Player Matchup

Apollo
Apollo
Gmartinez210
Apollo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 106L
1,509 Elo+
Party 2
King Arthur
King Arthur
StrawHat_856
King Arthur
Level 149
God Stats
3W - 4L
1,346 SR
Queue Stats
284W - 269L
1,507 Elo+
Solo
The Morrigan
The Morrigan
delux1001
The Morrigan
Level 48
God Stats
3W - 3L
1,609 SR
Queue Stats
98W - 109L
1,517 Elo+
Party 1
Horus
Horus
immortal-sand304
Horus
Level 87
God Stats
14W - 6L
1,788 SR
Queue Stats
128W - 116L
1,489 Elo+
Party 2
Raijin
Raijin
szir
Raijin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,546 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,513 Elo+

VS

Team Averages
Level 127
1,549 SR
1,518 Elo+
Erlang Shen
Erlang Shen
Funkydere
Erlang Shen
Level 142
God Stats
3W - 2L
1,352 SR
Queue Stats
139W - 131L
1,506 Elo+
Party 3
Charon
Charon
Henpai-KFJ
Charon
Level 143
God Stats
5W - 5L
1,492 SR
Queue Stats
89W - 76L
1,523 Elo+
Party 3
Cerberus
Cerberus
NoctisSunna
Cerberus
Level 84
God Stats
8W - 0L
1,851 SR
Queue Stats
112W - 83L
1,526 Elo+
Party 3
Nut
Nut
NotYourSenpai27
Nut
Level 126
God Stats
4W - 6L
1,384 SR
Queue Stats
348W - 404L
1,541 Elo+
Solo
Mulan
Mulan
Silmick2000
Mulan
Level 139
God Stats
6W - 2L
1,663 SR
Queue Stats
336W - 292L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 1 / 2
7,849
604
6,514
8,284
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
StrawHat_856
King Arthur
11
1 / 2 / 0
6,532
502
6,914
14,718
12,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
delux1001
The Morrigan
11
1 / 4 / 2
6,034
464
7,032
8,344
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 5
7,083
545
3,848
10,902
8,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
szir
Raijin
12
0 / 6 / 1
6,559
505
3,565
8,345
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Funkydere
Erlang Shen
13
4 / 2 / 8
7,217
555
5,330
10,393
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
Henpai-KFJ
Charon
14
4 / 1 / 6
8,099
623
7,099
7,421
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
NoctisSunna
Cerberus
11
4 / 3 / 3
7,346
565
2,421
9,638
5,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 1 / 3
7,662
589
7,104
6,339
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 1 / 1
8,531
656
11,953
15,445
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
17
17
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Funkydere
Erlang Shen
4
2
8
4
L
Apollo
5
1
2
6
W
Charon
Henpai-KFJ
Charon
4
1
6
7
W
Cerberus
NoctisSunna
Cerberus
4
3
3
1.83
W
3
1
3
4.5
W
2
1
1
2.5
L
King Arthur
StrawHat_856
King Arthur
1
2
0
0.5
L
The Morrigan
delux1001
The Morrigan
1
4
2
0.5
L
1
4
5
0.88
L
Raijin
szir
Raijin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,873
Damage
33,907
50,593
Taken
49,236
28,770
Mitigated
27,930
12,772
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Funkydere
Erlang Shen
5,330
2,760
0
5,604
10,393
4,181
702
2,995
7,090
0
46,439
L
Apollo
6,514
4,487
0
3,231
8,284
2,705
0
1,881
6,341
0
54,639
W
Charon
Henpai-KFJ
Charon
7,099
664
0
880
7,421
2,534
0
3,302
3,660
43,757
3,424
W
Cerberus
NoctisSunna
Cerberus
2,421
300
0
3,164
9,638
5,819
297
1,730
7,722
18,685
0
W
7,104
3,751
0
4,194
6,339
1,830
0
625
5,624
0
70,833
W
11,953
1,492
0
8,556
15,445
13,566
0
707
14,597
0
72,615
L
King Arthur
StrawHat_856
King Arthur
6,914
1,120
0
3,373
14,718
12,341
0
0
13,920
0
50,716
L
The Morrigan
delux1001
The Morrigan
7,032
1,051
0
1,043
8,344
2,746
0
1,287
6,827
38,671
54
L
3,848
2,115
1,104
3,021
10,902
8,430
0
1,706
9,136
0
21,672
L
Raijin
szir
Raijin
3,565
525
0
1,000
8,345
2,548
0
3,769
4,146
41,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
38,855
398
Minions Killed
464
0
Camps Cleared
0
1,271,421
Distance Traveled
1,304,799
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,217
555
73
6
0
277,010
0
L
Apollo
7,849
604
97
7
0
252,037
3
W
Charon
8,099
623
102
8
0
268,665
0
W
Cerberus
7,346
565
39
3
0
278,335
2
W
Nut
7,662
589
118
9
0
227,168
0
W
Mulan
8,531
656
132
10
0
253,621
5
L
King Arthur
6,532
502
89
7
0
255,010
0
L
The Morrigan
6,034
464
70
5
0
257,102
0
L
Horus
7,083
545
43
3
0
289,715
0
L
Raijin
6,559
505
99
8
0
217,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role