Player Matchup

Raijin
Raijin
ChewyAngel
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,593 Elo+
Party 3
Horus
Horus
ImmLoco
Horus
Level 100
God Stats
3W - 1L
1,857 SR
Queue Stats
150W - 151L
1,504 Elo+
Party 3
Freya
Freya
Salmonhb
Freya
Level 149
God Stats
1W - 3L
1,715 SR
Queue Stats
120W - 101L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
Zkipp
Danzaburou
Level 135
God Stats
7W - 3L
1,737 SR
Queue Stats
89W - 64L
1,546 Elo+
Solo
Ratatoskr
Ratatoskr
rippinheadzs
Ratatoskr
Level 149
God Stats
15W - 24L
1,475 SR
Queue Stats
653W - 621L
1,541 Elo+
Solo
Team Averages
Level 131
1,657 SR
1,548 Elo+

VS

Team Averages
Level 134
1,548 SR
1,527 Elo+
Nu Wa
Nu Wa
Aranbeleg
Nu Wa
Level 84
God Stats
2W - 2L
1,296 SR
Queue Stats
87W - 87L
1,480 Elo+
Solo
Chernobog
Chernobog
DragonOfWinds
Chernobog
Level 134
God Stats
8W - 2L
1,675 SR
Queue Stats
154W - 142L
1,563 Elo+
Party 1
Nemesis
Nemesis
Kaivil
Nemesis
Level 144
God Stats
7W - 3L
1,807 SR
Queue Stats
239W - 209L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
Majeck
Erlang Shen
Level 170
God Stats
2W - 4L
1,461 SR
Queue Stats
186W - 179L
1,480 Elo+
Party 1
Yemoja
Yemoja
Tekato90135
Yemoja
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 277L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChewyAngel
Raijin
15
2 / 5 / 1
8,321
594
5,502
8,077
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
ImmLoco
Horus
12
1 / 2 / 1
7,657
547
7,325
13,376
9,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Salmonhb
Freya
15
1 / 3 / 0
9,177
656
7,627
9,192
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Zkipp
Danzaburou
12
0 / 2 / 0
6,875
491
5,728
6,593
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
rippinheadzs
Ratatoskr
11
2 / 4 / 1
6,690
478
3,393
8,426
3,054
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aranbeleg
Nu Wa
14
1 / 3 / 7
8,382
599
5,558
7,797
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
DragonOfWinds
Chernobog
13
0 / 0 / 5
6,613
472
5,661
6,548
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Kaivil
Nemesis
15
12 / 1 / 1
8,861
633
12,825
12,198
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
Majeck
Erlang Shen
15
3 / 1 / 1
8,328
595
5,793
13,253
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yemoja
12
0 / 1 / 4
6,683
477
2,179
10,193
6,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
16
16
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aranbeleg
Nu Wa
1
3
7
1.5
L
Raijin
ChewyAngel
Raijin
2
5
1
0.5
W
Chernobog
DragonOfWinds
Chernobog
0
0
5
2.5
L
Horus
ImmLoco
Horus
1
2
1
0.75
W
Nemesis
Kaivil
Nemesis
12
1
1
12.5
W
Erlang Shen
Majeck
Erlang Shen
3
1
1
3.5
L
Freya
Salmonhb
Freya
1
3
0
0.33
W
Yemoja
0
1
4
2
L
Danzaburou
Zkipp
Danzaburou
0
2
0
0
L
Ratatoskr
rippinheadzs
Ratatoskr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
32,016
45,664
Taken
49,989
20,293
Mitigated
21,670
10,643
Healing
27,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aranbeleg
Nu Wa
5,558
1,033
0
2,363
7,797
1,873
781
4,063
3,260
54,092
1,070
L
Raijin
ChewyAngel
Raijin
5,502
458
0
903
8,077
1,842
0
3,226
4,851
58,718
1,016
W
Chernobog
DragonOfWinds
Chernobog
5,661
3,278
0
1,669
6,548
2,004
0
0
6,548
0
61,679
L
Horus
ImmLoco
Horus
7,325
3,474
320
3,320
13,376
9,596
0
1,786
11,590
0
29,451
W
Nemesis
Kaivil
Nemesis
12,825
6,990
0
4,603
12,198
5,256
49
1,069
10,961
0
64,125
W
Erlang Shen
Majeck
Erlang Shen
5,793
2,640
0
9,106
13,253
6,496
0
6,611
6,110
0
55,692
L
Freya
Salmonhb
Freya
7,627
2,353
0
3,197
9,192
3,430
0
250
8,942
67,029
1,370
W
Yemoja
2,179
383
5,097
4,232
10,193
6,041
0
0
10,193
18,261
0
L
Danzaburou
Zkipp
Danzaburou
5,728
1,086
0
2,153
6,593
2,371
493
933
5,660
0
54,659
L
Ratatoskr
rippinheadzs
Ratatoskr
3,393
880
0
750
8,426
3,054
0
1,332
7,094
0
35,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
38,867
452
Minions Killed
497
0
Camps Cleared
0
1,303,585
Distance Traveled
1,384,396
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,382
599
118
8
0
228,002
0
L
Raijin
8,321
594
121
9
0
264,132
1
W
Chernobog
6,613
472
127
9
0
263,786
4
L
Horus
7,657
547
50
4
0
290,481
1
W
Nemesis
8,861
633
102
7
0
327,649
0
W
Erlang Shen
8,328
595
114
8
0
309,952
2
L
Freya
9,177
656
125
9
0
253,309
0
W
Yemoja
6,683
477
36
3
0
255,007
2
L
Danzaburou
6,875
491
91
7
0
263,467
2
L
Ratatoskr
6,690
478
65
5
0
232,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role