Player Matchup

Raijin
Raijin
Daiji
Raijin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 157L
1,556 Elo+
Solo
Skadi
Skadi
DubbelJoel
Skadi
Level 133
God Stats
8W - 1L
1,872 SR
Queue Stats
222W - 114L
1,635 Elo+
Solo
Cerberus
Cerberus
Floe
Cerberus
Level 180
God Stats
9W - 4L
1,620 SR
Queue Stats
325W - 315L
1,529 Elo+
Solo
Ullr
Ullr
GongsunZan
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aqusher
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,175 SR
Queue Stats
162W - 163L
1,534 Elo+
Solo
Team Averages
Level 139
1,533 SR
1,557 Elo+

VS

Team Averages
Level 132
1,565 SR
1,558 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ANHEL0
Izanami
Level 158
God Stats
0W - 1L
1,856 SR
Queue Stats
123W - 113L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Kentowa
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,481 Elo+
Solo
Arachne
Arachne
Smitney77
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,601 Elo+
Solo
Geb
Geb
gonzalohihuhe_77
Geb
Level 181
God Stats
1W - 1L
1,471 SR
Queue Stats
36W - 28L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Daiji
Raijin
13
1 / 2 / 4
7,470
934
3,127
4,081
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
1 / 2 / 5
7,317
915
4,501
5,613
2,734
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Floe
Cerberus
10
0 / 2 / 5
6,288
786
2,281
5,445
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 0 / 3
8,047
1,006
5,784
4,113
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
aqusher
Ah Muzen Cab
13
2 / 1 / 4
6,996
875
5,483
5,674
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 3
7,526
941
6,959
5,363
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
ANHEL0
Izanami
11
3 / 3 / 4
7,054
882
4,721
4,617
1,314
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
Kentowa
Danzaburou
11
0 / 2 / 1
6,427
803
2,397
3,150
835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Smitney77
Arachne
12
2 / 2 / 3
6,636
830
2,536
5,309
3,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 5
6,415
802
5,239
5,715
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
9
Kills
7
7
Deaths
9
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
3
3.5
L
Izanami
ANHEL0
Izanami
3
3
4
1.67
W
Raijin
Daiji
Raijin
1
2
4
1.5
W
Skadi
1
2
5
1.75
W
Cerberus
Floe
Cerberus
0
2
5
1.25
W
5
0
3
6.5
L
Danzaburou
Kentowa
Danzaburou
0
2
1
0.25
L
Arachne
Smitney77
Arachne
2
2
3
1.75
W
Ah Muzen Cab
aqusher
Ah Muzen Cab
2
1
4
4
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
21,852
24,926
Taken
24,154
12,628
Mitigated
11,063
5,095
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,959
946
376
1,031
5,363
2,064
88
1,744
3,619
0
25,209
L
Izanami
ANHEL0
Izanami
4,721
2,379
982
952
4,617
1,314
0
1,415
3,202
0
10,601
W
Raijin
Daiji
Raijin
3,127
135
746
951
4,081
1,537
66
410
3,591
12,846
140
W
Skadi
4,501
766
677
605
5,613
2,734
191
1,217
4,152
0
19,720
W
Cerberus
Floe
Cerberus
2,281
65
0
359
5,445
4,298
0
798
4,521
2,979
174
W
5,784
643
43
362
4,113
1,666
0
857
3,056
0
15,372
L
Danzaburou
Kentowa
Danzaburou
2,397
0
121
308
3,150
835
0
370
2,780
0
12,327
L
Arachne
Smitney77
Arachne
2,536
1,597
0
1,073
5,309
3,559
0
746
4,563
0
3,161
W
Ah Muzen Cab
aqusher
Ah Muzen Cab
5,483
1,678
287
1,065
5,674
2,393
0
1,098
4,426
0
19,546
L
5,239
114
461
2,199
5,715
3,291
23
1,099
4,616
9,773
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
34,058
148
Minions Killed
104
0
Camps Cleared
0
794,235
Distance Traveled
759,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,526
941
44
6
0
176,053
0
L
Izanami
7,054
882
18
2
0
147,871
0
W
Raijin
7,470
934
42
5
0
148,838
0
W
Skadi
7,317
915
45
6
0
161,983
0
W
Cerberus
6,288
786
7
1
0
139,800
0
W
Ullr
8,047
1,006
24
3
0
164,695
0
L
Danzaburou
6,427
803
27
3
0
129,612
0
L
Arachne
6,636
830
4
1
0
171,510
0
W
Ah Muzen Cab
6,996
875
30
4
0
178,919
0
L
Geb
6,415
802
11
1
0
134,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role