Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dannysore
Ah Muzen Cab
Level 57
God Stats
1W - 1L
1,670 SR
Queue Stats
402W - 238L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
Lil_Bristian
Kuzenbo
Level 172
God Stats
27W - 15L
1,889 SR
Queue Stats
921W - 556L
1,652 Elo+
Party 1
Achilles
Achilles
hotsauce215
Achilles
Level 153
God Stats
5W - 14L
1,396 SR
Queue Stats
359W - 356L
1,513 Elo+
Solo
Team Averages
Level 127
1,652 SR
1,602 Elo+

VS

Team Averages
Level 110
1,712 SR
1,707 Elo+
Pele
Pele
M2KML
Pele
Level 157
God Stats
3W - 1L
1,810 SR
Queue Stats
160W - 104L
1,823 Elo+
Party 2
Ullr
Ullr
Snøwy
Ullr
Level 43
God Stats
77W - 57L
1,612 SR
Queue Stats
77W - 57L
1,626 Elo+
Solo
Nu Wa
Nu Wa
erokoi
Nu Wa
Level 129
God Stats
4W - 1L
1,713 SR
Queue Stats
36W - 17L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dannysore
Ah Muzen Cab
16
0 / 2 / 3
9,203
767
5,803
8,667
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Lil_Bristian
Kuzenbo
16
2 / 1 / 2
9,401
783
9,442
13,615
17,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
hotsauce215
Achilles
13
2 / 6 / 1
8,927
744
7,940
17,843
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
M2KML
Pele
16
6 / 1 / 3
10,674
890
15,207
13,630
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Snøwy
Ullr
18
1 / 0 / 7
10,981
915
9,906
11,475
4,608
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
erokoi
Nu Wa
16
2 / 3 / 4
9,761
813
10,652
7,853
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dannysore
Ah Muzen Cab
0
2
3
0.75
L
Kuzenbo
Lil_Bristian
Kuzenbo
2
1
2
3
W
Pele
M2KML
Pele
6
1
3
7.5
W
Ullr
Snøwy
Ullr
1
0
7
4.5
W
Nu Wa
erokoi
Nu Wa
2
3
4
1.33
L
Achilles
hotsauce215
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
35,765
40,125
Taken
32,958
38,240
Mitigated
16,732
6,270
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dannysore
Ah Muzen Cab
5,803
1,206
0
1,256
8,667
3,221
0
2,003
6,496
0
37,500
L
Kuzenbo
Lil_Bristian
Kuzenbo
9,442
2,056
0
1,097
13,615
17,514
0
4,724
8,563
32,017
2,485
W
Pele
M2KML
Pele
15,207
2,785
380
7,030
13,630
9,473
0
3,671
9,300
0
38,269
W
Ullr
Snøwy
Ullr
9,906
3,983
0
3,742
11,475
4,608
848
1,986
8,952
0
67,059
W
Nu Wa
erokoi
Nu Wa
10,652
3,417
350
1,194
7,853
2,651
359
2,671
4,716
29,320
346
L
Achilles
hotsauce215
Achilles
7,940
1,059
0
3,917
17,843
17,505
0
3,860
13,761
0
28,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
31,416
162
Minions Killed
225
0
Camps Cleared
0
713,348
Distance Traveled
704,298
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,203
767
83
7
0
248,498
0
L
Kuzenbo
9,401
783
47
4
0
246,041
0
W
Pele
10,674
890
47
4
0
242,169
0
W
Ullr
10,981
915
128
11
0
252,351
1
W
Nu Wa
9,761
813
50
4
0
209,778
0
L
Achilles
8,927
744
32
3
0
218,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role