Player Matchup

Freya
Freya
YaDeadManz-_-
Freya
Level 114
God Stats
12W - 20L
1,445 SR
Queue Stats
336W - 312L
1,568 Elo+
Party 2
Awilix
Awilix
chinorawrr
Awilix
Level 69
God Stats
12W - 16L
1,625 SR
Queue Stats
242W - 254L
1,480 Elo+
Solo
Cerberus
Cerberus
i84me
Cerberus
Level 118
God Stats
2W - 3L
1,605 SR
Queue Stats
173W - 167L
1,487 Elo+
Party 2
Ullr
Ullr
urblitzed
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,606 Elo+
Party 2
Ymir
Ymir
whereyamomat
Ymir
Level 118
God Stats
6W - 9L
1,560 SR
Queue Stats
273W - 247L
1,622 Elo+
Party 2
Team Averages
Level 101
1,547 SR
1,553 Elo+

VS

Team Averages
Level 153
1,503 SR
1,473 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SzKonig
Hachiman
Level 175
God Stats
2W - 1L
1,576 SR
Queue Stats
69W - 83L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Tito2Timez
Nu Wa
Level 169
God Stats
17W - 7L
1,627 SR
Queue Stats
140W - 124L
1,559 Elo+
Solo
Loki
Loki
WESHEGOD
Loki
Level 158
God Stats
1W - 0L
1,326 SR
Queue Stats
8W - 11L
1,523 Elo+
Party 1
Ares
Ares
fenixadrian
Ares
Level 156
God Stats
5W - 1L
1,483 SR
Queue Stats
20W - 30L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
5,677
516
3,405
8,247
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
chinorawrr
Awilix
10
3 / 4 / 0
5,712
519
3,393
10,438
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
i84me
Cerberus
11
2 / 5 / 0
6,206
564
3,733
9,399
4,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
10
0 / 3 / 1
5,011
456
2,132
6,620
2,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
6,098
554
4,963
8,641
5,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 5 / 3
6,776
616
5,697
8,138
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
SzKonig
Hachiman
13
2 / 0 / 4
6,752
614
5,530
5,371
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
1 / 1 / 6
6,895
627
8,304
4,311
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
7 / 4 / 0
6,464
588
4,884
7,191
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
3 / 0 / 5
5,600
509
5,023
7,925
6,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
16
16
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
5
3
0.9
W
Hachiman
SzKonig
Hachiman
2
0
4
4
W
Nu Wa
1
1
6
4
W
Loki
7
4
0
1.75
L
2
3
2
1
L
Awilix
chinorawrr
Awilix
3
4
0
0.75
W
3
0
5
5.5
L
Cerberus
i84me
Cerberus
2
5
0
0.4
L
Ullr
0
3
1
0.17
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,626
Damage
29,438
43,345
Taken
32,936
18,403
Mitigated
15,288
11,308
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,697
1,858
0
1,384
8,138
4,061
0
4,586
3,528
0
35,067
W
Hachiman
SzKonig
Hachiman
5,530
2,339
0
2,519
5,371
1,845
25
919
4,452
0
50,803
W
Nu Wa
8,304
2,813
0
1,999
4,311
1,050
820
1,359
2,786
52,054
903
W
Loki
4,884
2,209
0
2,136
7,191
2,061
0
1,984
5,049
0
35,612
L
3,405
861
0
2,910
8,247
2,046
0
5,145
3,102
29,759
1,780
L
Awilix
chinorawrr
Awilix
3,393
1,431
0
845
10,438
3,560
0
3,333
7,063
0
38,587
W
5,023
767
0
1,484
7,925
6,271
0
2,521
5,294
17,937
2,007
L
Cerberus
i84me
Cerberus
3,733
162
0
2,901
9,399
4,759
0
868
8,048
35,482
715
L
Ullr
2,132
884
0
1,478
6,620
2,155
0
1,183
5,437
0
29,381
L
4,963
1,627
0
3,174
8,641
5,883
0
2,552
5,974
21,704
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
32,487
317
Minions Killed
313
0
Camps Cleared
0
1,115,476
Distance Traveled
1,136,824
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,776
616
64
6
0
226,012
5
W
Hachiman
6,752
614
80
7
0
215,945
3
W
Nu Wa
6,895
627
82
7
0
217,456
0
W
Loki
6,464
588
60
5
0
246,932
0
L
Freya
5,677
516
75
7
0
214,674
0
L
Awilix
5,712
519
68
6
0
246,940
0
W
Ares
5,600
509
27
2
0
230,479
1
L
Cerberus
6,206
564
81
7
0
196,199
0
L
Ullr
5,011
456
68
6
0
215,937
0
L
Ymir
6,098
554
25
2
0
241,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role