664
716
0
1,023
1,641
0
19,043
L
2,741
2,033
0
774
2,793
737
0
1,015
1,778
0
16,062
W
Zhong Kui
HBCentral
Zhong Kui
2,173
637
0
2,104
2,652
1,581
550
0
2,652
20,918
5,992
W
768
44
150
955
2,074
527
0
456
1,618
18,045
0
L
Merlin
471
0
0
500
1,488
313
0
572
834
18,207
0
L
Ares
1,917
315
751
1,872
5,200
2,594
0
469
4,563
8,287
0
W
Kuzenbo
thenumerouno
Kuzenbo
1,865
928
0
1,891
4,632
3,115
0
787
3,845
7,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,368
Gold Earned
16,144
194
Minions Killed
122
0
Camps Cleared
0
536,640
Distance Traveled
487,193
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,758
752
37
7
0
135,195
0
L
Sun Wukong
2,739
548
10
2
0
53,624
0
L
Bastet
3,149
630
29
6
0
117,345
0
W
Hachiman
3,472
694
42
8
0
96,091
0
L
Ishtar
3,201
640
27
5
0
109,783
0
W
Zhong Kui
4,884
977
52
10
0
79,885
0
W
Ix Chel
4,058
812
53
11
0
109,634
0
L
Merlin
3,750
750
47
9
0
100,777
2
L
Ares
3,305
661
9
2
0
105,664
0
W
Kuzenbo
4,196
839
10
2
0
115,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role