Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
CylerX
Artemis
Gold III
Level 157
God Stats
0W - 1L
1,639 SR
Queue Stats
27W - 32L
1,538 MMR
Solo
Geb
Geb
Platinum I
ShadowHunter9998
Geb
Platinum I
Level 165
God Stats
9W - 2L
1,882 SR
Queue Stats
162W - 150L
1,747 MMR
Party 1
Mulan
Mulan
Diamond I
Snusmakaren
Mulan
Diamond I
Level 219
God Stats
83W - 66L
1,648 SR
Queue Stats
431W - 406L
2,390 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,634 SR
1,735 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,511 SR
1,798 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
Xl Patty Xl
Cthulhu
Gold I
Level 198
God Stats
173W - 164L
1,576 SR
Queue Stats
418W - 419L
1,640 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
atmvsss
Cu Chulainn
Platinum I
Level 76
God Stats
3W - 2L
1,487 SR
Queue Stats
268W - 258L
1,891 MMR
Solo
Kukulkan
Kukulkan
Gold V
cyjlorenzo
Kukulkan
Gold V
Level 127
God Stats
14W - 29L
1,216 SR
Queue Stats
357W - 362L
1,295 MMR
Solo
Ne Zha
Ne Zha
Diamond I
jūnzhu
Ne Zha
Diamond I
Level 126
God Stats
6W - 2L
1,774 SR
Queue Stats
84W - 35L
2,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 2
7,226
482
4,594
6,899
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
 
Serqet
12
0 / 5 / 2
6,634
442
5,027
15,112
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
CylerX
Artemis
14
2 / 6 / 0
8,209
547
5,101
10,669
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 2
6,504
434
3,296
12,527
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 1
7,529
502
17,608
24,025
20,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
FreyaAwilixThanatos

VS

Bans
XbalanqueMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 2 / 4
9,625
642
13,718
10,821
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
Xl Patty Xl
Cthulhu
13
2 / 0 / 8
8,432
562
4,334
7,279
5,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
atmvsss
Cu Chulainn
14
2 / 2 / 2
8,831
589
15,939
21,996
19,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
cyjlorenzo
Kukulkan
14
1 / 0 / 2
8,222
548
6,222
4,639
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
jūnzhu
Ne Zha
17
9 / 0 / 4
9,546
636
11,204
12,485
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
21
21
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
2
2
L
Serqet
 
Serqet
0
5
2
0.2
W
Danzaburou
 
Danzaburou
7
2
4
4.5
L
Artemis
CylerX
Artemis
2
6
0
0.33
L
0
4
2
0.25
L
1
5
1
0.3
W
Cthulhu
Xl Patty Xl
Cthulhu
2
0
8
6
W
Cu Chulainn
atmvsss
Cu Chulainn
2
2
2
1.5
W
Kukulkan
cyjlorenzo
Kukulkan
1
0
2
2
W
Ne Zha
jūnzhu
Ne Zha
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
51,417
69,232
Taken
57,220
36,355
Mitigated
36,929
19,990
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,594
188
0
1,167
6,899
1,680
0
1,845
4,870
59,780
0
L
Serqet
 
Serqet
5,027
832
0
4,494
15,112
4,228
0
2,217
12,801
0
44,914
W
Danzaburou
 
Danzaburou
13,718
6,178
0
5,386
10,821
4,214
590
1,998
8,533
0
76,590
L
Artemis
CylerX
Artemis
5,101
1,559
0
2,416
10,669
2,563
0
1,087
9,542
0
48,989
L
3,296
56
0
2,378
12,527
7,203
0
3,812
8,559
15,935
0
L
17,608
3,376
0
9,535
24,025
20,681
0
1,489
22,534
3,769
57,555
W
Cthulhu
Xl Patty Xl
Cthulhu
4,334
545
331
1,596
7,279
5,424
93
1,676
5,384
32,357
1,242
W
Cu Chulainn
atmvsss
Cu Chulainn
15,939
4,063
0
7,737
21,996
19,015
0
1,652
20,130
2,239
65,507
W
Kukulkan
cyjlorenzo
Kukulkan
6,222
221
0
928
4,639
1,739
280
1,234
3,325
61,354
1,914
W
Ne Zha
jūnzhu
Ne Zha
11,204
3,695
0
4,806
12,485
6,537
0
1,941
10,014
0
90,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,102
Gold Earned
44,656
429
Minions Killed
542
0
Camps Cleared
0
1,516,680
Distance Traveled
1,630,781
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,226
482
133
9
0
332,210
2
L
Serqet
6,634
442
82
5
0
354,018
3
W
Danzaburou
9,625
642
111
7
0
288,268
0
L
Artemis
8,209
547
90
6
0
271,666
0
L
Geb
6,504
434
26
2
0
305,468
5
L
Mulan
7,529
502
98
7
0
253,318
0
W
Cthulhu
8,432
562
50
3
0
343,052
7
W
Cu Chulainn
8,831
589
121
8
0
293,970
0
W
Kukulkan
8,222
548
123
8
0
318,328
4
W
Ne Zha
9,546
636
137
9
0
387,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role